Brigadier

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A character in the Project Narnia PBP TMNTgame.

Brigadier "Brig" - Red Squirrel Scout

Background

He developed the accent of the upper class accent of the professor who saw to this initial induction. When the British special forces saw to his later training, the accent and the large red bush on his upper lip reminded them of their commanding officer, and so he was named "Brig" after Brigadier Montgomery Westfold.

Brig's DNA sequence was developed to combine phenominal speed with useful psychic ability. The Oxford scientists who developed the genome wished to maintain the purity of the native British squirrel to provide the dexterity. None had the lifespan of more than a few days, since the heart rate was just too high. The compromise was made and strands from Pteromys volans were added. This slowed the heart rate and provided the added advantage of the Siberian flying squirrel's patagium.

Stats

Red Squirrel
Size 5
BIO-E 80+10 (Stable)
HP 14+2=16
Height 4'1"
Weight 34lb
Level 1

Stats

Total Initial Squirrel Size Acrobatics Athletics Boxing Rappeling Running Scuba Wrestling
Intelligence IQ 16 16
Mental Endurance ME 13 13
Charisma MA 20 20
Strength PS 11 8 -1 +1 +4 +1 +1 +2
Dexterity & Agility PP 20 18 +1 +1
Stamina & Durability PE 14 11 +1 +1 +1 +1 +1
Attractiveness PB 13 13
Speed Spd 39 23 +4 +4 +12
Toughness SDC 63 25 +6 +5 +4 +1 +5 +1 +16

Bonuses

Total Acrobatics Athletics Boxing Wrestling Assassin Stats
Roll with punch/fall +7 +2 +1 +2 +2
Parry +5 +1 +2 +2
Dodge +11 +1 +2 +6+2
Strike +4 +2 +2
Actions per round 3 +1

Knockout on natural 20, d6 rounds
+1 Strike with body block/tackle (d4)
+1+1=+2 strike/parry with sword
+1 strike/parry with Blunt, Knife, Staff
+1 strike/damage with Assault Rifles and Machineguns
+2 dodge underwater
+50 yards movement when swimming
+3% all skills (IQ)
Charm/Influence/Trust/Charisma 65% (MA)

Characteristics

Full hands
Partial biped
Full speech
Advanced hearing
Sixth sense
Hypnotic suggestion
Telepathic transmission
Glider

Skills

Groups

Inflitrator, Commando, Close Combat

Physical

Hand-to-Hand: Assassin, Boxing, Fencing, Wrestling, Athletics, Running

Weapon Proficiencies

Assault Rifles, Machineguns, Blunt, Knife, Staff, Sword

Percentile

%Bonus%/Level
Acrobatics65+3+5
Climbing45+3+5
Disguise45+3+5
Prowl51+3+8
Swimming55+3+8
Demolitions65+3+3
Rappelling35+3+5
SCUBA55+3+5
Alertness40+3+5
Detect Ambushes45+3+5
Escape Artist30+3+5
Pick Locks35+3+5
Pick Pockets30+3+5
Wilderness Survival40+3+5
Pilot Motorcycle+3+4
Photography50+3+5