Editing Character:Karen Cauling

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
[[Category:Character|Karen Cauling]]
+
[[Category:Character]]
  
 
A character for ''NWoD: Core'', created by Thanatos02. <br>
 
A character for ''NWoD: Core'', created by Thanatos02. <br>
Line 9: Line 9:
 
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it '''will''' be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
 
In any event, should the character posted not be according to the assumed structure of the Challenge Wiki, it '''will''' be alter shortly, and was probably the result of a time crunch. Thanks! I hope you have as much fun with this as I did. ^_^
  
== Campaign ==
+
Name: Karen Cauling
 +
Age: 18
 +
Player: Weston
 +
Concept: Troubled Freshman
 +
Virtue: Fortitude
 +
Vice: Sloth
  
NWoD Core utilizes mortals as primary protagonists, however, I considered the existences of splats such as '''Armory''' and '''Second Sight''' to be valid splats in the creation of a character (as Merits don't overwrite character templates like supernatural templates do). Karen Cauling should be allowable as a standard mortal in any starting NWoD mortal game, essentially. 
+
Attributes:
 +
Intelligence: ***
 +
Wits: **
 +
Resolve: ***
  
== Character Stats ==
+
Strength: *
 +
Dexterity: **
 +
Stamina: ***
  
Name: Karen  <br>
+
Presence: **
Age: 18 <br>
+
Manipulation: **
Player: K Weston <br>
+
Composure: ***
Concept: Troubled Freshman <br>
 
Virtue: Fortitude <br>
 
Vice: Sloth <br>
 
  
'''Attributes:''' <br>
+
Skills:
Intelligence: '''***''' <br>
+
Mental (-3 unskilled)
Wits: '''**''' <br>
+
Academics: ** (history)
Resolve: '''***''' <br>
+
Computer: *** (security)
 +
Medicine: *
 +
Occult: ** (witchcraft)
 +
Politics: **
 +
Science: *
  
Strength: '''*''' <br>
+
Physical (-1 unskilled)
Dexterity: '''**''' <br>
+
Athletics: *
Stamina: '''***''' <br>
+
Larceny: *
 +
Stealth: **
  
Presence: '''**''' <br>
+
Social (-1 unskilled)
Manipulation: '''**''' <br>
+
Empathy: *
Composure: '''***''' <br>
+
Persuasion: *
 +
Socialize: *
 +
Streetwise: **  
 +
Subterfuge: **
  
'''Skills:''' <br>
+
Advantages:
''Mental'' (-3 unskilled) <br>
+
Defense: 2
Academics: '''**''' (history) <br>
+
Size: 5
Computer: '''***''' (security)<br>
+
Health: 8
Medicine: '''*''' <br>
+
Initiative: 5
Occult: '''**''' (witchcraft) <br>
+
Morality: 7
Politics: '''**''' <br>
+
Speed: 8
Science: '''*''' <br>
+
Willpower: ******
  
''Physical'' (-1 unskilled) <br>
+
Merits:
Athletics: '''*''' <br>
+
Barfly: *
Larceny: '''*''' <br>
+
Dream: **
Stealth: '''**''' <br>
+
Contacts: *
 +
Eidetic Memory: **
 +
Iron Stamina: *
  
''Social'' (-1 unskilled) <br>
+
Equipment:
Empathy: '''*''' <br>
+
School Library: +2
Persuasion: '''*''' <br>
+
Computer Labs Software: +1
Socialize: '''*''' <br>
+
Cell Phone
Streetwise: '''**''' <br>
+
Fake Identification: +1
Subterfuge: '''**''' <br>
 
 
 
'''Advantages:''' <br>
 
Defense: 2 <br>
 
Size: 5 <br>
 
Health: 8 <br>
 
Initiative: 5 <br>
 
Morality: 7 <br>
 
Speed: 8 <br>
 
'''Willpower: ******''' <br>
 
 
 
'''Merits:''' <br>
 
Barfly: '''*''' <br>
 
Dream: '''**''' <br>
 
Contacts: '''*''' <br>
 
Eidetic Memory: '''**''' <br>
 
Iron Stamina: '''*''' <br>
 
 
 
'''Equipment:''' <br>
 
School Library: +2 <br>
 
Computer Labs Software: +1 <br>
 
Cell Phone <br>
 
Fake Identification: +1 <br>
 
 
 
== Character Description ==
 
Once I started, I found it easiest to simply go ahead with a kind of 'Mythos Investigator' concept; that is, a normal character with an easy in to the supernatural. Karen, then, makes a decent go-fer, researcher, and in games on the streets or using computers she'd really shine. <br>
 
I expect she'd make a decent start on a PC or a great low-level NPC Ally or Contact for people running any NWoD game. She's also well set-up for Low Magic, or perhaps psychic powers. <br>
 
 
 
== Commentary ==
 
When I saw the rules for beginning PC creation in NWoD, I have to admit I kind of balked. Without adding any extra XP, characters are ''really'' beginning characters. But then again, that was the point. I discovered that if I placed the concepts as real beginners, I had no problem at all making a pretty decent character. Especially since equipment offers some fairly hard bonuses for most cursory work. No problem at all.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)