Difference between revisions of "Amyra:Numbers v3"

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(Created page with '===Attributes=== {| class="wikitable" border="1" cellpadding="2" |- ! Attribute ! Value ! Temporary MPs ! MPs |- | Aspect | 0 | 10 | 10 |- | Domain | Numbers: 4<br>Amyra: 2 | 10 …')
 
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[[Chancel_Amyra]]
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[[Amyra:Numbers|Numbers]] [[Amyra:Numbers_v3|(3rd Edition)]]
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===Attributes===
 
===Attributes===
 
{| class="wikitable" border="1" cellpadding="2"
 
{| class="wikitable" border="1" cellpadding="2"
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| Aspect
 
| Aspect
 
| 0
 
| 0
| 10
+
| 7
 
| 10
 
| 10
 
|-
 
|-
 
| Domain
 
| Domain
 
| Numbers: 4<br>Amyra: 2
 
| Numbers: 4<br>Amyra: 2
| 10
+
| 7
 
| 10
 
| 10
 
|-
 
|-
 
| Persona
 
| Persona
 
| Numbers: 5<br>Amyra: 1
 
| Numbers: 5<br>Amyra: 1
| 10
+
| 8
 
| 10
 
| 10
 
|-
 
|-
 
| Treasure
 
| Treasure
 
| 2
 
| 2
| 10
+
| 4
 
| 10
 
| 10
 
|}
 
|}
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===Bonds & Afflictions===
 
===Bonds & Afflictions===
 
* Affliction: Chancelfolk love and worship Brian [5]
 
* Affliction: Chancelfolk love and worship Brian [5]
* Affliction: Spiritually connected to the Chancel (2)
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* Affliction: Spiritually connected to the Chancel [2]
* Affliction: My outlook and personality is constantly in flux (1)
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* Bond: My outlook and personality is constantly in flux [1]
* Bond: I ask my Anchors for their cooperation (1)
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* Bond: I ask my Anchors for their cooperation [1]
* Bond: Protect the Chancelfolk (2)
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* Bond: Protect the Chancelfolk [2]
* Bond: Explore reality: how it all works (1)
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* Bond: Explore reality: how it all works [1]
* Bond: Sam the Dionyl (1)
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* Bond: Sam the Dionyl [1]
* Bond: Anchor Jim (1)
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* Bond: Anchor Jim [1]
* Bond: Brian's Supercollider
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* Bond: Brian's Supercollider [1]
  
 
===Skills & Passions===
 
===Skills & Passions===
* Passion for exploring the workings of reality through mathematics (3)
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* Passion for exploring the workings of reality through mathematics [3]
* Passion for helping people (1)
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* Passion for helping people [1]
* Skill for Physics (2)
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* Skill for Physics [2]
* Skill for Math (2)
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* Skill for Math [2]
* Skill for Computers (1)
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* Skill for Computers [1]
* Skill for Cool (4)
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* Skill for Cool [4]
* Skill for Empathizing (-1)
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* Skill for Shine [5]
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* Skill for Empathizing [-1]
  
 
===Keys===
 
===Keys===
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Affiliation: The Wild (+Mimulus)
 
Affiliation: The Wild (+Mimulus)
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===About Numbers===
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# Numbers MUST be representable by a symbol (arabic numerals, roman numerals, etc) [3]
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# Numbers MUST NOT only be a mathematical construct - they must represent something physical. Pi and e count as numbers for this, i does not. [2]
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# Numbers TEND TO measure amounts of stuff - have units attached [1] (note: objects count as units)
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# Numbers MUST be able to be used in mathematics (arithmetic, geometry, and so on) [1]
 +
 +
(In this set, Numbers comprises the Reals, but not the Complex numbers. This has more or less been my concept from the start, including the tendency to measure amounts of things - to quantify.)
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===About Amyra===
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Amyra...
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# has a varied and interesting geography [1]
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# has a rich religious history [1]
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# has Relics [1]
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# has Paths to places [1]
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# is sometimes hard to find [1]
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# is my Chancel, and my home [2]
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 +
[[Chancel_Amyra]]

Latest revision as of 20:09, 25 August 2011

Chancel_Amyra

Numbers (3rd Edition)

Attributes[edit]

Attribute Value Temporary MPs MPs
Aspect 0 7 10
Domain Numbers: 4
Amyra: 2
7 10
Persona Numbers: 5
Amyra: 1
8 10
Treasure 2 4 10

Gifts[edit]

Immutable, Fast Step (Lesser Motion of Numbers)

Bonds & Afflictions[edit]

  • Affliction: Chancelfolk love and worship Brian [5]
  • Affliction: Spiritually connected to the Chancel [2]
  • Bond: My outlook and personality is constantly in flux [1]
  • Bond: I ask my Anchors for their cooperation [1]
  • Bond: Protect the Chancelfolk [2]
  • Bond: Explore reality: how it all works [1]
  • Bond: Sam the Dionyl [1]
  • Bond: Anchor Jim [1]
  • Bond: Brian's Supercollider [1]

Skills & Passions[edit]

  • Passion for exploring the workings of reality through mathematics [3]
  • Passion for helping people [1]
  • Skill for Physics [2]
  • Skill for Math [2]
  • Skill for Computers [1]
  • Skill for Cool [4]
  • Skill for Shine [5]
  • Skill for Empathizing [-1]

Keys[edit]

Keys: Oak (H: 3, S: 2) and Mimulus (H: 3, S: 2)

Foundation: Something Cool (+Oak) Estate: From Beautiful (-Oak) Is Something You Can Point To (+Oak) Life: Extraordinary Life (+Mimulus) [Brilliant mathemetician and physicist, made professor far earlier than would otherwise be possible] Legacy: Trouble: None. Humble: Ordinary (+Oak) [Beautiful mathematical formulae] Blessed: Reverence in purpose (+Mimulus) [Explore and enjoy the universe for what it is]

Contacts:

  1. Disciple [Populace] (-Oak)
  2. Noble [Physics] (-Mimulus)
  3. Organization [Physics Department] (-Mimulus)

Affiliation: The Wild (+Mimulus)


About Numbers[edit]

  1. Numbers MUST be representable by a symbol (arabic numerals, roman numerals, etc) [3]
  2. Numbers MUST NOT only be a mathematical construct - they must represent something physical. Pi and e count as numbers for this, i does not. [2]
  3. Numbers TEND TO measure amounts of stuff - have units attached [1] (note: objects count as units)
  4. Numbers MUST be able to be used in mathematics (arithmetic, geometry, and so on) [1]

(In this set, Numbers comprises the Reals, but not the Complex numbers. This has more or less been my concept from the start, including the tendency to measure amounts of things - to quantify.)

About Amyra[edit]

Amyra...

  1. has a varied and interesting geography [1]
  2. has a rich religious history [1]
  3. has Relics [1]
  4. has Paths to places [1]
  5. is sometimes hard to find [1]
  6. is my Chancel, and my home [2]

Chancel_Amyra