Character:Silk

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Silk a.k.a. Gavane a.k.a. The White Reaper
Night Caste (former) assassin

A man of wiry build with the tanned skin and dark eyes of the south. Short black hair and a finely trimmed beard frame the agelessly youthful face of an Exalt; only the hardness and hidden pain in his eyes betray his true age. In his clothes he prefers silk and fine leathers in tones of gray, cut so as to allow the maximum range of movement and conceal a multitude of weapons. Thin leather gloves, moccasins and a cloak of rough, gray cloth complete his appearance. His demeanor is mild, that of a man who doesn't feel the need to prove his toughness to the world. When he drops the pretense of normalcy his movements are extraordinarily graceful and almost completely silent.


Motivation

To find a worthy cause to fight for and dedicate his life to.

Anima

Attributes

PHYSICAL: Strength 2, Dexterity 5, Stamina 2
SOCIAL: Charisma 2, Manipulation 3, Appearance 2
MENTAL: Perception 4, Intelligence 3, Wits 4


Abilities

Caste Abilities

Athletics 3, Awareness 5, Dodge 5, Larceny 4, Stealth 5 (In Plain Sight +2)

Favored Abilities

Martial Arts 4 (Rope +2), Thrown 1, Performance 3 (Dance +2), Resistance 1, Investigation 1

Unfavored Abilities

Integrity 1, Lore 1, Linguistics 2 (Firetongue, Low Realm, ???)

Backgrounds

Artifact 2

Resources 3

The merchants' payment was a nice bonus but of course that wasn't the reason why Silk participated in the operation against the Barrow King. Even before the recent influx of silver his Guild accounts - of the 'no questions asked' variety - weren't too bad off. His money stems in part from the coffers of the NAME and the many hide-away caches prepared for its agents. Upon leaving all of that behind Silk took a good sum of unmarked silver and jewels with him, considering it payment for his long service and arguing that with NAME's destruction his would likely be the best hands the money could fall into. The other part comes from private deals and contracts he's made since his flight, sometimes a pittance, sometimes enough to get by for weeks without touching his fallback options. Working as a blade for hire, a mercenary, is something Silk despises but it has been necessary a few times. Now thankfully it will be some time before anything like that will be required again.

Contacts 3

His old networks of informants don't reach into the East, but Silk has been well trained and despite his otherwise poor social graces he has a knack for finding the right people for the right job. Whether it is someone familiar with the games of the high and mighty or just someone who knows the street and will talk in exchange for a free drink, whether it is an honest moneylender, a corrupt guard, a learned scholar or just a few guys who will bash in anyone's head for a few pieces of silver - Silk knows them or at least where to look for them.

Charms

Stealth

Easily Overlooked Presence Method (3m, remain perfectly unnoticed unless drawing attention to yourself)
Mental Invisibility Technique (5m, 1wp, roll Dex+Stealth, add Ess sux, everyone with lower MDV needs to spend 4wp to perceive you)

Athletics

Graceful Crane Stance (3m, perfect balance)
Monkey Leap Technique (3m, jump as move action and double jumping distance)

Dodge

Shadow Over Water (1m, dodge at full DV)
Seven Shadow Evasion (3m, perfect dodge unless it goes against his convictions)

Larceny

1st Larceny Excellency
Perfect Impenetrable Disguise (7m, perfect illusionary disguise)

Awareness

Surprise Anticipation Method (1m, notice unexpected attacks or other dangers)

Martial Arts

Crimson Dance of Shadows Style

  • Shadow Dancing Concentration (3m, add 4d to shadow dance, 2d to actions requiring physical contortions)

Intimacies

All I have left in this world is my daughter. She shouldn't have to suffer for my inadequacies. (5/5)

Essence

Essence: 2
Peripheral: 30/30 (34)
Personal: 15/15
Committed: 4 peripheral (Hearthstone Bracers)
Anima Status: None

Health Levels: -0, -1, -1, -2, -2, -4, Incapacitated
(wounds are designated as bashing, lethal or aggravated)

Willpower

OOOOO OOOO (Willpower 9/9)

Virtues

Compassion: 1 - I'm not a monster, you know? I just figure, it's better you die than one of my own.
Conviction: 5 - For a worthy cause, one I can truly believe in, I will accept the deaths of millions or even my own.
Temperance: 4 - An assassin kneels before necessity and his worship is discipline.
Valor: 1 - You call me a coward, I know that I'm the smart one. Meeting a stronger opponent in a straight-up fight, that I call suicidal.

Limit Break



Limit Condition:
Limit: None

Equipment

Hand: Spd 5, Acc 10, Dmg 2B, PDV 6, rate 3
Kick: Spd 6, Acc 9, Dmg 5B, PDV 3, rate 1
Clinch: Spd 6, Acc 9, Dmg 2B (P), rate 1

Exceptional Knife Spd 5, Acc 11, Dmg 5L, PDV 5, rate 3
Exceptional Knife (thrown) Spd 5, Acc 7, Dmg 5L, rate 4

Rope
Rope (bladed)

History

"Sort of man they're like to send believes hard. Kills, and never asks why." -- Shepherd Book, "Serenity"

Personality

Merits and Flaws

Goals and Motivations

Quotes

"An assassin lives efficiency, he kneels before necessity and his credo is discipline."

"I do not trust you fully - indeed there's only one person in this world whom I trust that far - but that doesn't mean I can't like you or even call you 'friend'."

XP

XP gained: 0
XP spent: 0
XP unspent: 0

XP spending plans:

Miscellaneous