Difference between revisions of "Brahnamin's Characters - Jian"

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(Distinctions 32px|d8)
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__NOTOC__
 
__NOTOC__
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[[Firefly PotR:Main Page | < < < Back To Main Page]]
 
=Jian van Jensen :: Ship's Captain=
 
=Jian van Jensen :: Ship's Captain=
[[File:Jian.jpg]]
+
[[File:Jian.jpg]]  
  
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
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==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Fight''' [[file:d6a.png|24px|d6]]  
+
'''Fight''' [[file:d10a.png|24px|d10]]  
  
 
'''Fly''' [[file:d6a.png|24px|d6]]
 
'''Fly''' [[file:d6a.png|24px|d6]]
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* ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]
 
* ''Infiltrate Systems'' [[file:d6a.png|20px|d6]]
  
'''Shoot''' [[file:d10a.png|24px|d10]]
+
'''Sneak''' [[file:d6a.png|24px|d6]]  
* ''Pistols'' [[file:d6a.png|20px|d6]]
 
  
 
'''Treat''' [[file:d6a.png|24px|d6]]
 
'''Treat''' [[file:d6a.png|24px|d6]]
  
 
'''Trick''' [[file:d10a.png|24px|d10]]
 
'''Trick''' [[file:d10a.png|24px|d10]]
 +
* ''Misdirection'' [[file:d6a.png|20px|d6]]
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Craft |  Drive | Fix | Know | Labor | Move | Notice | Perform | Shoot | Survive | Throw |
+
| Craft |  Drive | Fix | Know | Labor | Move | Perform | Shoot | Survive | Throw |
  
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
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* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
 
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
  
* '''Code Monkey:''' <u>''You are a master at teaching old code new tricks'' - When you are altering or rewriting code on the fly, spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Operate''' roll.</u>
+
* '''Code Monkey:''' ''You are a master at teaching old code new tricks'' - When you are altering or rewriting code, spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Operate''' roll.
  
* Hacker Handle: ''It's not your name, but it's how folk know you where it matters'' - Replace your '''Operate''' die with a [[file:d4a.png|24px|d4]] on your next roll. If you are successful, gain a '''BDHD''' equal to that die's normal rating.
+
[Highlighted Skills: ''Notice/Operate/Trick'']
  
[Highlighted Skills: ''Operate/Sneak/Trick'']
 
  
 +
'''Old Leather Jacket:''' ''You wear your jacket like a uniform. Folk almost don't recognize you without it.''
 +
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
'''Small Ops Command:''' ''Sometimes a handful of bastards beats a platoon of beasts . . . particularly when they're your bastards''
+
* '''Talk ‘em Down:''' ''Your jacket lends you an air of authority'' - When you try to defuse a charged situation, step up or double '''Influence'''. Take or step up a Complication to do both
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
 
  
[Highlighted Skills: ''Fight/Fly/Shoot'']
+
[Highlighted Skills: ''Fight/Fly/Sneak'']
  
  
'''Former Doctor:''' ''You were a doctor once . . . a long long lifetime ago.''
+
'''Former Ship's Doc:''' ''You were a doctor once . . . a long long lifetime ago.''
 
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
 
* '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
  
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==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Horse Tranq Hypospray''' [[file:d8a.png|24px|d8]] Farm Grade Hypospray for administering large doses of Tranquilizer through physical contact.
+
'''Grey-Ops Cortex Implant''' [[file:d8a.png|24px|d8]] You've been fitted with a shielded inter-cranial processor featuring a full cortex suite, variable frequency bandwidth, and broad spectrum wireless access.
 +
<br>[Special: Implant relays directly to optic nerve and inner ear. No visible externals]
 +
 
 +
* <u>Back Door</u>: ''When you stare into the abyss, the abyss stares back. You can use your implant to suss out shortcuts into systems by hard-linking your system to theirs.'' Take or step up the complication ''Hard-Linked'' to step up or double '''Operate''' when infiltrating electronic systems.
  
'''Alliance Cortex Implant''' [[file:d8a.png|24px|d8]] Computer Implant with full wireless access. Can be used to link with any local system. Relays directly to visual cortex and inner ear. No visible externals.
+
'''Steady Hands''' [[file:d8a.png|24px|d8]] Despite their cybernetic nature, your hands and arms look perfectly normal and perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
 +
<br>[Special: Cybernetics extend to shoulders]
  
* '''Back Door''' ''When you stare into the abyss . . . the abyss stares back. You can use your implant to suss out back doors into systems by hard-linking your system to theirs.'' Take or step up the complication ''Hard-Linked'' to step up or double Operate when infiltrating electronic systems.
+
'''Hypo Tranq''' [[file:d6a.png|24px|d6]] Implanted in your cybernetic fingertips are hypodermic pressure emitters loaded with a fast acting neuro-stun tranq that causes unconsciousness.
 +
<br>[Special: Physical contact required to transmit dose]
  
 
==Scene/Episode Assets==
 
==Scene/Episode Assets==
* ''Grey Ops File On Niska'' - Spend 1 PP to turn into a [[file:d8a.png|24px|d8]] asset
+
*  
 +
*
  
 
==Bio==
 
==Bio==
 
'''Character Concept:''' Practical Pacifist/Always in the Thick of Things.
 
'''Character Concept:''' Practical Pacifist/Always in the Thick of Things.
  
'''Role:''' Ship's Doctor/Medic
+
'''Role:''' Ship's Captain
 
----
 
----
 
'''Home planet:''' Sihnon
 
'''Home planet:''' Sihnon
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'''Weight:''' 70kg
 
'''Weight:''' 70kg
 
----
 
----
'''First Impressions:''' [https://facadebehindthemask.files.wordpress.com/2016/12/jian.jpg '''Jian'''] is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice. On ship or station, he is almost always found in ship's coveralls festooned across the arms, legs, and torso with myriad pockets in which he keeps all the tools of his trade handy.
+
'''First Impressions:''' Jian is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice.
 +
 
 +
==Episode History==
 +
* '''[Pre-E9]''' A core educated doctor, Jian regularly found himself behind lines during the war, patching up soldiers and civilians on both sides until he was caught and imprisoned by the Alliance. Shortly before Unification, he was rescued from a hospital prison camp by a soldier he had befriended named Lynch.
 +
----
 +
* '''[E9]''' Jian joined the crew as Ship's Doctor in the middle of a job where the crew was retrieving an artifact from Earth That Was.
 +
----
 +
* '''[E10]''' Jian's medical skill sees lots of use in an ambush with pirates, and he learns he's not much of a knife fighter. The crew does not yet know of Jian's association with Lynch, though they've had their own dealings with the man.
 +
----
 +
* '''[E11]''' Jian helps search for Wiley's kidnapped kin. The crew learns of his implant and his facility with computers - particularly breaking into computer systems. He strongly encourages the crew to use Lynch as their escape hatch at the end of the episode.
 +
----
 +
* '''[E12]''' The crew tries to turn the tables on some landgrabbers, but evacuation and retreat is the best they can manage. Jian avoids bringing up Lynch again, but encourages the crew to protect themselves and their charges by making themselves a sympathetic spectacle in a core-wide video documentary.
 +
----
 +
* '''[E13]''' The crew helps Major John Kraig find a watch he lost on a battlefield during the war before said battlefield gains protected status. The full extent of Jian's relationship with Lynch becomes known. Jian leaves the ship at the end of the episode to finally make good on what he owes Lynch for rescuing him during the War.
 +
----
 +
* '''[E14-17]''' [Off Screen] Jian joined up with Lynch after leaving the Righteous to clear his debt with the man, performing odd tasks and questionable off-book ops, the last of which cost him both his arms. Lynch put him back together, but Jian reckoned his debt clear and his friendship with the intelligence operative effectively at an end.
 +
----
 +
* '''[E18]''' Jian rejoins to the crew of the Righteous.
 +
----
  
 
=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=
 
=[https://wiki.rpg.net/index.php/Firefly_PotR:Main_Page Back to Main Page]=

Latest revision as of 12:17, 4 April 2019

< < < Back To Main Page

Jian van Jensen :: Ship's Captain[edit]

Jian.jpg

Attributes d6Arrow03.png[edit]

Physical d8 || Mental d10 || Social d6

Trained Skills d6Arrow03.png[edit]

Fight d10

Fly d6

Influence d10

Notice d8

Operate d12

  • Infiltrate Systems d6

Sneak d6

Treat d6

Trick d10

  • Misdirection d6

Untrained Skills d4[edit]

| Craft | Drive | Fix | Know | Labor | Move | Perform | Shoot | Survive | Throw |

Distinctions d8[edit]

Ghost in the Machine: There ain't a system in the 'Verse you cain't crack.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Code Monkey: You are a master at teaching old code new tricks - When you are altering or rewriting code, spend 1 PP to roll your Trick die and add it to your total on any Operate roll.

[Highlighted Skills: Notice/Operate/Trick]


Old Leather Jacket: You wear your jacket like a uniform. Folk almost don't recognize you without it.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Talk ‘em Down: Your jacket lends you an air of authority - When you try to defuse a charged situation, step up or double Influence. Take or step up a Complication to do both

[Highlighted Skills: Fight/Fly/Sneak]


Former Ship's Doc: You were a doctor once . . . a long long lifetime ago.

  • Step Back: Roll d4 instead of d8 for 1 PP

[Highlighted Skills: Influence/Operate/Treat]

Signature Assets d6Arrow03.png[edit]

Grey-Ops Cortex Implant d8 You've been fitted with a shielded inter-cranial processor featuring a full cortex suite, variable frequency bandwidth, and broad spectrum wireless access.
[Special: Implant relays directly to optic nerve and inner ear. No visible externals]

  • Back Door: When you stare into the abyss, the abyss stares back. You can use your implant to suss out shortcuts into systems by hard-linking your system to theirs. Take or step up the complication Hard-Linked to step up or double Operate when infiltrating electronic systems.

Steady Hands d8 Despite their cybernetic nature, your hands and arms look perfectly normal and perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
[Special: Cybernetics extend to shoulders]

Hypo Tranq d6 Implanted in your cybernetic fingertips are hypodermic pressure emitters loaded with a fast acting neuro-stun tranq that causes unconsciousness.
[Special: Physical contact required to transmit dose]

Scene/Episode Assets[edit]

Bio[edit]

Character Concept: Practical Pacifist/Always in the Thick of Things.

Role: Ship's Captain


Home planet: Sihnon

Religion: Buddhist[ish]


Age: 38

Height: 170cm

Weight: 70kg


First Impressions: Jian is short and wiry, with a mix of Asian and Caucasian features. He keeps his hair buzzed and wears a short goatee, has dark eyes and a quiet, unassuming voice.

Episode History[edit]

  • [Pre-E9] A core educated doctor, Jian regularly found himself behind lines during the war, patching up soldiers and civilians on both sides until he was caught and imprisoned by the Alliance. Shortly before Unification, he was rescued from a hospital prison camp by a soldier he had befriended named Lynch.

  • [E9] Jian joined the crew as Ship's Doctor in the middle of a job where the crew was retrieving an artifact from Earth That Was.

  • [E10] Jian's medical skill sees lots of use in an ambush with pirates, and he learns he's not much of a knife fighter. The crew does not yet know of Jian's association with Lynch, though they've had their own dealings with the man.

  • [E11] Jian helps search for Wiley's kidnapped kin. The crew learns of his implant and his facility with computers - particularly breaking into computer systems. He strongly encourages the crew to use Lynch as their escape hatch at the end of the episode.

  • [E12] The crew tries to turn the tables on some landgrabbers, but evacuation and retreat is the best they can manage. Jian avoids bringing up Lynch again, but encourages the crew to protect themselves and their charges by making themselves a sympathetic spectacle in a core-wide video documentary.

  • [E13] The crew helps Major John Kraig find a watch he lost on a battlefield during the war before said battlefield gains protected status. The full extent of Jian's relationship with Lynch becomes known. Jian leaves the ship at the end of the episode to finally make good on what he owes Lynch for rescuing him during the War.

  • [E14-17] [Off Screen] Jian joined up with Lynch after leaving the Righteous to clear his debt with the man, performing odd tasks and questionable off-book ops, the last of which cost him both his arms. Lynch put him back together, but Jian reckoned his debt clear and his friendship with the intelligence operative effectively at an end.

  • [E18] Jian rejoins to the crew of the Righteous.

Back to Main Page[edit]