Difference between revisions of "Alex Corvin"

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(Other Stats)
Line 1: Line 1:
*Level: 1
+
*Level: 2
 
*Class: Psychic
 
*Class: Psychic
 
*XP: 0
 
*XP: 0
Line 16: Line 16:
 
==Skills==
 
==Skills==
 
*Exert-0
 
*Exert-0
 +
*Fix-0
 
*Know-0
 
*Know-0
 
*Notice-0
 
*Notice-0
*Program-0
+
*Program-2
 
*Shoot-0
 
*Shoot-0
 
*Sneak-0
 
*Sneak-0
Line 25: Line 26:
 
==Psychic Powers==
 
==Psychic Powers==
  
*Telepathy-0
+
*Telepathy-1
 +
**Transmit Thought
 
*Precognition-1
 
*Precognition-1
 
**Sense the Need
 
**Sense the Need
 +
**Terminal Reflection
  
 
==Abilities==
 
==Abilities==
Psychic Training
+
Psychic Training-1:
 +
Hacker-1: When hacking computer system or database, roll 3d6 and drop lowest (Program roll)
  
 
==Other Stats==
 
==Other Stats==
 
*Movement Rate:
 
*Movement Rate:
*HP: 8
+
*HP: 11
*Effort: 5
+
*Effort: 4
 
*System Strain: 0/18
 
*System Strain: 0/18
*AC: 13
+
*AC: 13 (Armored Undersuit)
*Attacks (Attack Bonus +0)
+
*Attacks (Attack Bonus +1)
**Laser Pistol: +1 1d6+0 15 100/300
+
**Mag Pistol: +2 2d6+2 6 100/300
 +
**Monoblade Knife: +0, 1d6
 
*Saves
 
*Saves
**Physical 14
+
**Physical 13
**Mental 14
+
**Mental 13
**Evasion 15
+
**Evasion 14
  
 
== Equipment ==
 
== Equipment ==

Revision as of 19:23, 7 September 2020

  • Level: 2
  • Class: Psychic
  • XP: 0
  • Age: 23
  • Languages: English
  • Background & Description: Criminal/Technician. grew up on the streets of a minor trade world, fell in with one of the local criminal organizations. specialized in acts of sabotage, cons, hacking or other not-confrontational forms of skullduggery. Always seemed to have a knack for being lucky. at the age of 12 Alex attempted to to con a Metapsion adept who, recognizing his latent psionic talent, took Alex under her wing and eventually got him away from his homeworld and into a proper training facility under a new identity.

Attributes

  • Strength 10 +0
  • Dexterity 14 +1
  • Constitution 18 +2
  • Intelligence 11 +0
  • Wisdom 12 +0
  • Charisma 9 +0

Skills

  • Exert-0
  • Fix-0
  • Know-0
  • Notice-0
  • Program-2
  • Shoot-0
  • Sneak-0
  • Talk-0

Psychic Powers

  • Telepathy-1
    • Transmit Thought
  • Precognition-1
    • Sense the Need
    • Terminal Reflection

Abilities

Psychic Training-1: Hacker-1: When hacking computer system or database, roll 3d6 and drop lowest (Program roll)

Other Stats

  • Movement Rate:
  • HP: 11
  • Effort: 4
  • System Strain: 0/18
  • AC: 13 (Armored Undersuit)
  • Attacks (Attack Bonus +1)
    • Mag Pistol: +2 2d6+2 6 100/300
    • Monoblade Knife: +0, 1d6
  • Saves
    • Physical 13
    • Mental 13
    • Evasion 14

Equipment

  • Readied
  • Stowed

Plot Thing

-Main Page: Delta Drop No Sharper Spur Contempt of Death