Editing Character:Noldarr

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 3: Line 3:
 
'''Noldarr'''<br>
 
'''Noldarr'''<br>
  
[[Image:Noldarr.jpg|frame|<div style="text-align: center;"> Noldarr </div>]]
+
==Motivation==
{{EndofanAgeCharacter
+
Redeem one of the great enemies of Creation.
|name= Noldarr
 
|image=
 
|birthplace= Caethal, Kingdom of Nold
 
|birth= RY 752
 
|death=  
 
|motivation= Redeem one of Creation's great enemies
 
|position= Deliberator of the Solar Circle, General of the Celestial Deliberative
 
|gender= Male
 
|hair= White-gold
 
|eyes= Blue-violet
 
|height= 5'11"
 
|panoply=
 
|type= Solar Exalted
 
|caste= Dawn
 
|aspect=
 
|anima= A roaring lion, ornately armored, feathered mane flowing, outlined in white-gold light
 
|}}
 
 
 
 
==Intimacies==
 
==Intimacies==
  
*Nysela (Exasperated Good-Natured Affection) <br>['''Reciprocated''': (Motherly Love)]
+
*Nysela (Exasperated Good-Natured Affection) [Reciprocated: (Motherly Love)]
*Lilac’s Sorrow (Oblivious Camaraderie) <br>['''Reciprocated''': (Adolescent Infatuation)]
+
*Lilac’s Sorrow (Oblivious Camaraderie) [Reciprocated: (Adolescent Infatuation)]
 
*His Ideals (Dedication)
 
*His Ideals (Dedication)
 
*
Those Whom He Leads (Responsibility)  
 
*
Those Whom He Leads (Responsibility)  
Line 41: Line 23:
 
Awareness 5<br>
 
Awareness 5<br>
 
Integrity 5 (+3 Idealism)<br>
 
Integrity 5 (+3 Idealism)<br>
Resistance 5<br>
+
Resistance 3<br>
 
Athletics 3<br>
 
Athletics 3<br>
 
Ride 3<br>
 
Ride 3<br>
Line 48: Line 30:
 
Socialize 5<br>
 
Socialize 5<br>
 
Presence 5 (+2 Charisma)<br>
 
Presence 5 (+2 Charisma)<br>
Performance 2<br>
+
Performance 1<br>
 
Bureaucracy 1 <br>
 
Bureaucracy 1 <br>
  
Line 59: Line 41:
 
'''Promised Victory''' - This blade was one of many gifted to the UCS at the end of the Primordial War, and was considered for his panoply, but ultimately set aside in favor of the Godspear of All-Searing Noon. Its design is immaculate, and its craftsmanship unsurpassed for sheer quality in the Age of Sorrows. This is perfection made manifest as a cutting edge. Promised Victory is indestructible.<br>
 
'''Promised Victory''' - This blade was one of many gifted to the UCS at the end of the Primordial War, and was considered for his panoply, but ultimately set aside in favor of the Godspear of All-Searing Noon. Its design is immaculate, and its craftsmanship unsurpassed for sheer quality in the Age of Sorrows. This is perfection made manifest as a cutting edge. Promised Victory is indestructible.<br>
  
Speed 3: Statline as Short Daiklave, adding the wielder's (Essence) to Acc, Def, and Damage (as Perfected Kata Bracers)<Br>
+
Speed 3/6* Acc 11 Damage +10L Defense 11 Rate 6 Tags R, P Attune 10 (base stats are 10 in everything and 5 rate, and then orichalcum gives +1 acc/def/rate)<br>
Speed 6: Statline as Reaver Daiklave, adding the wielder's (Essence) to Acc, Def, and Damage (as Perfected Kata Bracers), and with overwhelming equal to (3 + Essence/2).
 
 
 
Speed 3 Version is thus Acc +9, Damage +9L, Defense +6 <br>
 
Speed 6 Version is thus Acc +8, Damage +14L/6, Defense +5 
 
  
*The blade can be wielded as a light thrusting/stabbing weapon or a heavy cleaving weapon, depending on the manner of grip and fighting style. The blade does not have a magical material bonus. <br>
+
*The blade can be wielded as a light thrusting/stabbing weapon or a heavy cleaving weapon, depending on the manner of grip and fighting style. Used as the latter, its Speed increases to 6 and its damage becomes +18L/(Essence +1), and it gains the Overwhelming Tag.<br>
  
The edge of Promised Victory may be imbued with the raw conceptual power of the sun, each blow a holocaust of cutting light. By reflexively spending 1 mote, an attack can be augmented as if the wielder were using Hungry Tiger Technique and Golden Destruction Cut (x1).<br>
+
The edge of Promised Victory is imbued with the raw conceptual power of the sun, and its wielder may commit only half the motes to Melee Charms in order to receive their full effect. For example, Shining Razor Wind at 5 dice would cost 7 rather than 15 motes committed.<br>
  
 
'''Celestial Charger''' - An Essence-and-orichalcum construct imbued with the soul of Noldar’s slain steed. It is a magnificent creature, wreathed in rippling white flame and bearing a brilliant orichalcum horn, but it is more machine than beast. This steed does not cap the rider’s Abilities at his Ride score, and can be reflexively summoned or banished to Elsewhere at will. It cannot be struck until its rider is slain, and grants the following advantages over a normal steed:<br>
 
'''Celestial Charger''' - An Essence-and-orichalcum construct imbued with the soul of Noldar’s slain steed. It is a magnificent creature, wreathed in rippling white flame and bearing a brilliant orichalcum horn, but it is more machine than beast. This steed does not cap the rider’s Abilities at his Ride score, and can be reflexively summoned or banished to Elsewhere at will. It cannot be struck until its rider is slain, and grants the following advantages over a normal steed:<br>
Line 77: Line 55:
 
Essentially, it’s a re-skinned Wings of the Raptor with the Dodge DV replaced by Parry and with Sprint instead of +3 to an Attribute. The fact that it has no attunement cost bumps the level up to 5.<br>
 
Essentially, it’s a re-skinned Wings of the Raptor with the Dodge DV replaced by Parry and with Sprint instead of +3 to an Attribute. The fact that it has no attunement cost bumps the level up to 5.<br>
  
'''Aegis of Unconquered Dawn''' - Functions as a normal Orichalcum Thunderbolt Shield (+3 DVs, Attune 5), with the following additional power - the wielder’s Parry DV becomes inviolate, and cannot be reduced by any means, internal or external. The Aegis can provide a perfect defense, as Heavenly Guardian Defense including unexpected attacks, for 5m. This perfect defense has the Temperance Flaw of Invulnerability. So long as the Aegis is attuned, it will spring to its wielder’s defense in the event of attack even if the wielder is unconscious or separated from it.<br>
+
'''Aegis of Unconquered Dawn''' - Functions as a normal Orichalcum Thunderbolt Shield (+3 DVs, Attune 5), with the following additional power - the wielder’s Parry DV becomes inviolate, and cannot be reduced by any means, internal or external. Against attacks that render Parry DV inapplicable, whether due to surprise or unblock/undodgeability, the Aegis provides a perfect defense. So long as the Aegis is attuned, it will spring to its wielder’s defense in the event of attack even if the wielder is unconscious or separated from it.<br>
  
 
===Ally 4 (Lilac’s Sorrow)===
 
===Ally 4 (Lilac’s Sorrow)===
[[Lilac's_Sorrow |''The blue-haired girl closed the book, and sighed. “He seems like a dream...” she murmured, “it is a sorrow that I will have to kill him. One more sorrow, for an age of Sorrows...”]] 
<br>
+
''The blue-haired girl closed the book, and sighed. “He seems like a dream...” she murmured, “it is a sorrow that I will have to kill him. One more sorrow, for an age of Sorrows...” 
<br>
  
 
She hunted him down, tracked him by the trail of adoring communities he left in his wake, but when the time came to weave her spell, to trap his heart between her skeins of fate, so that when the time came he would fall, she found that she could not do it. For too long she had stared at the sun, and now the rest of the world was dim and gray. She did not know what she would do without her sun, that knight in shining armor whom she had encountered ten thousand times under fate’s disguise, that knight who had never seen her true face, her true eyes.<br>
 
She hunted him down, tracked him by the trail of adoring communities he left in his wake, but when the time came to weave her spell, to trap his heart between her skeins of fate, so that when the time came he would fall, she found that she could not do it. For too long she had stared at the sun, and now the rest of the world was dim and gray. She did not know what she would do without her sun, that knight in shining armor whom she had encountered ten thousand times under fate’s disguise, that knight who had never seen her true face, her true eyes.<br>
Line 97: Line 75:
  
 
==Charms==
 
==Charms==
Divine Transcendence of Melee<br>
 
 
Solar Counterattack<Br>
 
Solar Counterattack<Br>
 
Ready in Eight Directions Stance<Br>
 
Ready in Eight Directions Stance<Br>
Line 111: Line 88:
 
Defeat Means Friendship<Br>
 
Defeat Means Friendship<Br>
 
Unfaltering Adoration Achievement<Br>
 
Unfaltering Adoration Achievement<Br>
Hungry Tiger Technique<Br>
 
Fire and Stones Strike<Br>
 
Rising Sun Slash<Br>
 
World-Scarring Solar Glory<br>
 
 
One Weapon, Two Blows<Br>
 
One Weapon, Two Blows<Br>
 
Peony Blossom Attack<Br>
 
Peony Blossom Attack<Br>
 
Iron Whirlwind Technique<Br>
 
Iron Whirlwind Technique<Br>
 
Invincible Fury of the Dawn<Br>
 
Invincible Fury of the Dawn<Br>
Immanent Solar Glory (War) x2 <Br>
+
Immanent Solar Glory (War) <Br>
Enemy-Castigating Solar Judgment<Br>
 
Cover-Shrouding Movement<br>
 
Vanishing March Maneuver<br>
 
  
 
Effects List:<Br>
 
Effects List:<Br>
Line 129: Line 99:
 
'''Defeat Means Friendship''' - Originally conceived of by Epsilon (Aaron Peori). Charm is as follows:
<Br>
 
'''Defeat Means Friendship''' - Originally conceived of by Epsilon (Aaron Peori). Charm is as follows:
<Br>
  
''Defeat Means Friendship''<br>
+
''Defeat Means Freindship''<br>
 
Cost: (+1wp) Type: Permanent Duration: Permanent<br>
 
Cost: (+1wp) Type: Permanent Duration: Permanent<br>
 
Keywords: None<br>
 
Keywords: None<br>
Mins: Presence 5, Essence 5 Prereqs: Worshipful Lackey Acquisition<br>
+
Mins: Presence 5, Essence 5 Prereqs: Worshipful Lackey Aquisition<br>
  
This Charm permanently upgrades the Solar's Worshipful Lackey Acquisition. Whenever the Solar reduces any opponent to his Incapacitated level or lower with any type of damage he may choose to leave the opponent instead with only his -4 health level full and activate Worshipful Lackey Acquisition against that opponent during Step 10 of attack resolution. The Solar does not need to roll and the effect is both undodgeable and unblockable. The cost for Worshipful Lackey Acquisition is as normal, but an additional 1wp must be spend to activate it.<br>
+
This Charm permanently upgrades the Solar's Worshipful Lacket Acquisition. Whenever the Solar reduces any opponent to his Incapaciated level or lower with any type of damage he may choose to leave the opponent instead with only his -4 health level full and activate Worshipful Lackey Acquisition against that opponent during Step 10 of attack resolution. The Solar does not need to roll and the effect is both undodgeable and unblockable. The cost for Worshipful Lackey Acquisition is as normal, but an additional 1wp must be spend to activate it.<br>
  
If the Worshipful Lackey Acquisition takes hold the duration increase to (Solar's Charisma) weeks, instead of days. Similarly the cost to maintain the Charm is reduced by 1m for every level of damage beyond incapacitated the target would have been driven to by the Solar's attack. If this reduces the cost of Worshipful Lackey Acquisition to 0m the duration of the Charm becomes Indefinite and may be maintained for 0m as long as the Solar wishes.<br>
+
If the Worshipful Lackey Acquisition takes hold the duration increase to (Solar's Charisma) weeks, instead of days. Similarly the cost to maintain the Charm is reduced by 1m for every level of damage beyond incapaciated the target would have been driven to by the Solar's attack. If this reduces the cost of Worshipful Lackey Acquisition to 0m the duration of the Charm becomes Indefinite and may be maintained for 0m as long as the Solar wishes.<br>
  
 
==Essence==
 
==Essence==
 
Limit 1/10
 
  
 
Virtues: <br>
 
Virtues: <br>


Compassion 5 - Flawed Virtue (Pale Rider: During Limit Break your character ruthlessly ends the suffering of all around him in the most permanent fashion. Controlled: You can choose who to attack, but must constantly attack, using all means of travel at your disposal to find targets.) <br>
+


Compassion 5<br>
 
Conviction 2<br>
 
Conviction 2<br>
 
Temperance 1<br>
 
Temperance 1<br>
Line 150: Line 118:
 
Willpower 10<br>
 
Willpower 10<br>
  
Essence 5 (25 personal/78 peripheral) <br>
+
Essence 5 (25 personal/68 peripheral) <br>
41 committed: 15 artifacts, 6 SLP, 20 IMM<br>
+
31 committed: 15 artifacts, 6 SLP< 10 IMM<br>
  
 
==Experience==
 
==Experience==
  
Bonus Points:<br>
+
16 unspent.
Essence to 5 (14)<br>
 
5 dots of Backgrounds (5)<br>
 
Compassion and Valour to 5 (6)<br>
 
9 dots of Abilities/Specialties (9)<br>
 
Iron Whirlwind Technique, Invincible Fury of the Dawn, and Immanent Solar Glory (2) (16)<br>
 
5 points of flaws (-5)<br>
 
 
 
Experience: 103<br>
 
8 for Enemy-Castigating Solar Judgment. <br>
 
16 for Cover-Shrouding Movement and Vanishing March Maneuver<br>
 
24 for Rising Sun Slash and pre-reqs<br>
 
16 for World-Scarring Solar Glory and pre-req<br>
 
39 unspent.<br>
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: