Difference between revisions of "Character:Ailsa McGaff"

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* '''MP:''' 5/5
 
* '''MP:''' 5/5
 
* '''Health Levels:''' 2 Divine, 1 Tough, 2 Normal
 
* '''Health Levels:''' 2 Divine, 1 Tough, 2 Normal
* '''Wounds:''' ''1 deadly, back and forth'' - the Void tore the heart out of Majesty by killing the Princess of Light
+
* '''Wounds:''' ''1 deadly, back and forth'' - the Void tore the heart out of Majesty by killing the Princess of Light, and Ailsa feels like Majesty is lost
  
 
=== Current Arc ===
 
=== Current Arc ===

Revision as of 05:56, 22 May 2014

Merida-with-a-bow.jpg

This is a character for the Chuubo’s Marvelous Wish-Granting Engine game After Light.

Ailsa McGaff

Academic Ability: Math-y
Sports Ability: Soccer Girl!
Blood Type: B
Favorite Foods: boiled potatoes and mutton
Animal: bear
Age: 16

The ghosts/powers of ancient nobility have created a locus of their power to fight against the Void, which is corrupting the natural order of all things. Led by Queen Scathach, who trained Cu Chulainn long ago to fight for [Creation/This Realm], she has chosen Ailsa.

XP Emotion: Putting My Faith In You!

Skills

  • Archery 3
  • Shine 3
  • Rider 1
  • Boundless 1
  • Doing What I'm Told 0

Past Arcs

  • Spiritual 1
    • Domain: Majesty

Perks

  • Connection (Spirit of Queen Scathach) 2
  • Superior Knows-Just-What-To-Say-In-This-Situation 1

Status

  • Will: 8/8
  • MP: 5/5
  • Health Levels: 2 Divine, 1 Tough, 2 Normal
  • Wounds: 1 deadly, back and forth - the Void tore the heart out of Majesty by killing the Princess of Light, and Ailsa feels like Majesty is lost

Current Arc

Spiritual
Arc XP: 0/60

Current Arc Quest

Quest: Changes
Quest XP: 0/21

Basic Quest

Quest: (Paradigmatic) Thinking About Fate
Quest XP: 0/9

Other Quests

Quest: (Symbolic) Finding the new heart of Majesty
Quest XP: 0/9

Powers

Sense Mutiny (Elemental Warning)

  • Sense when the very building blocks of hierarchy are coming apart and the world is being thrown in to chaos.
  • Miraculous Action (with free Strike at Arc level)

Noble's Raiment (Illusions)

  • Create a sense of nobility being present or absent.
  • Miraculous Action:
    • 0 MP — use this power (every few hours)
    • 1 MP — use this power a second or later time in a handful of hours

Throne Scry (Spirit-Sense)

  • Understand the hierarchy of things.
  • Miraculous Action:
    • 1 MP — learn things about your element

Thousand Righteous Orders (Spirit-Speaker)

  • While Throne Scry is active, Ailsa can speak directly to the things of Majesty and have it do things that would be otherwise passed off as coincidence.
  • Special Action

Majesty (Spirit Boost)

  • Invoke this power to miraculously strengthen Majesty.
  • Miraculous Action:
    • 2 MP — boost your element 1/chapter
    • 4 MP — use this power at any other time

Manifest Nobility (Divine Mantle)

  • Become wreathed in the aura of Majesty
  • Miraculous Action:
    • 1+ MP - give all your miracles, for the rest of the scene, miraculous “Edge” equal to the MP spent. (This caps at a total of 3.) Miraculous Edge works just like Strike, but it doesn’t add to Strike (you get whichever is best) and it doesn’t break Auctorita.

Arc Power: Frantic

Princess of Light

In Bridge to Terabithia terms, the Princess of Light was Ailsa's Leslie. She shook up Ailsa's world, helped Ailsa's spiritual power grow, and showed her the reality of the situation with the void.

Ailsa saw her as a "well-traveled", "blithe spirited" teenage best friend.

Optionally, if you want to push the theme of this the Princess of Light was also an immigrant (perhaps Indian or Pakistani), but that wasn't important to Ailsa. (It might have been important to those that viewed the friendship though.)


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