Editing Burning Hyperchrome

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 14: Line 14:
 
! Stress
 
! Stress
 
! Consequences
 
! Consequences
! Aspects
+
! Race
 +
! Equipment/Augs
 
! Resources
 
! Resources
! Equipment/Augs
 
 
! Stunts
 
! Stunts
 
|-
 
|-
|[[Nachetanya | Nachetanya]]
+
|[[Cannonball | Nachetanya]]
 
|3
 
|3
 
|3/4
 
|3/4
 
|
 
|
|[[Burning Hyperchrome:Nachetanya Part 2 |* Downtown's only bartending cyborg cybermonk.
+
|[[Salamis:RighteousViper | Cyborg]]
* Too much like ancient history...
+
|Cyberarm [1] (Recoil Compensation)  
* Per Aspera Ad Astra!
+
|Cyberlegs [2] (Kangaroo System, Ligament Enhancement)
* Sheep in Wolf's Clothing
+
|Subdermal Armour
* [Blank]]]  
+
|Wireless Reflexes II (Two Steals, +2 to Defence)
|2
 
|Cyberarm [1] (Recoil Compensation); Cyberlegs [2] (Kangaroo System, Ligament Enhancement); Subdermal Armour; Wireless Reflexes II (Two Steals, +2 to Defence); Cybereyes [2] (Enhanced Vision, Night Vision)
 
|Adaptable Mind (+2 to defend against Strain attacks using Will); Focus Armour [Subdermal Armour] (Gain +2 armour); Inhuman Reflexes [Wireless Reflexes] (gain one steal, and +Strain bonus to avoid being ambushed / surprised); Soaring Leap [Cyberlegs (Kangaroo System)]
 
 
|-
 
|-
|[[Jesse Fourone | Jesse Fourone]]
+
|[[Brahnamins_Characters_-_Trick | Trick]]
|2/3
+
|3
|4/3
+
|0
 +
|
 +
|[[Salamis:Trick%27sViper | Mark II Viper]]
 +
|Lightning Bolt
 +
|
 
|
 
|
|[[Jesse Fourone Part 2 | Aspects: [High Concept] Android PI with Questions [Trouble] A Megaconglomerate Owns "It" [Free choice aspect] Doing It the Old FashionedWay [Crossing paths 1] That Tin Guy Wants a Heart [Crossing paths 2]]]
 
|2
 
|Cyber ears: Motion Detection; Cyberarm: Fingerprint Duplicator and Lockpicking Kit (1 module, hand); EMP Shielding, advanced
 
|Practically Unlocked (Once a session, you can defeat a security system with opposition of Fair (+2) or less without rolling or using your action for the exchange); Have You Tried Rebooting It? (By spending a fate point, you can cancel the effects of an aspect or consequence that represents broken equipment for a single scene); Panopticon (+2 to Investigate rolls to reproduce events that occurred at a given location at least 24 hours ago, by stitching together audio and video from easy-to-access sources, such as trafic cameras or publicly posted selfies)
 
 
|-
 
|-
|[[Jane Mordread | Jane Mordread]]
+
|[[Rosel Rosselin | Rush]]
|2
+
|1
|2/3
+
|0
 +
|
 +
|[[Salamis:RushViper | Mark II Viper]]
 +
|Cyclone Area Denial Pod; High-output Maneuvering Thrusters
 
|
 
|
|[[Jane Mordread Part 2 |* Ex-military Cyborg drone-addict;* "I'm OFF THE GRID for a reason";* A Dark (drama) Queen;* Nachetanya loves what she is, I don't; * [Blank]]]
 
|2
 
|
 
* Pre-built Average chassis aerial drone with: Advanced Optics; Redundant Systems I; Ravenlocke Securities PD9 Personal Defense Weapon; Average (+1) Stealth and Notice
 
* Cyber-hand: Wall climbing
 
 
|
 
|
* Martyr: When a vehicle you’re piloting is attacked, once you know the final shift value of the attack, you can choose to suffer the stress instead of your vehicle. If you’re inside the vehicle, you take physical stress; if you’re piloting the vehicle remotely, you take mental stress;
 
* Night Terror: You can roll Stealth instead of Provoke to create an advantage related to fear by flitting in and out of the shadows, making scary noises, and so on;
 
* Shoot It in the Eye: +2 to your Shoot rolls when creating an advantage on a drone or robot that represents the loss of one of its senses, such as video, audio, or motion detection;
 
* Small-Unit Tactics: You’re experienced at using cover formations, covering fire, and room-clearing tactics with a squad. When you successfully create a situation aspect related to teamwork (Two By Two Cover Formation), it gets two free invokes rather than one. If you succeed with style, you also gain a boost.
 
 
|-
 
|-
|[[Baby| Baby]]  
+
|[[Elspeth_Euryales | Elspeth "Gorgon" Euryales]]  
 
|3
 
|3
|4/3
+
|0
 +
|
 +
|[[Salamis:GorgonViper | Mark II Viper]]
 +
|Lightning Bolt
 
|
 
|
|[[Baby Part 2 |* [High Concept] Human Bodyguard;
+
|
*[Trouble] Be Nice (Until It's Time to Not Be Nice);
+
|-
* [Free choice]Nothing My Fist Can't Cure!]]
+
|[[Llayne's Characters - Duncan Ward | Duncan "Geezer" Ward]]
 +
|1
 
|2
 
|2
|Cyberarm with Breaching System (+2 to Fight rolls to punch through obstacles and gives your unarmed attacks Weapon:1); Fight or Flight (Initiative steal on the first exchange of a conflict, and +2 to your first action in a conflict); Subdermal Armor (Gain the Subdermal Armor aspect. Can be invoked or compelled against you due to your reduced tactile sensitivity and flexibility.)
+
|
|Dodge This! You can tell where the bullets will go before the trigger is pulled. +2 to Athletics when using it to dodge gunfire; Pain Don't Hurt! Once per session, at the cost of a fate point, you can reduce the severity of a moderate consequence that’s physical in nature to a mild consequence (if your mild consequence slot is free), or erase a mild consequence altogether; My Fist, Your Face! Once per physical conflict, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.
+
|[[Salamis:GeezerViper | Mark II Viper]]
 +
|Cyclone Area Denial Pod; High-output Maneuvering Thrusters
 +
|
 +
|Minimize one die on Tactics; '''Life Support Damaged'''
 
|-
 
|-
|[[Sage| Sage]]
+
|[[Bank | Marius "Bank" Ming]]
|3
+
|2
|4/3
+
|0
 +
|
 +
|[[Salamis:BankViper | Mark II Viper]]
 +
|Lightning Bolt
 +
|
 
|
 
|
|[[Burning Hyperchrome:Sage Part 2 |* Human 2.0 Zeek Info Broker
 
* Man of Two Secrets
 
* Need To Know
 
* [Blank]
 
* [Blank]]]
 
|2
 
|Data Carrier (Streetware); Emotional Resistance Response System (Streetware)
 
|Enhanced Ability (Telepathy); Multitasking (Telepathy); Peek- gives +2 to telepathy
 
 
|-
 
|-
 
|}
 
|}

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)