Editing Character:Ezequiel Decker
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Latest revision | Your text | ||
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|align="right"| '''90''' | |align="right"| '''90''' | ||
|} | |} | ||
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{| border="0" cellpadding="2" cellspacing="2" width="70%" | {| border="0" cellpadding="2" cellspacing="2" width="70%" | ||
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| 4d | | 4d | ||
| Endurance | | Endurance | ||
− | | | + | | 3d |
− | | | + | | 6d |
| Knowledge: Structures | | Knowledge: Structures | ||
| 1d | | 1d | ||
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| 1d | | 1d | ||
| 4d | | 4d | ||
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|align="right"| '''50''' | |align="right"| '''50''' | ||
|} | |} | ||
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{| border="0" cellpadding="2" cellspacing="2" width="70%" | {| border="0" cellpadding="2" cellspacing="2" width="70%" | ||
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| [ADRU] | | [ADRU] | ||
| 6/0/0 | | 6/0/0 | ||
− | | Width in shock | + | | Width in shock for body attacks, +6d to all body checks |
|align="right"| '''30''' | |align="right"| '''30''' | ||
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| [ADRU] | | [ADRU] | ||
| 6/0/0 | | 6/0/0 | ||
− | | Creates | + | | Creates stone, clay, dirt, etc. |
|align="right"| '''30''' | |align="right"| '''30''' | ||
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| Hand to hand attackers take 1 lvl shock, adds 1 lvl shock to all hand to hand attacks, 1 HAR to all locations | | Hand to hand attackers take 1 lvl shock, adds 1 lvl shock to all hand to hand attacks, 1 HAR to all locations | ||
|align="right"| '''10''' | |align="right"| '''10''' | ||
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|} | |} | ||
{|width="70%" | {|width="70%" | ||
+ | |align="right"| '''100''' | ||
+ | |- | ||
|align="right"|'''''240''''' | |align="right"|'''''240''''' | ||
|} | |} | ||
</div> | </div> | ||
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__TOC__ | __TOC__ | ||
==Notes== | ==Notes== |