BLAG

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Campaign Overview

BLAG is the pet name given by the players of a D&D 4th edition game set in a somewhat bumbling, somewhat serious world known as Smearth. The game has been going since the day the 4th edition core books were released and as of October 2009 the players have reached level 26. Along the way they have encountered many strange and interesting NPC's and have saved the world from danger on many occasions.


Setting History

The history of Smearth is not very well documented until about 100 years ago. There are records of a great war that went on for hundreds of years, during which four factions battled for supremacy on Siverow, the continent that now holds Castletown, the Capitol city of Smearth. The great war was ended when a group of rogue adventurers native to the continent made an alliance with one of the other factions and the two were able to overwhelm the others. those adventurers went on to become the saviors of the world once again when an army of ultimate evil from another universe invaded and threatened to turn Smearth into a wasteland populated by undead monstrosities created from pure pain and suffering. The true destiny of these valiant men and women was revealed when they fulfilled a thousand year old prophecy and stopped a mysterious creature known as the Dire Fiend from turning the material plane into a new Hell. Fulfilling this prophecy proved that these adventurers were the rightful rulers of Smearth, and they were crowned shortly after. They divided up the land amongst themselves, and started to work on their own personal projects.

Special Campaign Notes

In the BLAGiverse, there are a number of changes to the base D&D system. most of these are role playing or storyline only changes that just make the game a little bit more enjoyable for everyone. After all, the point of BLAG is to have fun. Unless other wise stated, no special qualities confer and bonuses or penalties to a character unless he uses them in a really clever way, then they earned some kind of bonus.

Races

Dwarves
Thought to be almost extinct during the great war due to their home being in close proximity to The Soha Pacts initial invasion point, a large civilization of these stout warriors was located on an island far to the Zorth of Siverow. This Island was subsequently named Scotland after their first ambassador, Scott. The Dwarves of Smearth are a fiercely loyal race who almost worship their own beards. A Dwarf will look at his beard as a symbol of power and status. Dwarfs are so protective of their beards that it is not uncommon for a particularly cowardly dwarf to shout "Not in the beard!!" when he gets into a fight.

Special Qualities
Beard Storage: Dwarves in BLAG are well known for storing things in their beards, such as small trinkets, familiars, snacks, and even small sized party members.

Stand Your Ground: In additon to whenever dwarves are knocked prone, they also receive a saving throw whenever they are reduced to 0 or fewer hit points, fall from a height, or go to sleep. A dwarf may choose to fail any of these and just fall down.

Heritage: Until the age of 20, dwarves look just like halflings. On their 20th birthday every dwarf suddenly puts on 100 pounds and sprouts the dwarven equivilent of peach fuzz, a 6 inch beard.

The Old kings

Maxamillion Von Maxwell A hero of unprecedented valor and bravery, it is rumored that King Max was one of the finest swordsmen in all the land. He inspired similar bravery in his cohorts by leading almost every confrontation from the front. The stories tell that, even as a relativly young adventurer, he slayed a marauding land shark single handed.


Seeba

PZO9011-Druid.jpg

Memorable Characters

General Plot D. Vice

http://www.niagaraartcollection.com/Photo/portrait-old-man-face-600.jpg

Opitmus Pine

Mapletron

Bumbletree

Gringo

Kermy

Zombie Head

Grotis

Valera Ballard

Thomas

Knight Captain Samuels

Princess Apricot

The Emperor Of Spines

Sons Of The Emperor

The Dire Fiend

Asmodeus

Bel