Difference between revisions of "Brahnamin's Characters - Kai"
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'''Extra Powers''' ''+2 New Powers'' | '''Extra Powers''' ''+2 New Powers'' | ||
− | ''' | + | '''MacGyver''' ''Quickly create improvised devices from scraps'' |
'''Two <s>Gun</s> Knife Kid''' ''Make one extra Shooting (or Athletics, throwing) roll with a second ranged weapon in the off-hand at no Multi-Action penalty.'' | '''Two <s>Gun</s> Knife Kid''' ''Make one extra Shooting (or Athletics, throwing) roll with a second ranged weapon in the off-hand at no Multi-Action penalty.'' |
Revision as of 15:58, 16 February 2021
Kai :: Psychic Hacker
We could bang out the works of Shakespeare, we just have higher standards
Race :: Simian
Racial Features
- Adaptable
Attributes
Derived Stats
Pace [6] || Parry [6] || Size [0] || Toughness [5]
Core Skills
Other Skills
Hindrances
Can't Swim - Minor - Kai is fairly lean and dense and floats in much the same way a bowling ball doesn't. He avoids water like the plague.
Mild Mannered - Minor - A trained fighter wouldn't mistake Kai for anything other than the same, but the average jane just can't get past his cute monkey face and swishing tail. Folk typically just think him harmless.
Tongue Tied - Major - Kai's grasp of syntax and verb tense is miserable and he frequently chooses the wrong words to express himself, especially when excited or under stress.
Edges and Powers
Arcane Background [Psionic] (20 pp)
- Power [Fear] Novice | Cost (2) | Range (6) | Duration (instant) |
- Causes Fear check
- Power [Mind Reading} Novice | Cost (2) | Range (sm) | Duration (Instant)
- Opposed roll vs Smarts to read mind
- Power [Telekinesis] Seasoned | Cost (5) | Range (sm x 2) | Duration (5) |
- Moves items with Strength of d10 (d12 with a raise).
- Power [Teleportation] Seasoned | Cost (2) | Range (sm) | Duration (Instant) |
- Character teleports up to 12″ distant.
Arcane Resistance Arcane skills targeting the hero suffer a −2 penalty (even if cast by allies!) and magical damage is reduced by 2 as well.
Extra Power Points x2 +5 PP (twice)
Extra Powers +2 New Powers
MacGyver Quickly create improvised devices from scraps
Two Gun Knife Kid Make one extra Shooting (or Athletics, throwing) roll with a second ranged weapon in the off-hand at no Multi-Action penalty.
Wealth/Gear
Armor
- None
Weapons
- Dagger (x2) 1d4+1d4 | Wt 1 (2) | Cost 25 (50)
Gear
Remaining Wealth
- [950]