Difference between revisions of "Argun Stormbow"

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This is a Godbound character played by spaceranger in the campaign, [[The Gods That Change the World]].
  
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<td><table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td align="center" width="420">[[File:Riding_archer_mongol_style.jpg]]</td>
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<td valign="top">Quote: "You seek to escape the consequences of your actions, but you will never escape my bow so long as you keep the sky above you."</td>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>ARGUN STORMBOW</b></font><hr></td>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td width="20%">Level:</td>
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<td>1</td>
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<td>Experience:</td>
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<td>0</td>
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<td>Languages:</td>
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<td>Modern Ren*, Classical Ren, Trade Cant</td>
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<td>Goal:</td>
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<td>Develop the power to purge Toba of the corrupt Palkya Lama, and return the lamaseries to those loyal to the just and wise Ka-Kahn, his cousin.</td>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>ATTRIBUTES</b></font><hr></td>
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<td width="20%">Strength:</td>
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<td width="15%">13 (+1)</td>
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<td>8+</td>
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<td>Dexterity:</td>
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<td>18 (+3)</td>
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<td>3+</td>
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<td>Constitution:</td>
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<td>14 (+1)</td>
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<td>7+</td>
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<td>Intelligence:</td>
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<td>12 (0)</td>
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<td>9+</td>
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</tr>
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<td>Wisdom:</td>
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<td>14 (+1)</td>
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<td>7+</td>
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</tr>
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<td>Charisma:</td>
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<td>11 (0)</td>
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<td>3+</td>
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>SAVING THROWS</b></font><hr></td>
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<td width="20%">Hardiness:</td>
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<td>14+</td>
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<td>Evasion:</td>
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<td>12+</td>
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<td>Spirit:</td>
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<td>14+</td>
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>RESOURCES</b></font><hr></td>
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<td width="20%">Effort:</td>
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<td width="15%">2/2</td>
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<td>(Committed: Duration 0, Scene 0, Day 0)</td>
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<td>Influence:</td>
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<td>2/2</td>
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<td>(Committed: 0)</td>
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<td>Dominion:</td>
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<td>0</td>
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<td>(Spent: 0)</td>
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<td>Wealth:</td>
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<td>0</td>
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<td></td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>FACTS</b></font><hr></td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td width="20%" valign="top">Origin:</td>
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<td>Born a Warrior Prince of the Tarkhut Clan.</td>
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<td valign="top">Past Career:</td>
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<td>Peerless Horse Archer of the Toban Plains.</td>
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<td valign="top">Relationship:</td>
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<td>Estranged Cousin of the Ka-Khan.</td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>OFFENSE</b></font><hr></td>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td width="20%">Move:</td>
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<td>30' (Run)</td>
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<td>Base Attack Bonus:</td>
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<td>+1</td>
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<td>Ranged:</td>
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<td>Composite Bow (Attack +4, Damage 1d10+3(Omnipresent Reach), Range Sight)</td>
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<td>Dagger (thrown) (Attack +4, Damage 1d10+3(Omnipresent Reach), Range Sight)</td>
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</tr>
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<td>Melee:</td>
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<td>Scimitar (Attack +2, Damage 1d8+1)</td>
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<td>Fray Die:</td>
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<td>1d8</td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>DEFENSE</b></font><hr></td>
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</tr>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td width="20%">Armor Class:</td>
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<td>5</td>
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<td>Armor:</td>
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<td>Light Leather & Fur</td>
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<td valign="top">Immunities:</td>
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<td>Cannot be surprised; never harmed by falling, need not breathe, and have an invincible defense against electricity, cold and injurious sounds.</td>
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</tr>
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<tr>
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<td>Hit Points:</td>
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<td>9/9</td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>WORDS OF CREATION</b></font><hr></td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<td width="20%">Alacrity:</td>
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<td>Dexterity 16, Cannot Be Surprised.</td>
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<td>Bow:</td>
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<td>Never run out of normal ammunition, may cast bolts of Electrical Energy or infuse all ranged weapons with Electical Engery, may instantly call ranged or throwing weapons they've used to their hands over any distance, ranged weapon attacks never harm any target they did not intend to hurt, ranged attacks always count as magical for purposes of overcoming defenses.</td>
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<td valign="top">Sky:</td>
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<td>Does Not Need to Breathe, Invincible Defense Against Cold, Electricity, and Injurious Sound, Never Harmed by Falling.</td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td><hr><font face="times new roman" color="#8b0000" size="4"><b>DIVINE GIFTS</b></font><hr></td>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td colspan="3"><u>Alacrity</u></td>
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<td width="35%">+ Flickering Advance</td>
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<td width="15%">On Turn</td>
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<td>Commit Effort</td>
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<td></td>
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</tr>
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<tr>
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<td colspan="3"></td>
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</tr>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td colspan="3"><u>Bow</u></td>
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</tr>
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<tr>
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<td width="35%">+ Feathered Tempest</td>
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<td width="15%">On Turn</td>
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<td>Commit Effort</td>
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</tr>
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<tr>
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<td width="35%">+ Omnipresent Reach</td>
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<td width="15%">Constant</td>
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</tr>
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<td width="35%">+ The Inexorable Shaft</td>
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<td width="15%">On Turn</td>
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<td>Commit Effort</td>
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</tr>
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<tr>
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<td colspan="3"></td>
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</tr>
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</table>
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<table border="0" cellpadding="5" cellspacing="0" width="100%">
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<tr>
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<td colspan="3"><u>Sky</u></td>
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</tr>
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<tr>
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<td width="35%">+ Eyes Above</td>
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<td width="15%">Action</td>
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<td></td>
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</tr>
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</table>
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</tr>
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</table>

Revision as of 12:50, 12 September 2016

This is a Godbound character played by spaceranger in the campaign, The Gods That Change the World.


Riding archer mongol style.jpg Quote: "You seek to escape the consequences of your actions, but you will never escape my bow so long as you keep the sky above you."

ARGUN STORMBOW
Level: 1
Experience: 0
Languages: Modern Ren*, Classical Ren, Trade Cant
Goal: Develop the power to purge Toba of the corrupt Palkya Lama, and return the lamaseries to those loyal to the just and wise Ka-Kahn, his cousin.

ATTRIBUTES
Strength: 13 (+1) 8+
Dexterity: 18 (+3) 3+
Constitution: 14 (+1) 7+
Intelligence: 12 (0) 9+
Wisdom: 14 (+1) 7+
Charisma: 11 (0) 3+

SAVING THROWS
Hardiness: 14+
Evasion: 12+
Spirit: 14+

RESOURCES
Effort: 2/2 (Committed: Duration 0, Scene 0, Day 0)
Influence: 2/2 (Committed: 0)
Dominion: 0 (Spent: 0)
Wealth: 0

FACTS
Origin: Born a Warrior Prince of the Tarkhut Clan.
Past Career: Peerless Horse Archer of the Toban Plains.
Relationship: Estranged Cousin of the Ka-Khan.

OFFENSE
Move: 30' (Run)
Base Attack Bonus: +1
Ranged: Composite Bow (Attack +4, Damage 1d10+3(Omnipresent Reach), Range Sight) Dagger (thrown) (Attack +4, Damage 1d10+3(Omnipresent Reach), Range Sight)
Melee: Scimitar (Attack +2, Damage 1d8+1)
Fray Die: 1d8

DEFENSE
Armor Class: 5
Armor: Light Leather & Fur
Immunities: Cannot be surprised; never harmed by falling, need not breathe, and have an invincible defense against electricity, cold and injurious sounds.
Hit Points: 9/9

WORDS OF CREATION
Alacrity: Dexterity 16, Cannot Be Surprised.
Bow: Never run out of normal ammunition, may cast bolts of Electrical Energy or infuse all ranged weapons with Electical Engery, may instantly call ranged or throwing weapons they've used to their hands over any distance, ranged weapon attacks never harm any target they did not intend to hurt, ranged attacks always count as magical for purposes of overcoming defenses.
Sky: Does Not Need to Breathe, Invincible Defense Against Cold, Electricity, and Injurious Sound, Never Harmed by Falling.

DIVINE GIFTS
Alacrity
+ Flickering Advance On Turn Commit Effort
Bow
+ Feathered Tempest On Turn Commit Effort
+ Omnipresent Reach Constant
+ The Inexorable Shaft On Turn Commit Effort
Sky
+ Eyes Above Action