Difference between revisions of "Arianha"
(Created page with '- Back to Heros Paths. = Character Sheet Format= Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC. [[Sto…') |
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= Character Sheet Format= | = Character Sheet Format= | ||
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC. | Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC. | ||
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==Background== | ==Background== | ||
Write a brief history of your PC here. | Write a brief history of your PC here. | ||
Line 22: | Line 19: | ||
==Characteristics== | ==Characteristics== | ||
− | Str: ''' | + | Str: '''12''', Con: '''18''', Siz: '''16''', Int: '''11''', Pow: '''13''', Dex: '''11''':, Cha: '''21'''. |
− | *Damage Bonus/Minus: '''+ | + | *Damage Bonus/Minus: '''+ 1d4''' |
*Hit Point Bonus/minus: '''+/-HPs''' | *Hit Point Bonus/minus: '''+/-HPs''' | ||
*Experience bonus: '''+/-%''' | *Experience bonus: '''+/-%''' | ||
Line 31: | Line 28: | ||
*Innate or Special Abilites. | *Innate or Special Abilites. | ||
− | ** ''' | + | ** '''Excellent Hearing, +20% Listen, +10% Speak Languages, Play Instrument, Sing'' |
+ | ** '''Greatest desire is to form a secret society, +5 App'' | ||
*Class abilities: '''class(es)''' '''Levels''' | *Class abilities: '''class(es)''' '''Levels''' | ||
**Resistances | **Resistances | ||
− | ***Magic spells/effects: '''+ | + | ***Magic spells/effects: '''+4/20%''' |
− | ***Bodychanging magics: | + | ***Bodychanging magics: '''+4/20%''' |
− | ***Death Magics: | + | ***Death Magics: '''+4/20%''' |
− | ***Poisons: | + | ***Poisons: '''+4/20%''' |
− | ***Breath Weapons: | + | ***Breath Weapons: '''+5/25%''' |
**Weapons (Restrictions here) | **Weapons (Restrictions here) | ||
***General weapon bonus | ***General weapon bonus | ||
Line 49: | Line 47: | ||
**Other HeroPath abilities. | **Other HeroPath abilities. | ||
− | ''' | + | '''Any Magic, Bodychanging, Poison or Breath attack from an Evil source garners an additional +2/10% bonus.''' |
+ | '''Cleanse. May 'lay on hands' to remove 2hp of damage [stop bleeding], cure a disease or temper the effects of poison [-2 to potency]. The first once a day, the latter two once a week.''' | ||
+ | '''Protection from evil. She radiates an aura that renders her untouchable by otherworldly beings of Evil. It also effects any attack against her by such creatures [and any sworn to evil or its higher powers] reducing them by 10%. This is continuous and cannot be dispelled or repressed by any being short of a God.''' | ||
+ | '''She radiates good. People may notice this.''' | ||
+ | '''She gets a D10 of divine favour, which can be used to negate or reduce hp damage once a day.''' | ||
+ | '''Detect evil by concentrating. Range 60'. 'Hidden' evil can only be sensed after a relevant perception skill success, unless it is an embodiment of 'otherworldy' evil, such as a demon or Evil cleric.''' | ||
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *'''Agility: | + | *'''Agility: -4%''' |
− | **Boat (05%): | + | **Boat (05%):1% |
− | **Climb (40%): | + | **Climb (40%): 36% |
− | **Dodge (05%): | + | **Dodge (05%): 1% |
− | **Jump (25%): | + | **Jump (25%): 21% |
− | **Ride (05%): | + | **Ride (05%): 1% |
− | **Swim (15%): | + | **Swim (15%): 11% |
− | **Throw (25%): | + | **Throw (25%): 26% |
− | *'''Knowledge: + | + | *'''Knowledge: +1%''' |
− | **Evaluate (05%): | + | **Evaluate (05%): 26% |
− | **Animal Lore (05%):- | + | **Animal Lore (05%): 6%- |
− | **Human (or other folk) Lore (05%) | + | **Human (or other folk) Lore (05%) 21% |
− | **Mineral Lore (5%): | + | **Mineral Lore (5%): 6% |
− | **Plant Lore (5%): | + | **Plant Lore (5%): 6% |
− | **World lore (5%): | + | **World lore (5%): 6% |
− | **First Aid : (10%): | + | **First Aid : (10%): 11% |
**<u>Martial arts </u>(0%): n% | **<u>Martial arts </u>(0%): n% | ||
**<u>Star lore </u>(Navigation)(10%):- | **<u>Star lore </u>(Navigation)(10%):- | ||
**Read/Write Language (10/0%):- | **Read/Write Language (10/0%):- | ||
***Language Name: n% | ***Language Name: n% | ||
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− | *'''Manipulation: + | + | *'''Manipulation: +3%''' |
− | **Conceal (05%): | + | **Conceal (05%): 13% |
− | **Devise (05%): | + | **Devise (05%): 33% |
− | **Sleight (05%): | + | **Sleight (05%): 8% |
**<u>Play Instrument</u> (Var): n% | **<u>Play Instrument</u> (Var): n% | ||
− | *'''Perception: + | + | *'''Perception: +6%''' |
− | **Listen (25)%: | + | **Listen (25)%: 51% |
− | **Scan (25)%: | + | **Scan (25)%: 41% |
− | **Search (25%): | + | **Search (25%): 41% |
− | **Track (05%): | + | **Track (05%): 11% |
− | *'''Stealth: | + | *'''Stealth: -7%''' |
− | **Hide (10%): | + | **Hide (10%): 3% |
− | **Sneak (10%): | + | **Sneak (10%): 3% |
− | *'''Communication: + | + | *'''Communication: +7%''' |
− | **Orate (05%): | + | **Orate (05%): 12% |
− | **Sing (5%): | + | **Sing (5%): 22% |
**Fast talk (05%): n% | **Fast talk (05%): n% | ||
− | **<u>Disguise</u> (10%): | + | **<u>Disguise</u> (10%): -% |
**Speak Language:- | **Speak Language:- | ||
− | ***Native (Int x 5): | + | ***Native (Int x 5): 77% |
− | *** | + | ***Trade Tongue (60): 77% |
− | *** | + | ***High Tongue (30): 47% |
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</div> | </div> | ||
Revision as of 11:32, 18 August 2010
- Back to Heros Paths.
Contents
Character Sheet Format
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
Background
Write a brief history of your PC here.
Character Details
- Name: Arianha
- Race: Human
- Class (HeroPath):- Paladin
- Level: 1
- Hero points: 3
- Religion/Faith: Lawful Good
- Parents Occupation: Civlized Crafter (Baker/Brewer)
- Sex: Female
- Age: 21
Characteristics
Str: 12, Con: 18, Siz: 16, Int: 11, Pow: 13, Dex: 11:, Cha: 21.
- Damage Bonus/Minus: + 1d4
- Hit Point Bonus/minus: +/-HPs
- Experience bonus: +/-%
- Encumbrance limit:
Abilities
- Innate or Special Abilites.
- 'Excellent Hearing, +20% Listen, +10% Speak Languages, Play Instrument, Sing
- 'Greatest desire is to form a secret society, +5 App
- Class abilities: class(es) Levels
- Resistances
- Magic spells/effects: +4/20%
- Bodychanging magics: +4/20%
- Death Magics: +4/20%
- Poisons: +4/20%
- Breath Weapons: +5/25%
- Weapons (Restrictions here)
- General weapon bonus
- Proficiencies: (N/+n%)
- Specialisations: (+n%/+N Dam)
- Armour (Restrictions here)
- Modifications or abilities here.
- Hero dice: N(1dn).
- Resistances
- Other HeroPath abilities.
Any Magic, Bodychanging, Poison or Breath attack from an Evil source garners an additional +2/10% bonus. Cleanse. May 'lay on hands' to remove 2hp of damage [stop bleeding], cure a disease or temper the effects of poison [-2 to potency]. The first once a day, the latter two once a week. Protection from evil. She radiates an aura that renders her untouchable by otherworldly beings of Evil. It also effects any attack against her by such creatures [and any sworn to evil or its higher powers] reducing them by 10%. This is continuous and cannot be dispelled or repressed by any being short of a God. She radiates good. People may notice this. She gets a D10 of divine favour, which can be used to negate or reduce hp damage once a day. Detect evil by concentrating. Range 60'. 'Hidden' evil can only be sensed after a relevant perception skill success, unless it is an embodiment of 'otherworldy' evil, such as a demon or Evil cleric.
Skill Groups
- Agility: -4%
- Boat (05%):1%
- Climb (40%): 36%
- Dodge (05%): 1%
- Jump (25%): 21%
- Ride (05%): 1%
- Swim (15%): 11%
- Throw (25%): 26%
- Knowledge: +1%
- Evaluate (05%): 26%
- Animal Lore (05%): 6%-
- Human (or other folk) Lore (05%) 21%
- Mineral Lore (5%): 6%
- Plant Lore (5%): 6%
- World lore (5%): 6%
- First Aid : (10%): 11%
- Martial arts (0%): n%
- Star lore (Navigation)(10%):-
- Read/Write Language (10/0%):-
- Language Name: n%
- Manipulation: +3%
- Conceal (05%): 13%
- Devise (05%): 33%
- Sleight (05%): 8%
- Play Instrument (Var): n%
- Perception: +6%
- Listen (25)%: 51%
- Scan (25)%: 41%
- Search (25%): 41%
- Track (05%): 11%
- Stealth: -7%
- Hide (10%): 3%
- Sneak (10%): 3%
- Communication: +7%
- Orate (05%): 12%
- Sing (5%): 22%
- Fast talk (05%): n%
- Disguise (10%): -%
- Speak Language:-
- Native (Int x 5): 77%
- Trade Tongue (60): 77%
- High Tongue (30): 47%
Hit Points and Armour
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 19-20 |
Left Arm | Armour Type | number | number | number | 16-18 |
Right Arm | Armour Type | number | number | number | 13-15 |
Chest | Armour Type | number | number | number | 12 |
Abdomen | Armour Type | number | number | number | 09-11 |
Left Leg | Armour Type | number | number | number | 05-08 |
Right Leg | Armour Type | number | number | number | 01-04 |
- Total Hit Points: nHP
Weapons and Shields
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
- Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
weapon/shield | damage | sr | ap | atk% | pry% | range | enc |
RH Dagger | 1d4+2 | sr | 12 | atk% | pry% | melee | 0 |
Fist | 1d3 | sr | arm | atk% | pry% | melee | 0 |
Kick | 1d6 | sr | leg | atk% | pry% | melee | 0 |
Head Butt | 1d4 | sr | head | atk% | pry% | melee | 0 |
Grapple | Special | sr | special | atk% | pry% | melee | 0 |
Magic
- Power:-
- Current Characteristic POW:
- Current Available POW (Magic Points):
- Current Stored POW:
- Spirit Magic:
- List your Magic Spells here.
- Rune Magic:
- List your Magic Spells here.
Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
- Damage Bonus/Minus: +/- Damage Dice
- Hit Point Bonus/minus: +/-HPs
- Move Rate:
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | Armour Type | number | number | number | 17-20 |
Left Foreleg | Armour Type | number | number | number | 14-16 |
Right foreleg | Armour Type | number | number | number | 11-13 |
Forequarters | Armour Type | number | number | number | 08-10 |
Hindquarters | Armour Type | number | number | number | 05-07 |
Left Hindleg | Armour Type | number | number | number | 03-04 |
Right Hindleg | Armour Type | number | number | number | 01-02 |
- Total Hit Points: nHP
- Attack Bonus/Minus: +/-%
- Parry Bonus/Minus: +/-%
- Aim Bonus/Minus: +/-%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | damage | sr | atk% |
Kick | damage | sr | atk% |
Rear and plunge | damage | sr | atk% |
Equipment
- Weapons:
- List your weapons and shields here
- Armour:
- List you armour and clothing here
- Other:
- List everything else here.