Editing City of Necromancers: Renewing Compacts & Treaties
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*'''Features:''' signature tradition: necromancy, summoning, and illusion; abundance of residuum; renowned faction: guilds | *'''Features:''' signature tradition: necromancy, summoning, and illusion; abundance of residuum; renowned faction: guilds | ||
*'''City Features:''' fortified x2, idiosyncratic religious practice: the living and dead live together in equality, death of an authority figure, distinct natural feature | *'''City Features:''' fortified x2, idiosyncratic religious practice: the living and dead live together in equality, death of an authority figure, distinct natural feature | ||
β | *'''City Problems:''' shortage of iron & wood, disease (two diseases), threat from | + | *'''City Problems:''' shortage of iron & wood, disease (two diseases), threat from Shadowdark |
*'''Districts:''' | *'''Districts:''' | ||
**administrative (guilds) [feature: menhir, problem: unrest] | **administrative (guilds) [feature: menhir, problem: unrest] |