Ayumu Mori

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Revision as of 11:31, 9 July 2013 by 204.48.99.113 (talk) (Arc)
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A character in the Chuubostuck campaign.

Ayumu.jpg

Description

Your name is AYUMU MORI, and today is your SIXTEENTH BIRTHDAY. You have a variety of INTERESTS. You are fascinated by all kinds of PUZZLES AND RIDDLES, and would like to be a DETECTIVE. You used to be a student of the OCCULT, but got frustrated and quit because magic is NOT REAL. You enjoy messing around with ROLEPLAYING GAMES, and play the PIANO sometimes. You are actually NOT GOTH, but sometimes people THINK YOU ARE, and in real life are KIND OF LONELY when you aren't LARPing. Fortunately, you can talk to your GOOD FRIENDS on the INTERNET, and play GAMES with them.

You will soon discover that you are the HEIR of DOOM, and that you must walk the ROAD OF TRIALS.

Your PARENTS were killed by a STRANGE METEOR, but you have been raised in their mansion by a FAITHFUL BUTLER.

Details

Name: Ayumu Mori
UserID: ApocryphalPsychopomp
Class and Aspect: Heir of Doom
Planet: Land of Fog and Dungeons
Dream Planet: Derse

XP Details

Genre: Epic Fantasy
Emotion XP: Putting my Faith in You

Traits

Skills

  • Superior Skill: Dreaming 2
  • Puzzles & Riddles 2
  • Shenanigans 3
  • Fight 1
  • Piano 0
  • Live a Healthy, Honest Life -1

Perks

  • CONNECTION: Richard Fork
  • CONNECTION: David Gudmunsson
  • CONNECTION: Riley McArthur
  • CONNECTION: Rameus Mordeen

Other

  • Will: 8/8
  • Bond: My future selves from doomed timelines bring me visions and warnings. 2
  • Affliction: I find myself in other peoples' dreams. 0
  • MP: 1/1

Health

Normal Health: [   ][   ]
Tough Health:  [   ]
Divine Health:   x

Issues

  • It Keeps Happening!

Arc

Mystic: Learn about Classes and Aspects 0
0/100

Free XP: 0

Starting Quest: Labyrinth Diving

Goal: Explore the Mansion and its surroundings

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The HG can award you 5XP toward this quest when you:

  • Find or make an inventory, map, survey, etc. of the territory.
  • Make friends with someone or something that at first seemed to be an enemy.
  • Find a hidden source of clean water.

Once per chapter, you can gain 1XP toward this quest when you:

  • Write off some portion as a loss, and trash or seal it.
  • Imprison someone or something.
  • Call upon a terrifying or mysterious power connected somehow to the arc
  • Declare what must be done
  • Feed a stray cat
  • Hang out near a fountain or water feature
  • Eat with someone else in a cave
  • Catalog or explore the territory at hand
  • Be penned in somewhere by rain
  • Bear witness to strange visions

Down

Goal: Be tempered by the underworld (maybe figuratively)

[ x ][ x ][ x ][ x ][ x ]
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The HG can award you 5XP toward this quest when you:

  • Watch somebody die. It can be an animal if there's a reason for it to affect you.
  • Get in a fight with someone you care about.
  • You're sent into the underworld.
  • You're imprisoned or bound above the ground.

Once per chapter, you can gain 1XP toward this quest when you:

  • Talk with someone about someone or something you've lost
  • Hug a large animal, like a deer.
  • You have to abandon something precious, leaving it behind.
  • You're lost.
  • You can't eat or drink, or can't keep something down
  • You share a meal with someone while sitting on cracked stones
  • Wander a graveyard or at the edge of a cliff
  • You encounter the dead.
  • Neglect hygiene or self-maintenance

Basic Quest:

Detective! Gain an XP when Ayumu works on puzzles or riddles.

[ x ][   ][   ][   ][   ]
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Storyline Quest: Play SBURB

You've got to get into that game!

[ X ][ x ][ x ][ x ][   ]
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The HG can award you 5 XP towards this quest when:

  • You acquire a copy of the game disc, and also convince another player to act as your server.
  • You complete the needed steps to assemble your totem.

1/chapter, you can earn a bonus XP towards this quest when you:

  • Suffer unusual difficulty in what should be a simple task
  • Lose your copy of the game disc at the last moment.