Difference between revisions of "Callie Cobrictor"

From RPGnet
Jump to: navigation, search
m (Notes)
(Basics)
Line 7: Line 7:
 
==Basics==
 
==Basics==
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
:'''Level''': 1
+
:'''Level''': 3
 
:'''Alignment''': Chaotic Good
 
:'''Alignment''': Chaotic Good
 
:'''Ht:''' 6'1"  
 
:'''Ht:''' 6'1"  

Revision as of 12:01, 17 January 2024

Back to The Fightin' Fables

Yuan-Ti Paladin (Oath)

Protect the innocent from monsters. Create beauty in the world. Lie in the sun as much as possible.

Basics

Level: 3
Alignment: Chaotic Good
Ht: 6'1"
Wt: 190 lbs
Size: Medium
Speed: 30 feet
Appearance: Mostly human, except for iridescent blue scales along the side of her face and neck.
  • STR 16 (+3) Save (+3)
  • DEX 10 (+0) Save (+0)
  • CON 12 (+1) Save (+1)
  • INT 08 (-1) Save (-1)
  • WIS 14 (+2) Save (+4)
  • CHA 16 (+3) Save (+5)

Skills & Proficiencies

Skills (Proficiencies in bold):
  • Acrobatics (Dex) +0
  • Animal Handling (Wis) +2
  • Arcana (Int) -1
  • Athletics (Str) +5
  • Deception (Cha) +5
  • History (Int) -1
  • Insight (Wis) +4
  • Intimidation (Cha) +3
  • Investigation (Int) -1
  • Medicine (Wis) +2
  • Nature (Int) -1
  • Perception (Wis) +2
  • Performance (Cha) +3
  • Persuasion (Cha) +5
  • Religion (Int) -1
  • Sleight of Hand (Dex) +0
  • Stealth (Dex) +0 (Disadvantage)
  • Survival (Wis) +2
Passive Perception: 12
Proficiency Bonus: +2
Proficiencies
Tools: Weaver's Tools
Weapons & Armour: Simple and Martial Weapons, All Armor, Shields
Languages: Common Tongue | Abyssal | Draconic | Elven

Combat

AC 16 | HP 11 | Hit Dice 1d10 | Initiative +0

Weapon To Hit Damage Range/Reach Weapon To Hit Damage Range/Reach
Greatsword +5 2d6+3 5' Flail +5 1d8+3 5'
Javelin +5 1d6+3 30/120 XX +X XX XX
XX +X X N/A XX +X XX XX
  • Common Action: Lay on Hands: 5/5
  • Common Action: Divine Sense: 4/4 (detect fiend, celestial, undead 60')
  • Common Action: Animal Friendship (snakes) DC 13
  • Common Action: Misty Step 1/long rest (no spell slot needed)
  • Common Action: Bless 1/long rest (no spell slot needed)

Spellcasting

Spell Slots: L1 | X || L2 | 0

Spell DC: (8 + Prof 2 + Stat x) 13

Spell Att Mod: (Prof 2 + Stat X) +5


Cantrips

Poison Spray: 10' range, Con 13 or 1d12 poison damage
xxx: Description
xxx: Description
Source: xxx: Description

Spells Prepared (Stat 3 + Lvl 1 = X)

One, Two, Three
Domain: One, Two

Spellbook:

Name
Name
Name

Feats

Fey-Touched +1 Cha, cast Misty Step and Bless 1/long rest each without spell slot
Name Description

Racial Features (Yuan-Ti)

Darkvision: See in darkness to 60'
Poison Immunity: Immune to poison damage and the poisoned condition
Ability Bonuses: +2 Cha, +1 Str, included
Magic Resistance: Advantage on saves vs spells and similar magical effects

Class Features (Class)

Domain/Oath/Pact etc xxxxx
Deity: Corallon
X -
X
Feature - X/rest
Subheading: Description
Subheading: Description

Background Features (Background)

Proficiencies: Skill, Skill
Feature - Description
Personality Trait: xxxx
Ideal: Name: xxx
Bond: xxxxxxx
Flaw: xxxxxxx

Equipment

Wealth

0 gems
0 pp
0 gp
0 ep
0 sp
0 cp

Weapons

Weapon
Weapon
Weapon

Armor

Armour
Shield?

Gear

Backpack 5lb ?
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
xxxxx Xlb
Clothes, xxxxx Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb
Item Xlb


Trinket

xxxxxxxxx


Magic Items

XXXX

Backstory

xxxxxx

Notes

I’d like her background to not be evil, so if possible, Yuan-Ti in Chult who have broken away from the cults, and Callie is traveling in part to prove that you don’t need to be an evil scheming cultist to succeed in life. (Absolutely room for evil Yuan-Ti elsewhere or even as an enemy working against her — just her background is “good, raised by good,” not “good, fled evil society.”
So basically: good, foreigner, here to help.