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     '''Hear Noise:'''  Everyone can hear noises if they stop and listen.  Thieves improve this ability with experience so they can detect the very faintest noises.  Note that this ability is on 1d6, unlike the other thief skills.
 
     '''Hear Noise:'''  Everyone can hear noises if they stop and listen.  Thieves improve this ability with experience so they can detect the very faintest noises.  Note that this ability is on 1d6, unlike the other thief skills.
  
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<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
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|'''3''' || '''Robber''' || '''2400''' || '''3d4'''
 
|'''3''' || '''Robber''' || '''2400''' || '''3d4'''
 
|-
 
|-
|'''4''' || '''Burglar''' || '''4800''' || '''4d4'''  
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|}
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{| border="1" cellpadding="2"
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|'''Abilites'''
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|-
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|'''Level of Thief''' || '''Open Locks''' || '''Find/Remove Traps''' || '''Pick Pockets''' || '''Move Silently''' || '''Climb Sheer Surfaces''' || '''Hide in Shadows''' || '''Hear Noise'''
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|-
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|'''1''' || '''15%''' || '''10%''' || '''20%''' || '''20%''' || '''87%''' || '''10%''' || '''1-2'''
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|-
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|'''2''' || '''20%''' || '''15%''' || '''25%''' || '''25%''' || '''88%''' || '''15%''' || '''1-2'''
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|-
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|'''3''' || '''25%''' || '''20%''' || '''30%''' || '''30%''' || '''89%''' || '''20%''' || '''1-3'''  
 
|-
 
|-
|'''5''' || '''Cutpurse''' || '''9600''' || '''5d4'''
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|}
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{| border="1" cellpadding="2"
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!width="200"|Saving Throws
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!width="50"|
 
|-
 
|-
|'''6''' || '''Sharper''' || '''20000''' || '''6d4'''
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|'''Poison or Death Ray''' || '''13'''  
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|-
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|'''Magic Wand'''|| '''14'''
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|-
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|'''Turn to Stone or Paralysis''' || '''13''' 
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|-
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|'''Dragon Breath''' || '''16'''
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|-
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|'''Spells or Magic Staff''' || '''15'''
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|-
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|}
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{| border="1" cellpadding="2"
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|'''To Hit Roll Needed'''
 
|-
 
|-
|'''7''' || '''Pilferer''' || '''40000''' || '''7d4'''  
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|'''Armor Class of Foe''' || '''9''' || '''8''' || '''7''' || '''6''' || '''5''' || '''4''' || '''3''' || '''2''' || '''1''' || '''0''' || '''-1''' || '''-2''' || '''-3'''  
 
|-
 
|-
|'''8''' || '''Thief''' || '''80000''' || '''8d4'''
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|'''Levels 1 - 4''' || '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20''' || '''20''' || '''20'''  
 
|-
 
|-
|'''9''' || '''Master Thief''' || '''160000''' || '''9d4'''
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|'''Levels 5 - 8''' || '''8''' || '''9''' || '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20'''  
 
|-
 
|-
 
|'''10''' || '''Master Thief''' || '''280000''' || '''9d4+1'''
 
|'''10''' || '''Master Thief''' || '''280000''' || '''9d4+1'''
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|-
 
|-
 
|}
 
|}
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</div>
  
 
'''Attribute adjustments:'''  Thieves may lower Strength, Intelligence, and/or Wisdom by 2 points to raise Dexterity by 1 point.  This process may be repeated, though Strength, Intelligence, and Wisdom may not be lowered below 9, and Dexterity cannot rise above 18.  These adjustments may only be done at character creation.
 
'''Attribute adjustments:'''  Thieves may lower Strength, Intelligence, and/or Wisdom by 2 points to raise Dexterity by 1 point.  This process may be repeated, though Strength, Intelligence, and Wisdom may not be lowered below 9, and Dexterity cannot rise above 18.  These adjustments may only be done at character creation.
  
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

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