Battlefleet Gothic Endless Catgirl Odyssey

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Revision as of 02:39, 6 November 2011 by Delacroix (talk | contribs) (Machine Spirit Oddity)
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This is the page for Delacroix's RT game.

Cast

Silent Wayfarer: Arch-Militant Aisha-nya~
Scarik: Missionary Rin
Faustus21: Seneschal Cho-un Sei
Bovinemadness: Navigator Sagara Mai
Shawn_Hagen: Voidmistress China Red
Cyphr: Explorator Sophie Caligari
Axelius: Astropath Transcendent Cerise Boone
Rogue Trader Sample Character Sheet

Known NPCs

Seneca Harlock, the previous holder of the Harlock Warrant Juvenal Harlock, the Rogue Trader Commander Setebos Caliban, the Arcadia's number 2 officer

The Warrant

Age of Rebirth: The Harlock family's Warrant is ancient, perhaps as old as the Empire itself. SP 12 PF 10, 1 Archaeotech component

Fallen from Grace: The current Harlock has sadly inherited a dynasty on the brink of disaster; currently, besides the fabulous ship and its crew, your assets amount to a nebulous web of favours, contacts, and precious little in the form of hard currency or profitable assets. SP 4 PF 2

Reward: The first Harlock's deeds have vanished into the mists of time, but all agree that he was granted his Warrant as a reward for some act of phenomenal, selfless courage. SP 16 PF 2

Age of Plunder: The Harlocks have always stood at the forefront of the Imperium's fight against its enemies, in times of peace taking the fight to those who spurned their glorious human birth to make war on their fellows. The Harlocks still have a dark reputation amongst pirate clans of the Expanse… SP 12 PF 2

Adeptus Mechanicus: It's whispered that the previous Harlock had ties with a heretek Magos named Toshiro… SP 10 PF 4

Famous: While as individuals your deeds do not yet resound amongst the stars, the name of the Harlocks is well-known… and as much reviled as exalted. SP 14 PF 4

SP 68 (-57 ship) PF 24

11 SP to play with

The Arcadia

Ambition-class Cruiser


5km long, 2km abeam; 25 megatonnes; 90,000 crew; 3 gravities max sustainable accerlation

Speed 5
Manoeuvrability +12
Detection +15
Hull Integrity 66
Armour 17
Turret Rating 2
Space 75
SP 57
Weapon Capacity Prow 1, Port 2, Starboard 2

Current Morale Maximum Morale
UNKNOWN 104
Current Crew Maximum Crew
UNKNOWN 100

Machine Spirit Oddity

  • Wrothful
    • The ship's spirit constantly smoulders with anger. In battle, it explodes into a berserker fury, straining and exhausting its systems. During combat, the ship gains +1 Speed and +7 Manoeuvrability. Out of combat, the ship suffers -1 Speed and -5 to Manoeuvrability and Detection.

Past Histories

  • Finances in Arrears
    • The ship was purchased with borrowed funds. The money could have come from a criminal organisation, influential noble, or even a member of the Inquisition - but no matter the source, the debt must be repaid. Whenever the crew attempts an Endeavour's Objective, they must accumulate an additional 50 Achievement Points to accomplish the Objective. However, the ship's financier supports his investment by providing aid and information. All crew can count their financier as a reliable contact. Additionally, their creditor may require the crew to perform specific missions that they are in no position to refuse.

Armaments

Weapon Name Power Space SP Strength Damage Crit Range Location
Mars Pattern Macrocannon Broadside 4 5 1 6 1d5+2 5 6 2x Starboard; 2x Port
Titanforge Lance Battery 13 6 2 2 1d10+4 3 6 Prow

Essential Equipment

  • Jovian Pattern Class 4 Plasma Drive
  • Strelov 2 Warp Engine
  • Geller Field
  • Double Void Shield
  • Ship Master's Bridge
    • Master Plotting Table: All Piloting and Navigation tests by crew on the bridge gain +5
    • Improved Fire Direction: All Ballistic Skill Tests to fire shipboard weapons gain +10
  • Vitae Pattern Life sustainer
  • Voidsmen Quarters
  • Deep Void Auger Array
    • Eye of the Omnissiah: The exceptional sensitivity of the array grants +10 to the ship's Detection
    • External

Secondary Equipment and Facilities

  • Gravity Sails
    • The Currents of Space:A starship with this component gains +1 Speed and +5 Manoeuvrability
    • External
  • Observation Dome
    • Engraved Star-charts: When working towards an Exploration objective, the players earn an additional 50 Achivement Points towards completing their objective.
    • Cure for Claustrophobia: Increase More permanently by 1.
  • Teleportarium
    • Surprise Strike: characters may make Hit and Run Attacks with a piloting test, as the travel directly to the heart of the enemy vessel. When using the teleportarium to perform such an attack, the attacker receives +20 to his Command Test. (The teleportarium may be used in any number of other ways, such as guaranteeing escape from sticky situations on a nearby planet, at the GM's discretion)
  • Temple-Shrine to the God-Emperor
    • Inspiriation: Increase Morale permanently by 3
    • Awe of the God Emperor:When working toward a Creed objective, the players earn an additional 100 Achievement points toward completing that objective.
  • Librarium Vault
    • Accumulated Data: Any Investigation Skill Tests made aboard this ship gains +10