Difference between revisions of "Blix"

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(Created page with "Basilisk_Hill_Breakdown == Rank == *Race Class Level *XP: XX/YY *Alignment (, stick to neutral or lawful please.) *List whether the character is a full PC or henchman, if...")
 
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[[Basilisk_Hill_Breakdown]]
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==Blix==
 
 
 
== Rank ==
 
== Rank ==
*Race Class Level
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*Race/Class: Goblin
*XP: XX/YY
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*Level: 3
*Alignment (, stick to neutral or lawful please.)
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*XP: 1,740/3,480
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
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*Alignment Lawful
*List any titles or holdings
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*Henchman serving Sir Keyan Telva
 +
*Ugla's brother
  
 
== Attributes ==
 
== Attributes ==
*STR
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*STR 13 (+1 melee to hit/damage) (Open Doors 3:6)
*INT
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*INT 10
*WIS
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*WIS 9
*DEX
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*DEX 15 (+1 AC) (+1 missile to hit) (+1 initiative)
*CON
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*CON 9
*CHA
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*CHA 8
  
 
== Skills ==
 
== Skills ==
 
*Languages
 
*Languages
**  
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**Bestial
**
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**Broken common
**
 
 
*General Skills
 
*General Skills
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
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**Animal Handling [Proficient 15+]
**
 
**
 
 
*Class Abilities
 
*Class Abilities
**
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**Infravision 90'
**
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**Miner (Have a 3:8 chance to spot new or unusual construction including stone traps or secrets)
**
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**Damage Bonus (+1 damage at 2nd level; +2 damage at 5th level; +3 damage at 8th level)
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**Cleave/Bonus Attacks (If opponent is slain may make another attack against another opponent within reach)
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**Goblin leader (Hex 18.24 page 9)
 
*Knacks
 
*Knacks
**
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**Faery Heritage, spellcraft (2 slots)
**
 
**
 
  
 
== Combat ==
 
== Combat ==
 
*AC
 
*AC
*HP (just list the max here, list current HP on the front page.)
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*HP 10
*Movement Rate
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*Movement Rate: 90'(30')
*Initiative Modifier
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*Initiative Modifier: +1
 
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
 
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
 
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
 
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
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**Primary Ranged Attack:
 
**Primary Ranged Attack:
 
*Saves:
 
*Saves:
**Petrification & Paralysis
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**Petrification & Paralysis 14
**Poison & Death
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**Poison & Death 12
**Blast & Breath
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**Blast & Breath 15
**Staves & Wands
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**Staves & Wands 13
**Spells
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**Spells 16
  
 
== Spells ==
 
== Spells ==
*First Level: Spells Per Day
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*Spells Per Day (2 slots)
**A first level spell in your repertoire
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**Dancing Lights (1 slot)
**Another first-level spell in your repertoire
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**Glamour (1 slot)
**Etc
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**Animal Friendship (2 slots)
*Second Level: Spells Per Day
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**Blur (2 slots)
**One
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**Charm Person (2 slots)
**Two
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**Invisibility (3 slots)
**You-know-what-to-do
 
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
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Location: [b] = Backpack [s] = Self
**Then list
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*Backpack [s]
**Those things
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*Bedroll [b]
**Individually
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*Bells, miniature (3)[b]
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*Belt pouch [s]
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*Caltrops (20) [b]
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*Garlic [b]
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*Grappling hook [b]
 +
*Lantern [b]
 +
*Marbles (20) [b]
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*Oil, flask (6) [b]
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*Ration, iron (7) [b]
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*Rope, 50' [s]
 +
*Tinderbox [b]
 +
*Twine, 100' ball [b]
 +
*Waterskin [s]
 +
*Whistle [b]
 +
*Wolfsbane (1) [b]
 +
 
 +
Armor, Weapons: [Encumbrance]
 +
*Armor
 +
**Plate mail [500]
 +
**Shield [100]
 +
*Weapons
 +
**Sword [60]
 +
**Silver dagger [10]
 +
**Short bow [30]
 +
**Quiver of 20 arrows - 15 normal/5 silver tipped

Revision as of 15:30, 10 December 2022

Blix

Rank

  • Race/Class: Goblin
  • Level: 3
  • XP: 1,740/3,480
  • Alignment Lawful
  • Henchman serving Sir Keyan Telva
  • Ugla's brother

Attributes

  • STR 13 (+1 melee to hit/damage) (Open Doors 3:6)
  • INT 10
  • WIS 9
  • DEX 15 (+1 AC) (+1 missile to hit) (+1 initiative)
  • CON 9
  • CHA 8

Skills

  • Languages
    • Bestial
    • Broken common
  • General Skills
    • Animal Handling [Proficient 15+]
  • Class Abilities
    • Infravision 90'
    • Miner (Have a 3:8 chance to spot new or unusual construction including stone traps or secrets)
    • Damage Bonus (+1 damage at 2nd level; +2 damage at 5th level; +3 damage at 8th level)
    • Cleave/Bonus Attacks (If opponent is slain may make another attack against another opponent within reach)
    • Goblin leader (Hex 18.24 page 9)
  • Knacks
    • Faery Heritage, spellcraft (2 slots)

Combat

  • AC
  • HP 10
  • Movement Rate: 90'(30')
  • Initiative Modifier: +1
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 14
    • Poison & Death 12
    • Blast & Breath 15
    • Staves & Wands 13
    • Spells 16

Spells

  • Spells Per Day (2 slots)
    • Dancing Lights (1 slot)
    • Glamour (1 slot)
    • Animal Friendship (2 slots)
    • Blur (2 slots)
    • Charm Person (2 slots)
    • Invisibility (3 slots)

Equipment

Location: [b] = Backpack [s] = Self

  • Backpack [s]
  • Bedroll [b]
  • Bells, miniature (3)[b]
  • Belt pouch [s]
  • Caltrops (20) [b]
  • Garlic [b]
  • Grappling hook [b]
  • Lantern [b]
  • Marbles (20) [b]
  • Oil, flask (6) [b]
  • Ration, iron (7) [b]
  • Rope, 50' [s]
  • Tinderbox [b]
  • Twine, 100' ball [b]
  • Waterskin [s]
  • Whistle [b]
  • Wolfsbane (1) [b]

Armor, Weapons: [Encumbrance]

  • Armor
    • Plate mail [500]
    • Shield [100]
  • Weapons
    • Sword [60]
    • Silver dagger [10]
    • Short bow [30]
    • Quiver of 20 arrows - 15 normal/5 silver tipped