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==Overview==
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==In-Game Background==
  
[[Image:Black-gold.jpg|right|Blacksky Company Tabard]]The Blacksky Company is a World of Warcraft guild founded for, and run by, members of the RPG.net forums, founded by a character of the RPG.net member, IceShadow, named BlackbraidIts intent is to give the members of the forum, who have often discussed the game, given advice, and generally helped each other as much as possible through the medium of an internet message board, a place to play with each other on one server, and in one guild.
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The Blacksky Company was founded by Baelor Blacksky, a Tauren of little renown, when the Orcs first breached the shores of Kalimdor. Baelor was one of the first Tauren to urge acceptance of the new arrivals, although he had little political clout in the Taruen societyHe had already been versed well in the art of combat, being a low-ranking officer in the standing militia gathered to fight against the threat of the Centaurs, but also understood that a wealthy man was more often an influential man than a wise one.  Finding an old Orc who had been recently freed from the internment camps who agreed with his monetarily-motivated lifestyle, the Blacksky Company was formed after Baelor felt his obvious leadership qualities were being ignored by the standing forces of the Tauren.
  
It is a horde-side guild, based on the North-American Kirin Tor Roleplaying server.  The RPGnet channel (joined by typing /join RPGnet) is a good place for people to meet who haven't yet been introduced into the guildAny guild officer, listed below, will be able to invite you into the guild.
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He quickly gathered others who were either eager for monetary gain or the acclaim of battle, and with a war already brewing, the regular commission of the Company by both individuals and fledgling nations was all but assured.  The Company quickly grew to acclaim with the ferocity of its warriors, tempered as it was with honor and successBy the end of the war, it was one of the most prestigous mercenary companies available for general hire, and its membership had swelled to several hundred of the Horde's strongest soldiers-for-hire.
  
Members are expected to assist each other, and to be civil to each other out of characterNormal speech is to be used (no leet-speak!), and all efforts to correct spelling, grammar, punctuation, and capitalization will be appreciated.
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Peacetime, however, is never kind to a mercenary company; the uneasy truce between the Horde and Alliance following the Battle of Mount Hyjal was horrible for the financial health of the CompanyThey began to take any job that paid, lowering their wartime standard of ethics in order to try and maintain the now-bloated roster that had come to expect a regular, and hefty, paycheck.  Foolishly, and against the advice of his closest confidants, he accepted a campaign into Northrend that would doom his Company, and himself.
  
News and discussion about the guild will take place in the Other Games Open forum on RPG.netRelevant topics will begin with the [Blacksky Company] tag.
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Several soldiers in the Company refused to go out with Baelor on his ill-advised campaign, including his son, Blackbraid. They knew there would be no pay for the duration of the campaign, but they felt that the meager wage offered by their employer was not worth the risk involvedBaelor was furious, but knew it would be in the best interest of the Company to allow the dissidents to remain behind in the fledgling city of Orgrimmar, where the Company based.  Leaving Blackbraid in charge of the small remainder of soldiers, he left to the frozen wastes of the north to fight.  Not a man returned alive.
  
The guild tabard looks as it does to the right.
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The Company was shattered, and only a handful of soldiers remained.  They went their separate ways for a short while, with no leader to bind them.  Once he had overcome the grief and guilt stemming from the loss of his father, Blackbraid took the mantle of Captain of a defunct Company upon his own shoulders, and set out to reform the Company in the memory of his father, and once again raise it to the honor and glory it once knew.
  
 
==Guild Rules==
 
==Guild Rules==
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===Roleplaying===
 
===Roleplaying===
  
This is a guild of roleplayers, for the most part, and the server we play on is a Roleplaying server.  All names of characters are expected to be within reasonable bounds for that race, per the rules of the server.
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The guild has some roleplayers and strives to be RP-friendly as the server we play on is a Roleplaying server.  All names of characters are expected to be within reasonable bounds for that race, per the rules of the server.  Roleplaying is strictly optional.
  
It is suggested that players use the [http://www.flokru.org/flagrsp/ flagRSP] addon, although it is not by any means required.  It will allow you to add a surname and an outer description that other users of the addon will be able to see.  Also, a backstory for your character is not required, but recommended to aid in your roleplaying style.  As of the 1.9 update, flagRSP is an "outdated" add-on but still perfectly functional.
 
  
All /says and /yells are to be completely in character (IC), with no exceptions.  Also, /guild chat is expected to be IC.
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/guild chat is generally expected to be IC and the /rpgnet channel is used as a defacto guild channel as it includes rpg.net folks that are in another KT guild for one reason or another.
 
 
/party speak is typically a mix of out-of-character (OOC) speak and IC speak. This may change in the future as the guild's partying becomes more and more specific.
 
 
 
OOC speech is best kept in private tells, and in the RPGnet channel.
 
  
 
===Looting Rules===
 
===Looting Rules===
  
Chatty's Guide to Looting and Plunder!
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All Bind on Pickup (BoP) items are to be passed on, and discussed afterward. Any roll on a Bind on Pickup item, or any taking of one without discussion and agreement from all party members, is considered EXTREMELY rude etiquette in World of Warcraft, almost to a punishable level.
 
 
So you've butchered yourself a trogg, and perhaps feasted upon its innards. But LO! What's this? A fine dagger of unparalleled sharpness? One dagger, five soldiers... What to do, what to do? Well, fleshies, there are two main categories of loot of which we need to be aware. When you have a look at an item, pay attention to its binding properties: Bind on Pickup, or Bind on Equip.
 
 
 
Items that Bind on Equip (BOE) are quite desirable! They can be sold at a profit in the auction house, or - preferably - traded amongst each other to keep our power within the family!
 
 
 
What should you do when faced with a BOE item?
 
 
 
Simple. If you can equip it, and it's better than what you have already, roll Need. Don't be shy! Otherwise, roll Greed or Pass, depending on how you feel and how full your bags are. Remember, these items will not bind to you immediately, so if it turns out that somebody in the group needs it more than you do - and we should always be mindful of each other, oh yes! - you can always discuss that and hand it to them afterward, perhaps after exacting all manner of disquieting concessions for your magnanimity!
 
 
 
If you win a greed roll for an item you don't need, you can sell it, disenchant it, or send it to Xaan - the choice is yours. However, there are some items that are definitely worth keeping in the guild - occasionally, a powerful BOE Blue item will drop. These are worth a great deal of money if you don't need them, but talk things out with the guild first. It could be that somebody within the guild could make great use of your new find, and is willing to compensate you for it.
 
 
 
 
 
But wait, what's this BOP thing I keep hearing?
 
 
 
Some items are bind-on-pickup. Pay very special attention to these, as they cannot be traded to anyone once they're picked up. If an item drops that is BOP (and they tend to be held by dangerous instance bosses), everybody in the group should pass! Even if you need it, pass! Thereupon, the group will discuss what to do, and who needs that item most. Don't pick it up off the boss monster's tasty, steaming corpse until you're satisfied that anybody else who can make use of it has cleared you to do just that!
 
 
 
If nobody in the group needs the dropped BOP item, there are two things you can do. You can always roll greed and sell the item to a vendor if you win(remember, it can't be traded, and therefore cannot be auctioned). If there is an enchanter in the party, however, the item could be used much better. Nobody needs it, after all! Better to disenchant the item for a shard or some essence. Shards can be tricky to come by, and the guild's enchanters will thank you!
 
 
 
 
 
So, to reiterate:
 
 
 
 
 
BOE
 
 
 
Better than what you've got? Roll need! Don't be shy.
 
  
Do be mindful that someone in the group might make better use of it than you. Some items are of use to everyone, but of MORE use to certain someones. Warriors can use agility, for instance, but be mindful of any rogues or hunters in your party. You should still roll need if it's better than what you have - if another person wants it, they'll pipe up and ask you for it, and you can discuss amongst yourselves how to resolve the issue. Do also be mindful of the attributes you need an item to have. Strength is as useless to a mage as a bonus to arcane damage is to a rogue.
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All Bind on Equip (BoE) items can be rolled on as normal.  Only roll Need if you are going to wear that item immediately.  Roll Greed if you want it for some other purpose, including selling, disenchanting, sending to alts, saving for later use, or sending to the guild bank. Hit Pass if you don't want to bother with the item at all.  If, after the roll is done, someone determines they can use it right away, the item should be given to the person; not doing so is considered quite rude.
  
BOP
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If there are any disputes, the highest-ranking officer present, or the Group Leader if no/multiple officers are present, will make all decisions.  If there is a grievance in looting etiquette, it should be brought to an Officer, or an officer of a higher rank, if an Officer is the infracting party.
  
Pass, and discuss. If several of your companions desire the item, show off what you have on in its place. It may be that someone in the group has a substandard item on, and that should be kept in mind. If multiple players still want the item after discussing, you can /roll on it, and trust in fate.
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Further discussion and explanation of these rules can be found in the [[World of Warcraft:Tips]] article.
  
It's especially important with BOP items to keep in mind your party makeup. Many, many classes can use daggers, but some - like, say, mages - will not be meleeing with them anywhere near as much as a rogue, and some. That doesn't necessarily mean rogues should get every blue dagger that drops (after all, shamans, warriors and hunters can often make good use of them as well). But it does mean that they should be allowed a bit of priority.
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===RPGnet channel etiquette===
  
 +
The RPGnet channel is meant as a way for people to communicate with each other to enhance the fun the game has to offer. Officers of the guild are charged with keeping the channel fulfilling that purpose.  There aren't any "banned" topics, per se, but if an issue becomes heated or causes discomfort, whether about in-game events or real-world concerns, officers may ask people to refrain from discussing that issue.  Such things are best moved to a forum topic, where other people playing the game can avoid seeing the argument/discomfort if they so choose, or moved to private tells or a separate channel.  You can't avoid clicking on a topic to to avoid reading it in /RPGnet.
  
 +
There will be, and can be, no enforcement of this policy, since Blizzard doesn't allow registration of private chat channels (there's always a moderator, but no way to secure that officers are the moderators).  Therefore, this should be considered a guideline instead of a rule.  The only alternative if it is not adhered to is to ask people to stop using the RPGnet channel and only use guild chat, which can be more tightly moderated; this is a less than ideal situation, however as there are people in the RPGnet channel who are from different guilds or choose to remain unguilded.
  
Preferred items by class:
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===Raiding===
  
Warrior: Shields and all weapons. Mail before 40, Plate afterward. You want: Strength, Stamina, DPS, some Agility, proc effects.
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Blacksky Company is currently allied with Guardians of Legacy.  Raiding has its own rules and requirements, many of which can be found on the [[Blacksky Raiding]] wiki page.  Currently, the only required addons are [http://wow.curse.com/downloads/wow-addons/details/ora2.aspx oRA2] and [http://wow.curse.com/downloads/wow-addons/details/big-wigs.aspx BigWigs] (both available at [http://wow.curse.com/downloads/wow-addons/default.aspx Curse Gaming's website]) or equivalent addons that use the same protocols to communicate (such as CT_RA and DeadlyBossMods).  Other addons are often recommended, but those two are the only required.
  
Rogues: Daggers, sometimes maces and swords. Leather. You want: Agility, Stamina. Strength is tertiary. DPS, proc effects.
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We also ask that every raider has [http://www.ventrilo.com Ventrilo] installed and able to receive transmissions. Broadcasting (via microphone) is not required. Just being able to listen to fight explanations and receive instructions vocally instead of waiting for them to be typed out is a big help!
  
Hunter: Bows and guns, almost all weapons (but melee weapons are more of a priority for all other classes - you only fight up close when things go badly; likewise, melee classes that can make use of bows and guns should cede them to you if they're better than what you have). Leather before 40, mail afterwards. You want: Agility, Stamina. Strength and Intellect in smaller amounts. Procs on melee weapons are not as useful as stats, as you shouldn't be meleeing much.
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WowWebStats is a tool that parses combat logs into an easily readable and searchable database of information for each raid fights. [http://wowwebstats.com/smazdlw1sbbfc The guild's WWS page can be found here.]  If anyone wishes to upload their own reports, feel free to contact IceShadow to get the 'officer' account name and password, which will allow people to upload and view reports. The WWS account is currently administrated by IceShadow and paid for by davidb.
 
 
Shaman: Shields, some weapons. Leather before 40, Mail afterwards. You want: Statistics are dependent on build, but usually a goodly mix of all of them. +Nature and +Healing are handy.
 
 
 
Druid: Some weapons. Leather. You want: Statistics dependent on build, but you don't need to mix it up as much as shamans. Caster druids will want caster stats and possibly some strength, feral druids will want warrior stats. Weapon procs and dps are meaningless for ferals, as they won't factor into your animal-form attacks. Attribute bonuses carry over. +Healing, +Nature and +Arcane can come in handy.
 
 
 
Mage: Staves, some 1-h weapons, off-hand items. Cloth. You want: Intellect, Stamina, Spirit tertiary. +fire, +ice and +arcane and +mana regen can be handy, but are of more use at higher levels than low.
 
 
 
Warlocks: Itemization as per mage. You want: Stamina first, THEN intellect. Spirit's just about useless, as you can Tap your health for mana. +shadow and +fire are handy. +mana regen... meh.
 
 
 
Priests: Itemization as per mage. You want: Intellect/Spirit, Stamina. +Shadow and +Healing are handy as well.
 
  
 
==Officers==
 
==Officers==
 +
Blacksky Company has several officers.  Officers will have invitational powers, as well as access to change the officers' notes and players' notes (to add new RPGnet handles if they invite).  Officers will also be asked to help keep the chat in RPGnet civil.  To quickly contact an officer, send an e-mail to blackskyofficers at iceshadow dot com.
  
Each class has a guild officer that represents their class.  Officers will have invitational powers, as well as access to the officers' notes and players' notes (to add new RPGnet handles if they invite)officers will be responsible for organizing trips into instances that the players in their respective classes need, keeping discipline in the ranks, and, if the guild gets too big for the Guild Master (or Captain) to handle minor issues and grievances himself, they will represent the general needs of players in their class.
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Of the officers, two are selected as Senior OfficersThey have nearly the same control over the guild as the Captain, including demotion, promotion, and removal from the guild.
  
Of those eight officers, two of them are selected as Senior Officers.  They will have almost all the control over the guild of the Captain, including demotion, promotion, and removal from the guild.
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All officers' alts will be promoted to Squad Leaders, which will be, in effect, identical to the Officer rank.  The only distinction is for roleplay, and to keep track of which character is the officer's main character.
  
At present time, all officers are selected by the Captain.  At some future time, a more democratic process may take place, especially as more and more power is divested into the positions as the guild grows and becomes more influential.
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At present time, all officers are selected by the Captain with help from the other officers.
  
The current officers are as follows:
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The current officers are as follows ('''out of date'''):
  
 
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
 
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
 
|-
 
|-
! Player Name                 !! Character Name !! Rank         !! Class
+
! Player Name     !! Character Name !! Rank
|-
 
| IceShadow                    || Blackbraid    || Captain      || Warrior
 
|-
 
| IceShadow                    || Xaan          || Quartermaster || N/A
 
|-
 
| Bim                          || Bimmeh        || Officer      || Mage
 
 
|-
 
|-
| cbeilby                      || Mairenia       || Officer      || Warlock
+
| IceShadow       || Blackbraid    || Captain
 
|-
 
|-
| E. Deirdre Brooks            || Sobeki        || Officer       || Warrior
+
| brooksd01      || Dorahan        || Senior Officer
 
|-
 
|-
| Final Excalibur              || Salrene        || Officer       || Priest
+
| Random Nerd    || Markom        || Senior Officer
 
|-
 
|-
| [[User:Iceberg3k|Iceberg3k]] || [[Iceberg3k:Gorahkar|Gorahkar]]       || Officer       || Hunter
+
| MrHorrible      || Theomund       || Officer
 
|-
 
|-
| [[User:Murglor|Murglor]]    || Murglor       || Officer       || Rogue
+
| Psicorp        || Audamin       || Officer
 
|-
 
|-
| nonsenseconscience          || Thundersong    || Officer      || Shaman
 
|-
 
| Professor Phobos            || Redeyes        || Officer      || Druid
 
 
|}
 
|}
  
==Members==  
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==Roster==  
  
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
+
The guild roster page can be found on WoW Armory here: [http://www.wowarmory.com/guild-info.xml?r=Kirin+Tor&n=Blacksky+Company&p=1 http://www.wowarmory.com/guild-info.xml?r=Kirin+Tor&n=Blacksky+Company&p=1]
|-
 
! Player Name                  !! Character Name !! Race  !! Class  !! Professions
 
|-
 
| Abulia                      || Untor          || Tauren || Warrior || Leather/Skinning
 
|-
 
| Anunnaki                    || Dolmeni        || Tauren || Shaman  || Skinning/Mining
 
|-
 
| Arawen                      || Akhana        || Orc    || Shaman  || Herbalism/Alchemy
 
|-
 
| Atomsk                      || Tallyr        || <BR>  || Priest  || <BR>
 
|-
 
| Bim                          || Bimmeh        || Undead || Mage    || Tailoring/Mining
 
|-
 
| Beckett                      || Wultram        || Undead || Warrior || <BR>
 
|-
 
| Bogie                        || Bogatuus      || Troll  || Mage    || Mining/Skinning
 
|-
 
| cbeilby                      || Krithasan      || Tauren || Druid  || Mining/Smith
 
|-
 
| cbeilby                      || Mairenia      || Undead || Warlock || Herbalism/Alchemy
 
|-
 
| Champion Blue                || Neerax        || Troll  || Priest  || Mining/Engineering
 
|-
 
| Craptastic                  || Windshear      || Orc    || Shaman  || Herbalism/Alchemy
 
|-
 
| Crazy-Cabal                  || Zulakiyani    || Troll  || Mage    || Mining/Skinning
 
|-
 
| CrazyIvan                    || Taurma        || Tauren || Shaman  || Mining/Skinning
 
|-
 
| Digital Archon              || Shaaresh      || Troll || Mage    || Mining/Engineering
 
|-
 
| Dionysos                    || Voidseeker    || Undead || Warlock || Herbalism/Enchanting
 
|-
 
| Doc Bosch                    || Yakigyu        || Tauren || Druid  || Leather/Skinning
 
|-
 
| Dorchadas                    || Nakar          || Orc    || Warlock || Tailoring/Enchanting
 
|-
 
| Dugan                        || Varniher      || Tauren || Druid  || Leather/Skinning
 
|-
 
| E. Deirdre Brooks            || Sobeki        || Troll  || Warrior || <BR>
 
|-
 
| eskatonic                    || Ootah          || Orc    || Shaman  || Mining/Skinning
 
|-
 
| eskatonic                    || Urzael        || Undead || Warlock || Tailoring/Skinning
 
|-
 
| Ferret                      || Razylia        || Undead || Rogue  || Leather/Skinning
 
|-
 
| Final Excalibur              || Salrene        || Undead || Priest  || Tailoring/Skinning
 
|-
 
| Fortinbras                  || Gralag        || Orc    || Rogue  || <BR>
 
|-
 
| [[User:Iceberg3k|Iceberg3k]] || Gorahkar      || Orc    || Hunter  || Leather/Skinning
 
|-
 
| IceShadow                    || Blackbraid    || Tauren || Warrior || Mining/Smith
 
|-
 
| IceShadow                    || Xaan          || N/A    || N/A    || Quartermaster
 
|-
 
| J Arcane                    || Lokroth        || Orc    || Hunter  || Herbalism/Skinning
 
|-
 
| J'Dai                        || Ednae          || Tauren || Shaman  || Herbalism/Alchemy
 
|-
 
| Jeb Boyt                    || Merojin        || Troll  || Shaman  || Herbalism/Alchemy
 
|-
 
| Jeffwik                      || Aro            || Orc    || Warlock || Herbalism/Skinning
 
|-
 
| kumar                        || Venilin        || Troll  || Warrior || Mining/Skinning
 
|-
 
| Lamentation                  || Gloomweed      || Orc    || Warlock || <BR>
 
|-
 
| Lamentation                  || Paintoy        || Undead || Rogue  || <BR>
 
|-
 
| LastLivingSoul              || Yuridine      || Undead || Warrior || Mining/Smithing
 
|-
 
| [[User:Murglor|Murglor]]    || Murglor        || Orc    || Rogue  || Herbalism/Alchemy
 
|-
 
| Naxuul                      || Acasta        || Undead || Mage    || <BR>
 
|-
 
| Nick Warcholak              || Ramijin        || Troll  || Mage    || <BR>
 
|-
 
| nonsenseconscience          || Chatterskull  || Undead || Priest  || Tailoring/Mining
 
|-
 
| nonsenseconscience          || Thundersong    || Tauren || Shaman  || Leather/Skinning
 
|-
 
| old hat                      || Rothela        || Undead || Priest  || Tailoring/Skinning
 
|-
 
| Pakratula                    || Lamort        || Undead || Warrior || <BR>
 
|-
 
| Pasha                        || Bowyet        || Tauren || Warrior || Mining/Skinning
 
|-
 
| Professor Phobos            || Redeyes        || Tauren || Druid  || <BR>
 
|-
 
| Professor Phobos            || Rickon        || Undead || Priest  || <BR>
 
|-
 
| [[User:Psicorp|Psicorp]]    || Windtotem      || Tauren || Druid  || Leather/Skinning
 
|-
 
| Rosencrantz                  || Jhest          || Undead || Rogue  || Skinning/Herbalism
 
|-
 
| Rosencrantz                  || Rainsinger    || Tauren || Hunter  || <BR>
 
|-
 
| Scott Leaton                || Oxxorz        || Tauren || Hunter  || Skinning/Herbalism
 
|-
 
| Scott Leaton                || Starblight    || Undead || Mage    || Skinning/Herbalism
 
|-
 
| Tar Markvar                  || Jakkat        || Troll  || Hunter  || Herbalism/Alchemy
 
|-
 
| Tar Markvar                  || Kuruul        || Troll  || Warrior || Herbalism/Alchemy
 
|-
 
| The Ghost of Bink Pulling    || Mordenkar      || Undead || Warrior || Mining/Smith
 
|-
 
| TombThaneGregg              || Gixx          || <BR>  || Hunter  || Mining/Engineering
 
|-
 
| TombThaneGregg              || Maniketh      || Undead || Priest  || Herbalism/Tailoring
 
|-
 
| TRavenson                    || Murzak        || Orc    || Hunter  || Herbalism/Alchemy
 
|-
 
| woodsmoke                    || Asurac        || Tauren || Druid  || Leather/Skinning
 
|-
 
| <i>lurker</i>                || Junarn        || Tauren || Warrior || Herbalism/Alchemy
 
|}
 
  
 +
==Quartermaster Corps==
  
<b>Totals:</b>
+
'''Out of date'''
  
 +
The Guild Bank can be found at any bank in the capital cities or the neutral towns. It is organized thus:
  
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
+
Tab 1: Items and gear for levels 1-40
|-
 
! Orcs !! Tauren !! Trolls !! Undead
 
|-
 
| 11    || 16    || 10    || 18
 
|}
 
 
 
 
 
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
 
|-
 
! Druid !! Hunter !! Mage !! Priest !! Rogue !! Shaman !! Warlock !! Warrior
 
|-
 
| 6    || 7      || 7    || 7      || 5    || 8      || 7      || 11
 
|}
 
  
 +
Tab 2: Items and gear for levels 41-70
  
{| BORDER=1 CELLPADDING=4 CELLSPACING=0
+
Tab 3: Recipes and reputation turn-ins
|-
 
! Alchemy !! Engineering !! Enchanting !! Herbalism !! Leather !! Mining !! Skinning !! Smith !! Tailoring
 
|-
 
| 9      || 3           || 2          || 13        || 9      || 14    || 19      || 4    || 7
 
|}
 
People showing interest:<BR>
 
 
 
Kintara<BR>
 
Eilonwy<BR>
 
Topher<BR>
 
Conor Knoxx<BR>
 
Plume<BR>
 
  
==Quartermaster==
+
Tab 4: Mass quantity materials, such as ore and cloth.
  
The guild quartermaster is Xaan, a grizzled old veteran who has helped the guild since its creation shortly after the Orcs' arrival in Kalimdor.  He now permanently resides in Orgrimmar, the better to tend to the stores of the guild and, when work is to be had, distribute guild wages.
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Tab 5: Rarer materials
  
Xaan is a character owned by IceShadow, and acts as the guild bank.  [http://www.iceshadow.com/wow/bank/bank.html A listing of all items in his posession may be found here;] anything in his inventory is free for any player in the guild.  Do not hesitate to claim anything in the bank!  It will simply fill up, otherwise.  Simply contact IceShadow on the message boards via PM, and he will mail it out or otherwise arrange delivery.
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Tab 6: Raid materials. You must contact a guild officer to get anything from this tab.
  
If a green item is better than yours, claim it!  If you do not have a recipie that Xaan has in store, take it!  Do not feel guilty.  If the only reason you want some trade materials is to level your profession, that is fine!  Xaan will send you his entire stock, and you can return the leftovers.  Please do not do anything but orange leveling, though...yellow and green skills are better saved for other things.  (The exception to this is first aid, where you have no choice sometimes but to grind on yellow and green recipies.)  Also, please be able to immediately learn any recipies he would send to you.
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[[Category:Video Games]] [[Category:MMO]]

Latest revision as of 13:40, 16 December 2010

In-Game Background

The Blacksky Company was founded by Baelor Blacksky, a Tauren of little renown, when the Orcs first breached the shores of Kalimdor. Baelor was one of the first Tauren to urge acceptance of the new arrivals, although he had little political clout in the Taruen society. He had already been versed well in the art of combat, being a low-ranking officer in the standing militia gathered to fight against the threat of the Centaurs, but also understood that a wealthy man was more often an influential man than a wise one. Finding an old Orc who had been recently freed from the internment camps who agreed with his monetarily-motivated lifestyle, the Blacksky Company was formed after Baelor felt his obvious leadership qualities were being ignored by the standing forces of the Tauren.

He quickly gathered others who were either eager for monetary gain or the acclaim of battle, and with a war already brewing, the regular commission of the Company by both individuals and fledgling nations was all but assured. The Company quickly grew to acclaim with the ferocity of its warriors, tempered as it was with honor and success. By the end of the war, it was one of the most prestigous mercenary companies available for general hire, and its membership had swelled to several hundred of the Horde's strongest soldiers-for-hire.

Peacetime, however, is never kind to a mercenary company; the uneasy truce between the Horde and Alliance following the Battle of Mount Hyjal was horrible for the financial health of the Company. They began to take any job that paid, lowering their wartime standard of ethics in order to try and maintain the now-bloated roster that had come to expect a regular, and hefty, paycheck. Foolishly, and against the advice of his closest confidants, he accepted a campaign into Northrend that would doom his Company, and himself.

Several soldiers in the Company refused to go out with Baelor on his ill-advised campaign, including his son, Blackbraid. They knew there would be no pay for the duration of the campaign, but they felt that the meager wage offered by their employer was not worth the risk involved. Baelor was furious, but knew it would be in the best interest of the Company to allow the dissidents to remain behind in the fledgling city of Orgrimmar, where the Company based. Leaving Blackbraid in charge of the small remainder of soldiers, he left to the frozen wastes of the north to fight. Not a man returned alive.

The Company was shattered, and only a handful of soldiers remained. They went their separate ways for a short while, with no leader to bind them. Once he had overcome the grief and guilt stemming from the loss of his father, Blackbraid took the mantle of Captain of a defunct Company upon his own shoulders, and set out to reform the Company in the memory of his father, and once again raise it to the honor and glory it once knew.

Guild Rules

The following rules are meant to help with the enjoyment of all. Please read them, and respect them. If any of them are issues for you, contact your guild officer, or Blackbraid directly.

Roleplaying

The guild has some roleplayers and strives to be RP-friendly as the server we play on is a Roleplaying server. All names of characters are expected to be within reasonable bounds for that race, per the rules of the server. Roleplaying is strictly optional.


/guild chat is generally expected to be IC and the /rpgnet channel is used as a defacto guild channel as it includes rpg.net folks that are in another KT guild for one reason or another.

Looting Rules

All Bind on Pickup (BoP) items are to be passed on, and discussed afterward. Any roll on a Bind on Pickup item, or any taking of one without discussion and agreement from all party members, is considered EXTREMELY rude etiquette in World of Warcraft, almost to a punishable level.

All Bind on Equip (BoE) items can be rolled on as normal. Only roll Need if you are going to wear that item immediately. Roll Greed if you want it for some other purpose, including selling, disenchanting, sending to alts, saving for later use, or sending to the guild bank. Hit Pass if you don't want to bother with the item at all. If, after the roll is done, someone determines they can use it right away, the item should be given to the person; not doing so is considered quite rude.

If there are any disputes, the highest-ranking officer present, or the Group Leader if no/multiple officers are present, will make all decisions. If there is a grievance in looting etiquette, it should be brought to an Officer, or an officer of a higher rank, if an Officer is the infracting party.

Further discussion and explanation of these rules can be found in the World of Warcraft:Tips article.

RPGnet channel etiquette

The RPGnet channel is meant as a way for people to communicate with each other to enhance the fun the game has to offer. Officers of the guild are charged with keeping the channel fulfilling that purpose. There aren't any "banned" topics, per se, but if an issue becomes heated or causes discomfort, whether about in-game events or real-world concerns, officers may ask people to refrain from discussing that issue. Such things are best moved to a forum topic, where other people playing the game can avoid seeing the argument/discomfort if they so choose, or moved to private tells or a separate channel. You can't avoid clicking on a topic to to avoid reading it in /RPGnet.

There will be, and can be, no enforcement of this policy, since Blizzard doesn't allow registration of private chat channels (there's always a moderator, but no way to secure that officers are the moderators). Therefore, this should be considered a guideline instead of a rule. The only alternative if it is not adhered to is to ask people to stop using the RPGnet channel and only use guild chat, which can be more tightly moderated; this is a less than ideal situation, however as there are people in the RPGnet channel who are from different guilds or choose to remain unguilded.

Raiding

Blacksky Company is currently allied with Guardians of Legacy. Raiding has its own rules and requirements, many of which can be found on the Blacksky Raiding wiki page. Currently, the only required addons are oRA2 and BigWigs (both available at Curse Gaming's website) or equivalent addons that use the same protocols to communicate (such as CT_RA and DeadlyBossMods). Other addons are often recommended, but those two are the only required.

We also ask that every raider has Ventrilo installed and able to receive transmissions. Broadcasting (via microphone) is not required. Just being able to listen to fight explanations and receive instructions vocally instead of waiting for them to be typed out is a big help!

WowWebStats is a tool that parses combat logs into an easily readable and searchable database of information for each raid fights. The guild's WWS page can be found here. If anyone wishes to upload their own reports, feel free to contact IceShadow to get the 'officer' account name and password, which will allow people to upload and view reports. The WWS account is currently administrated by IceShadow and paid for by davidb.

Officers

Blacksky Company has several officers. Officers will have invitational powers, as well as access to change the officers' notes and players' notes (to add new RPGnet handles if they invite). Officers will also be asked to help keep the chat in RPGnet civil. To quickly contact an officer, send an e-mail to blackskyofficers at iceshadow dot com.

Of the officers, two are selected as Senior Officers. They have nearly the same control over the guild as the Captain, including demotion, promotion, and removal from the guild.

All officers' alts will be promoted to Squad Leaders, which will be, in effect, identical to the Officer rank. The only distinction is for roleplay, and to keep track of which character is the officer's main character.

At present time, all officers are selected by the Captain with help from the other officers.

The current officers are as follows (out of date):

Player Name Character Name Rank
IceShadow Blackbraid Captain
brooksd01 Dorahan Senior Officer
Random Nerd Markom Senior Officer
MrHorrible Theomund Officer
Psicorp Audamin Officer

Roster

The guild roster page can be found on WoW Armory here: http://www.wowarmory.com/guild-info.xml?r=Kirin+Tor&n=Blacksky+Company&p=1

Quartermaster Corps

Out of date

The Guild Bank can be found at any bank in the capital cities or the neutral towns. It is organized thus:

Tab 1: Items and gear for levels 1-40

Tab 2: Items and gear for levels 41-70

Tab 3: Recipes and reputation turn-ins

Tab 4: Mass quantity materials, such as ore and cloth.

Tab 5: Rarer materials

Tab 6: Raid materials. You must contact a guild officer to get anything from this tab.