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==Character Sheet==
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=Character Sheet=
 
'''Race:''' Flind<br>
 
'''Race:''' Flind<br>
 
'''Class:''' Favored Soul
 
'''Class:''' Favored Soul
  
===Attributes===
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==Attributes==
 
'''BAB''' 6/+1<br>
 
'''BAB''' 6/+1<br>
 
'''NADS:''' Fort +8 Ref +9 Will +8
 
'''NADS:''' Fort +8 Ref +9 Will +8
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In 10, Ws 14, Ch 20
 
In 10, Ws 14, Ch 20
  
===Skills===  
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==Skills==  
 
Concentration 10/+11 Heal 4/+6 Knowledge Nature 5/+5 Knowledge Arcana 5/+5
 
Concentration 10/+11 Heal 4/+6 Knowledge Nature 5/+5 Knowledge Arcana 5/+5
  
===Feats===  
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==Feats==  
 
Augment Healing (Healing spells add 2 hp per spell level), Magic of the Land (Make a DC 15 Knowledge Nature check to add 2 HP per spell level of healing to any spell cast), Extra Turning, Touch of healing ^(If you have a conjuration (healing) spell of 2nd level or higher available to cast, you can touch a target and heal 3 points of damage per level of the highest-level conjuration (healing) spell you have available to cast. You can use this ability only on a target that has been reduced to one-half or fewer of its total hit points. The effect ends once you've healed the subject up to half its normal maximum hit points. You gain a +1 competence bonus to your caster level when casting conjuration (healing) spells.)
 
Augment Healing (Healing spells add 2 hp per spell level), Magic of the Land (Make a DC 15 Knowledge Nature check to add 2 HP per spell level of healing to any spell cast), Extra Turning, Touch of healing ^(If you have a conjuration (healing) spell of 2nd level or higher available to cast, you can touch a target and heal 3 points of damage per level of the highest-level conjuration (healing) spell you have available to cast. You can use this ability only on a target that has been reduced to one-half or fewer of its total hit points. The effect ends once you've healed the subject up to half its normal maximum hit points. You gain a +1 competence bonus to your caster level when casting conjuration (healing) spells.)
  
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Favored weapon is the composite longbow
 
Favored weapon is the composite longbow
  
===Specials===
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==Specials==
  
 
* +6 St, +2 Dx, +4 Cn
 
* +6 St, +2 Dx, +4 Cn
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* Flaw: One eye: -2 Spot, double range penalties, Scar of torture (-2 to physical skills and ability checks)
 
* Flaw: One eye: -2 Spot, double range penalties, Scar of torture (-2 to physical skills and ability checks)
  
==Spells==
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=Spells=
 
'''Domains:''' War, Sun
 
'''Domains:''' War, Sun
  
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*4th: (3) Air Walk, Panacea (Ends the following conditions: blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, frightened, nauseated, panicked, paralyzed, shaken, sickened, and stunned. Stops poison. Cures 1d8+9 hp.This is a healing spell) Restoration
 
*4th: (3) Air Walk, Panacea (Ends the following conditions: blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, frightened, nauseated, panicked, paralyzed, shaken, sickened, and stunned. Stops poison. Cures 1d8+9 hp.This is a healing spell) Restoration
  
==Equipment==
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=Equipment=
  
===Weapons and Armor===
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==Weapons and Armor==
 
*+3 Composite longbow of Strength +4
 
*+3 Composite longbow of Strength +4
 
*+2 Flindbar of disarming [2d4 19-20/x2 +2 to disarm, automatically tries disarm on crit hit] (Provides feat Improved Disarm)
 
*+2 Flindbar of disarming [2d4 19-20/x2 +2 to disarm, automatically tries disarm on crit hit] (Provides feat Improved Disarm)
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*Fiery Tunic (resist fire 5; Fire Shield + flaming weapons 1/day for 5 rnds)
 
*Fiery Tunic (resist fire 5; Fire Shield + flaming weapons 1/day for 5 rnds)
  
===Sundries===
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==Sundries==
 
Belt, boots, backpack, and pouch. Flint and steel, hammer, rope, and spyglass.  
 
Belt, boots, backpack, and pouch. Flint and steel, hammer, rope, and spyglass.  
  

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