Auden Grimson

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Heroes of Shadow introduces a new Assassin variant, the Executioner. The class is designed around using debilitating poisons to set up the target for a killing strike. In fact it includes a class feature that literally says the character may choose to automatically reduce a creature with ten or fewer hit points to zero without a save. It's a little over the top, but I'm fine with it.

In effort to use every fey race in the game, I elected to make the character a gnome. It turned out to be disgustingly effective. The character is capable of using stealth reflexively and can create a variety of illusions to further mask his presence. Combined with the poison making gimmicks, it looks like an enormously fun character for folks that like details and playing a character who is never quite part of the group.


<size> <role - ex. arcane leader> <types and keywords - ex. elemental humanoid (aquatic, demon) XP <points> Level <number>
Initiative <bonus> Senses Perception <bonus> <special senses - ex. darkvision>
HP <value> Bloodied <value> AC <value> Fortitude <value> Reflex <value> Will <value>
Resistances <ex. Resist 30 variable (3/encounter)> Saving Throws <bonuses>
Speed <value> <additional forms of movement>
Alignment <alignment> Languages <languages>
Skills <list trained skills and skills the character has a bonus to use>
Str <value> (bonus) Dex <value> (bonus) Wis <value> (bonus) Con <value> (bonus) Int <value> (bonus) Cha <value> (bonus)
Equipment <list>
Feats <list>
Powers <list>