Difference between revisions of "Blank Character Sheet"

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[[Basilisk_Hill_Breakdown]]
 
[[Basilisk_Hill_Breakdown]]
  
== Sir Kayen Telva ==
 
 
== Rank ==
 
== Rank ==
*Race: Human   
+
*Race Class Level
*Class: Knight   
+
*XP: XX/YY
*Level: 6
+
*Alignment (, stick to neutral or lawful please.)
*XP: 50,000/66,000 +10%
+
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
*Alignment Lawful
 
*Main PC
 
 
*List any titles or holdings
 
*List any titles or holdings
  
 
== Attributes ==
 
== Attributes ==
*STR 16 (+2 to hit/damage) (Open Doors 4:6) (+1 from knack)
+
*STR
*INT 9
+
*INT
*WIS 6 (Magic Saves: -1)
+
*WIS
*DEX 9
+
*DEX
*CON 13 (+1 hp) (+1 from knack)
+
*CON
*CHA 10 (Retainers: 4 Loyalty: 7)
+
*CHA
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
Common
+
**
Lawful
+
**
 +
**
 
*General Skills
 
*General Skills
**Athletics [Skilled 10+] - Acrobatics(Dex), Climbing(Str), Endurance(Con), Jumping(Str), Running(Con), Swimming(Str)
+
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
 +
**
 +
**
 
*Class Abilities
 
*Class Abilities
**Horseback Attack (May attack from horseback without penalty)
+
**
**Fighting Style - Sword & Shield (Once per round can gain an additional –1 bonus to AC against a single attack made either against them or an adjacent ally (within 5’).
+
**
**Moral Strength (+2 bonus against charm and fear attacks)
+
**
**Bonus Attacks (If opponent is slain may make another attack against another opponent within reach)
 
**Morale (Mercenaries, NPC & retainers under knights command gain +1 to morale checks)
 
**Challenge (May issue challenge)
 
**Squire (May acquire a 1st level knight squire)
 
 
*Knacks
 
*Knacks
**Self Improvement Primary (added to Str & Con)
+
**
**Improved Critical (Critical on natural roll of 19 or 20 and automatically hits)
+
**
 
**
 
**
  
 
== Combat ==
 
== Combat ==
*AC 17
+
*AC
*HP 30
+
*HP (just list the max here, list current HP on the front page.)
*Movement Rate: 60'
+
*Movement Rate
*Initiative Modifier 0
+
*Initiative Modifier
*Attacks  
+
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
**Sword [To hit: +7 (+4 level, +2 Str, +1 magic)] [Damage: 1d8 +3 (+2 Str, +1 magic)]
+
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
**Silver Dagger [To hit: +6 (+4 level, +2 Str)] [Damage: 1d4 (+2 Str)]
+
**Secondary Melee Attack:
**Short bow [To hit: +4 (+4 level)] [Damage: 1d6]
+
**Primary Ranged Attack:
**Lance [To hit: +6 (+4 level, +2 Str)] [Damage: 1d6 (+2 Str) Charge doubles damage]
 
 
*Saves:
 
*Saves:
**Petrification & Paralysis 11
+
**Petrification & Paralysis
**Poison & Death 9
+
**Poison & Death
**Blast & Breath 11
+
**Blast & Breath
**Staves & Wands 10
+
**Staves & Wands
**Spells 13 (+2 vs. charm & fear)
+
**Spells
 +
 
 +
== Spells ==
 +
*First Level: Spells Per Day
 +
**A first level spell in your repertoire
 +
**Another first-level spell in your repertoire
 +
**Etc
 +
*Second Level: Spells Per Day
 +
**One
 +
**Two
 +
**You-know-what-to-do
  
 
== Equipment ==
 
== Equipment ==
Location: [b] = Backpack [s] = Self [h] = Horse
+
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
*Backpack [s]
+
**Then list
*Bedroll [h]
+
**Those things
*Bells, miniature (3)[b]
+
**Individually
*Belt pouch [s]
 
*Caltrops (20) [b]
 
*Chain (10') [h]
 
*Chalk (10 sticks) [b]
 
*Chisel [b]
 
*Garlic [b]
 
*Grappling hook [s]
 
*Hammer, small [b]
 
*Iron spikes (12) [b]
 
*Lantern [b]
 
*Magnifying glass [b]
 
*Marbles (20) [b]
 
*Mirror, hand-sized [b]
 
*Oil, flask (6) [b]
 
*Ration, iron (7) [b]
 
*Rope, 50' [s]
 
*Sack, large [h]
 
*Sack, small [h]
 
*Tent [h]
 
*Tinderbox [b]
 
*Torches (5) [h]
 
*Torch (1) [b]
 
*Twine, 100' ball [b]
 
*Waterskin [s]
 
*Whistle [b]
 
*Wolfsbane (1) [b]
 
*War Horse
 
 
 
 
 
Gear, Armor, Weapons: [Encumbrance]
 
*Armor
 
**Plate mail [500]
 
**Shield [100]
 
*Weapons
 
**Sword +1/+3 vs. regenerating creatures [60]
 
**Silver dagger [10]
 
**Short bow [30]
 
**Quiver of 20 arrows - 15 normal/5 silver tipped
 
**Lance (only on horse)
 
*Magic
 
**Ring of Spell Turning (2d6 charges)
 
**Potion of Speed
 
**Potion of Diminution
 

Latest revision as of 12:40, 8 December 2022

Basilisk_Hill_Breakdown

Rank[edit]

  • Race Class Level
  • XP: XX/YY
  • Alignment (, stick to neutral or lawful please.)
  • List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
  • List any titles or holdings

Attributes[edit]

  • STR
  • INT
  • WIS
  • DEX
  • CON
  • CHA

Skills[edit]

  • Languages
  • General Skills
    • (please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
  • Class Abilities
  • Knacks

Combat[edit]

  • AC
  • HP (just list the max here, list current HP on the front page.)
  • Movement Rate
  • Initiative Modifier
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis
    • Poison & Death
    • Blast & Breath
    • Staves & Wands
    • Spells

Spells[edit]

  • First Level: Spells Per Day
    • A first level spell in your repertoire
    • Another first-level spell in your repertoire
    • Etc
  • Second Level: Spells Per Day
    • One
    • Two
    • You-know-what-to-do

Equipment[edit]

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually