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===Talents===
 
===Talents===
*'''Ancient Bloodline''': You are obviously descended from one of the great fallen civilizations, peoples whose physical and mental attributes were greater than those of the folk of the Hyborian Age. Though the root stock is Hyborian, the bloodline of the folk of Argos has blended with an influx from Shem, Zingara, and even Stygia, inheriting ancestral traits from those ancient bloodlines. When this talent becomes active, the Argossean feels a strong sense of competition with others, a desire to get the better of any negotiation, no matter what the cost. Whenever you fail a Personality test, pay the GM 1 Doom and add +1d20 to your test (unless you already gained +3d20). It is recommended that the GM use Doom points gained in this manner to harden the hearts of nearby non-player characters capable of witnessing the interaction, strengthening their resolve, manifesting itself in ancient hatred and fear against these long-forgotten foes of their race. If this is not appropriate as a result, it can be ignored and the Doom points spent as the GM sees fit.
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*'''Ancient Bloodline''': You are obviously descended from one of the great fallen civilizations, peoples whose physical and mental attributes were greater than those of the folk of the Hyborian Age. Whenever you fail a Personality test, pay the GM 1 Doom and add a d20 to your test (unless you already gained +3d20). It is recommended that the GM use Doom points gained in this manner to harden the hearts of nearby non-player characters capable of witnessing the interaction, strengthening their resolve, manifesting itself in ancient hatred and fear against these long-forgotten foes of their race. If this is not appropriate as a result, it can be ignored and the Doom points spent as the GM sees fit.
 
*'''Sea Raider''' (Argos): The Difficulty of all Sailing tests made in your homeland’s waters and of Athletics tests related to swimming are reduced by 1.
 
*'''Sea Raider''' (Argos): The Difficulty of all Sailing tests made in your homeland’s waters and of Athletics tests related to swimming are reduced by 1.
 
*'''Sentry''' (Herder Caste): You learned at a young age that the watchful eye subsists on little rest. So long as you have had a total of four hours of sleep within the last two days (either one four-hour stretch or multiple short rests), you suffer no penalties for sleep deprivation when making Observation tests.
 
*'''Sentry''' (Herder Caste): You learned at a young age that the watchful eye subsists on little rest. So long as you have had a total of four hours of sleep within the last two days (either one four-hour stretch or multiple short rests), you suffer no penalties for sleep deprivation when making Observation tests.

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