Editing City of Necromancers: Renewing Compacts & Treaties
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**normal vision; bonuses to Perceive, deception from disguise, transmutation/mind control, Hubris, can make illusions | **normal vision; bonuses to Perceive, deception from disguise, transmutation/mind control, Hubris, can make illusions | ||
**Munisa, +1 Quality, ''Cunning'', a priestess of Sehanine, traits: orderly, focused, obsessive, dignified, reputation as perceptive. Lawful alignment, motivated by loyalty. | **Munisa, +1 Quality, ''Cunning'', a priestess of Sehanine, traits: orderly, focused, obsessive, dignified, reputation as perceptive. Lawful alignment, motivated by loyalty. | ||
β | *'''[[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Dreadhur|Dreadhur]] Solace''', Tiefling Blackguard, Animator-General of the Army Undying of Rahesh, '' | + | *'''[[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Dreadhur|Dreadhur]] Solace''', Tiefling Blackguard, Animator-General of the Army Undying of Rahesh, ''the Blood and Fingers of Vecna'', HP 56/56 | Armor: 6 |
**low-light vision; bonuses to subterfuge, intimidation & followers (always on); moderate fire resistance; can manufacture undead troops; Infernal Wrath | **low-light vision; bonuses to subterfuge, intimidation & followers (always on); moderate fire resistance; can manufacture undead troops; Infernal Wrath | ||
**Gate's Bane, intelligent great-axe, ''Rebellion-wise, Athletic, Sensitive to Magic'', traits: hopeful, vengeful, stubborn, charismatic, veteran. Likes to slack off. Chaotic alignment. | **Gate's Bane, intelligent great-axe, ''Rebellion-wise, Athletic, Sensitive to Magic'', traits: hopeful, vengeful, stubborn, charismatic, veteran. Likes to slack off. Chaotic alignment. |