Difference between revisions of "Billy"
(→Merits) |
(→"Vital" Statistics) |
||
Line 2: | Line 2: | ||
− | [[ | + | [[Character Inspiration: Joseph Gordon-Levitt/ https://i.pinimg.com/564x/b4/35/2f/b4352fbd4c8ac9bd97478b32c58da9e9.jpg]] |
Name: William "Billy" Jacobs | Name: William "Billy" Jacobs |
Revision as of 04:37, 15 July 2018
Contents
"Vital" Statistics
Name: William "Billy" Jacobs
Player: Maledicta
Clan: Daeva
Covenant: Carthian Movement
Mask: Jester
Dirge: Nurturer
Beats: [] [] [] [] []
Experience Points: 20 (20 spent)
Background: Coming
Status
Health: 8
Willpower: 5
Blood Potency: 1
Vitae: 10
Humanity: 7
Size: 5
Defense: 7
Speed: 11 (+2 Vigor)
Armor: 0
Initiative Modifier: 7
Aspirations
1. Coming
2. Coming
3. Coming
Banes
Clan Bane: The Wanton Curse. Daeva immerse themselves in the mortal world; it not only feeds them, it compels them. When Daeva choose vessels, they become obsessed. When they drink from a mortal once, they’re fine. On their second and further drinks from the same source, roll Humanity. Failure causes the Persistent Dependent Condition toward the mortal (see p.302). The Condition only goes away with the mortal’s death. For this reason, Daeva tend toward either remarkable promiscuity, or they cultivate massive harems and herds.
Touchstones
Former Bully with whom he has reconciled and even formed a tentative friendship.
Disciplines
Celerity 2
Majesty 1
- Awe
Vigor 2
Attributes
Mental
- Intelligence 3
- Wits 3
- Resolve 2
Physical
- Strength 3
- Dexterity 3
- Stamina 3
Social
- Presence 3
- Manipulation 2
- Composure 3
Skills
Mental
- Academics 2
- Investigation 1
- Medicine 1
- Politics 1
Physical
- Athletics 2
- Brawl 3 (Grappling)
- Drive 1
- Weaponry 2 (Baseball Bat)
Social
- Empathy 2
- Intimidation 3 (Veiled Threats)
- Persuasion 2
- Socialize 2
- Streetwise 1
- Subterfuge 1
Merits
Status: Carthian Movement 1
Defensive Combat (Brawl) 1
- Defense is calculated with Brawl when fighting Unarmed
Feedings Grounds 2 (The bar where he works as bouncer)
Fighting Style: Grappling 2
Language (French) 1
Safe Place 2 (Small apartment in the French Quarter)
Striking Looks 1
Unarmed Defense: Brawl 1
- When facing an unarmed opponent and not Dodging, increase Defense by 1
Equipment
Cheap smartphone
Baseball bat (mainly for intimidation purposes)