Cloudburst

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“Well, if it isn’t Marshal Monsoon! No, no… I got it… it’s Deputy Downpour!” – One of the CounterSup Marshals that Cloudburst worked with before gaining powers during the Second Storm.

Weather Wizard 1 I like the orange highlights, but the suit would be a light gray and the coat would be a dark gray. Weather Wizard 2 With a staff! and the costume probably l looks more like this. Mask Gotta let the hair out!

Abilities 24 points

  • Strength 2
  • Stamina 4
  • Agility 4
  • Dexterity 0
  • Fighting 0
  • Intellect 0
  • Awareness 2
  • Presence 0

Defenses 36 points

  • Dodge (Agility) 4+ (9) = 13
  • Fortitude (Stamina) 4 + (6) = 10
  • Parry (Fighting) 0+(13) = 13
  • Toughness (Stamina) 4+3+(0) = 7
  • Will (Awareness) 2 + (8) = 10

Advantages 14 points

  • Equipment 1
  • Close Combat 4
  • Luck 3
  • Set Up 2
  • Teamwork 1
  • All Out Attack 1
  • Power Attack 1
  • Move by action 1

Skills 20 points

  • Fighting (Staff) +10 6 ranks
  • RC: Pistols +10 4 ranks
  • Acrobatics +10 6 ranks
  • Stealth +10 6 ranks
  • Perception +10 8 ranks
  • Persuasion +10 10 ranks

Initiative: +4

Attacks:

  • Staff: +10
  • Other Melee: +4
  • Ranged: +4

Powers (64 points)

Cloud Form (21 points)

  • Insubstantial 2 ranks (Immune to physical damage, flow-through openings) (10 points)
  • Precise (Flat 1)
  • Reaction (2 points)
  • Flight 4 (8 points) (linked to Insubstantial)

Cloud Senses (4 points)

  • Senses: Tactile, Ranged 1, Rapid 1, Extended 1, Acute 1, Penetrate concealment 4 (naturally accurate and radius) Limited (within clouds/steam/mist/fog/vapor/etc…)

Cloud Cover (9 points)

  • Environment 2 ranks (60 ft radius) 9 points
  • Extreme Cold/Total Concealment, Selective 5 points per rank noticeable -1 flat

Electrified Nano-Weapon 22 points

  • Affliction 10, Dazed, Stunned, Incapacitated) Resisted by fortitude, Cumulative 20 points
  • Staff: Damage 8, Multiattack 8, 16 points(Linked)
  • Alt: Spear - Damage 8, Penetrating 8 1 point
  • Alt: Whip – Affliction 10 Extra condition, (Dodge) (Hindered/Vulnerable, Defenseless/Immobilized) limited to 2 conditions (resisted by Damage or Sleight of Hand) Concentration, Elongation 2 30ft 1 point

Easily removable -16

Costume (5 points)

  • Protection 3, (3 points, Impervious 3) 6 points
  • Removable (-1 points)
  • Headgear - Comlink (free), GPS (1 equipment point)
  • Belt: Power Knuckles, Restraints, Mini Tracker (3 equipment points)
  • Lining: Cold Insulation (1 equipment point)

145 Points, PL 10