Companions of Imladril

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Revision as of 06:56, 30 April 2013 by The Wyzard (talk | contribs) (Beasts & Mercenaries)
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A campaign of Swords and Sorcery using the B/X rules.


Adventurers

Fallen Heroes

Current Dungeon Marching Order

With Thuar:

  • Arucg Mountainstone (Dwarf) / Thuar (Dark Elf)
  • Hune the Fat (M-U) / Magar the Stout (M-U)
  • Xergiok the Xenophile (M-U)
  • Delton Kendrod (Fighter) / Eadwyn the Scrivener (Cleric)

Without Thuar:

  • Arucg Mountainstone (Dwarf) / Delton Kendrod (Fighter)
  • Hune the Fat (M-U) / Eadwyn the Scrivener (Cleric)
  • Xergiok the Xenophile (M-U) / Magar the Stout (M-U)

Note: The three magic-users will rotate after each of them cast their spell. First Hune will be in the #3 spot, then Magar, then Xergiok.

Campsite Duty Shifts

  • Daytime: The three magic-users, Xergiok, Magar and Hune
  • First Night Shift: Delton
  • Second Night Shift: Arucg
  • Third Night Shift: Eadwyn

Beasts & Mercenaries

  • Sassafras the Mule, group property. Carries two saddlebags & two large sacks, total capacity of 2kCN
    • Treasure: Jar of Vampire Eyes
    • Xergiok's Stuff: 10 flasks oil
    • Zara's Stuff:
    • Magar's stuff: 1 wk. iron rations.
    • Lundun's stuff: 2 wk. iron rations.
    • Slush fund: 30 gp
    • Eadwyn's stuff 1 wk iron rations, brass tankard
    • NPC's stuff: Rations for the mercenaries
  • 3 mercenaries, heavy foot. Chain mail, shield, sword. Morale 9.

Retainers

Current Treasure Accumulated

  • 4pp 40gp - Magar
  • 2pp 108gp - Hune

Holdings & Reserves

NPCs

Maps

Rumors and Notes

Setting Information

House Rules

Thread References