Difference between revisions of "Cee"
(Created page with "Cee *Level: 1 *Class: Psychic *XP: *Age: *Languages: English *Background & Description: Criminal/Technician ==Attributes== *Strength 11 - +0 *Dexterity 14 - +1 *Constituti...") |
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Line 1: | Line 1: | ||
Cee | Cee | ||
− | *Level: | + | *Level: 5 |
*Class: Psychic | *Class: Psychic | ||
*XP: | *XP: | ||
Line 21: | Line 21: | ||
*Program 0 | *Program 0 | ||
*Shoot 0 | *Shoot 0 | ||
− | *Sneak | + | *Sneak 2 |
− | *Stab | + | *Stab 1 |
*Trade 0 | *Trade 0 | ||
+ | *Notice 0 | ||
==Psychic Powers== | ==Psychic Powers== | ||
− | *Telekinesis | + | *Telekinesis 3 |
− | *Teleportation | + | **Telekenitic Armory Level 1: Rifle +4 Attack, 1d10+4 / Sword +4 Attack, 1d10+3, 2 pts Shock AC 15 / Armor AC 17. |
+ | **Impact Sump Level 2: Commit Effort for the day / Instant Action / negate single instance of physical damage. | ||
+ | **Reactive Telekinesis Level 3: opponent attacks & misses, commit effort for scene, instant action, make opponent roll twice, hit themselves once then roll damage, hit themselves twice then full damage | ||
+ | *Teleportation 3 | ||
+ | **Proficient Apportation Level 1: move 10 meters, no Commit Effort. | ||
+ | **Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort | ||
+ | **Perceptive Dislocation Level 2: commit effort for the day, see a place that could be teleported too as if there, up to 15 minutes. | ||
+ | **Effortless Teleportation Level 3: no need to commit for self | ||
==Abilities== | ==Abilities== | ||
Line 35: | Line 43: | ||
**Conceal knife or pistol | **Conceal knife or pistol | ||
**Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise. | **Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise. | ||
+ | *Psychic Training Level 2 | ||
+ | **Gain an extra skill point in Teleportation each new level | ||
+ | **Effort+1 | ||
==Other Stats== | ==Other Stats== | ||
*Movement Rate: | *Movement Rate: | ||
− | *HP: | + | *HP: 26 |
− | *Effort: | + | *Effort: 7 |
*System Strain: | *System Strain: | ||
− | *AC: | + | *AC: 14 (14+Dex) |
− | *Attacks (Attack Bonus + | + | *Attacks (Attack Bonus +3) |
**Laser Pistol | **Laser Pistol | ||
− | ***+ | + | ***+6 attack |
***100/300 range | ***100/300 range | ||
− | ***1d6+1 damage | + | ***1d6+1+2 damage |
***ammo 10 | ***ammo 10 | ||
**Monoblade | **Monoblade | ||
− | ***+ | + | ***+6 attack |
***melee range | ***melee range | ||
− | ***1d6+1 damage | + | ***1d6+1+2 damage |
− | *** | + | ***2 point of shock |
+ | **Suitripper | ||
+ | ***+6 attack | ||
+ | ***1d6+1+2 | ||
*Saves | *Saves | ||
− | **Physical | + | **Physical 9 |
− | **Mental | + | **Mental 9 |
− | **Evasion | + | **Evasion 8 |
== Equipment == | == Equipment == |
Latest revision as of 18:27, 15 January 2021
Cee
- Level: 5
- Class: Psychic
- XP:
- Age:
- Languages: English
- Background & Description: Criminal/Technician
Attributes[edit]
- Strength 11 - +0
- Dexterity 14 - +1
- Constitution 14 - +1
- Intelligence 10 - +0
- Wisdom 18 - +2
- Charisma 9 - +0
Skills[edit]
- Fix 1
- Program 0
- Shoot 0
- Sneak 2
- Stab 1
- Trade 0
- Notice 0
Psychic Powers[edit]
- Telekinesis 3
- Telekenitic Armory Level 1: Rifle +4 Attack, 1d10+4 / Sword +4 Attack, 1d10+3, 2 pts Shock AC 15 / Armor AC 17.
- Impact Sump Level 2: Commit Effort for the day / Instant Action / negate single instance of physical damage.
- Reactive Telekinesis Level 3: opponent attacks & misses, commit effort for scene, instant action, make opponent roll twice, hit themselves once then roll damage, hit themselves twice then full damage
- Teleportation 3
- Proficient Apportation Level 1: move 10 meters, no Commit Effort.
- Burdened Apportation Level 2: move 9 people with gear, costs +1 extra Effort
- Perceptive Dislocation Level 2: commit effort for the day, see a place that could be teleported too as if there, up to 15 minutes.
- Effortless Teleportation Level 3: no need to commit for self
Abilities[edit]
- Assassin
- Conceal knife or pistol
- Draw & produce weapon as an On-Turn action & point-black attack that cannot miss and is made from surprise.
- Psychic Training Level 2
- Gain an extra skill point in Teleportation each new level
- Effort+1
Other Stats[edit]
- Movement Rate:
- HP: 26
- Effort: 7
- System Strain:
- AC: 14 (14+Dex)
- Attacks (Attack Bonus +3)
- Laser Pistol
- +6 attack
- 100/300 range
- 1d6+1+2 damage
- ammo 10
- Monoblade
- +6 attack
- melee range
- 1d6+1+2 damage
- 2 point of shock
- Suitripper
- +6 attack
- 1d6+1+2
- Laser Pistol
- Saves
- Physical 9
- Mental 9
- Evasion 8
Equipment[edit]
- Readied
- Stowed
Plot Thing[edit]
-Main Page: Delta Drop No Sharper Spur Contempt of Death