Editing Calhar Redwool

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Weapon Qualities
 
Weapon Qualities
*''Improvised'': This item is not designed as a weapon but can be used as such in an impromptu manner. It could be a heavy rock, a wooden torch, or a thick leg bone. When damage is rolled with this weapon, it does not score damage when an Effect is rolled. It is possible for an item to have both the Improvised and Vicious Qualities, cancelling out their effects, but both will be noted in case some factor causes the attack to increase its Vicious Quality, or to lose Improvised.
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*''Improvised'':
 
*''Knockdown'': The attack knocks the target prone if one or more Effects are rolled. The target may ignore this if they add 1 Doom for each Effect rolled, or in the case of non-player characters, at the cost of 1 Doom per Effect rolled.
 
*''Knockdown'': The attack knocks the target prone if one or more Effects are rolled. The target may ignore this if they add 1 Doom for each Effect rolled, or in the case of non-player characters, at the cost of 1 Doom per Effect rolled.
 
*''Intense'': If an Intense attack inflicts one or more Harms upon the target, then it inflicts one additional Harm.
 
*''Intense'': If an Intense attack inflicts one or more Harms upon the target, then it inflicts one additional Harm.

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