Caverns of Quasqueton

From RPGnet
Revision as of 12:32, 9 September 2008 by 76.111.191.154 (talk)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Description

A vast maze-like set of passages, rooms, and tunnels that exists under the city of Alfein. The Caverns of Quasqueton are not really Caverns but a large numbers of sewers and basements that link up to a larger network of natural tunnels. The storm system of Alfein is fairly crude but frequently stores vast amounts of rain water to flush away refuse and the wastes of the city into the darkness below. It is also perfect for maneuvering around the city in secret.


History

The Caverns of Quasqueton were originally a vast warren inhabited by the creatures of the Netherdeep. After the legendary heroes Roghlan the Fearless and Zelligar the Unknown defeated the vast hordes, they bound away most of the remaining evils and transformed them into mines. The caverns yielded a vast amount of gold, iron, and stone. Slowly, but surely, the mining town transformed into the vast city of Alfein above the ruinous caverns. When the mines finally yielded the last of its wealth, and no one wanted to dig any deeper under the city's fragile roots, they modified it to become a series of catacombs and sewers with the natural caverns largely walled off.


Unfortunately, the Caverns have become so complex over the years and modified by ambitious architects and nobles seeking to hide things, that it is very easy to get lost in the land. Many monsters and transients have decided that the caverns make a more hospitable home than the lands above. Likewise, undesirables have long found that the Caverns of Quasqueton are the perfect place to hold meetings. Even worse, some have suggested that Zelligar's ancient wards on the creatures of Chaos are not quite as permanent as he'd like to have believed.


(Winterweir) In Search of the Unknown