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**Slush Fund: 2,600,000 credits.
 
**Slush Fund: 2,600,000 credits.
 
**XP Total: 11,000 (11,115)
 
**XP Total: 11,000 (11,115)
*Session 5: 10/3/3205 to 10/10/3205. The party scouts out the city of Refuge in secret, discovers that the plant-beasts are sapient, allows them to die, then steals their body parts. They then survey the system and drill to Leksullan.
+
 
**Loot: Plant-beast parts; a healing pap and a vision sap.
 
**Slush Fund: 2,600,000 credits.
 
**XP Total: 11,000 (11,115)
 
*Session 6: 10/11/3205 to 10/29/3205. Venture finishes its delivery to Leksullan and departs for Bindle Station. It stops over at Haku and surveys the system, investigating its mysterious energy signatures.
 
**Loot: None.
 
**Slush Fund: 2,560,000 credits.
 
**XP Total: 11,000 (11,115)
 
*Session 7: 10/30/3025. Venture crew set out onto Bindle Station, Tower One. They arrive at the Governor's Mansion and steal artifacts from it, inviting the wrath of the droids. They flee to Nakatomi Precinct and overpower the police bots there.
 
**Loot: Pretech hand computer. 5 items of jewelry. Dead protocol droid. (110)
 
**Slush Fund: 2,560,000 credits.
 
**XP Total: 13,000 (13,115)
 
*Session 8: 10/30/3025 to 11/7/3025. The Menace arrive and dock peacefully at Tower 2. The crew encounters the adventuring party of the Wendigo Shandy. They arrive back at Utica-Hadast and discover the Authority there.
 
**Loot:
 
**XP Total: 13,475
 
*Session 9: 11/8/3025 to 11/24/3025. Venture jumps to 0306 and wrecks the alien space infrastructure there.
 
**Loot: 24 tons of rare ores.
 
**XP Total: 13,975
 
*Session 10: 11/25/3025 to 12/5/3025. Venture jumps to 0307, explores a Mandate wreck and runs from Menace ships.
 
**Loot: Implosion Field Projector
 
**XP Total: 15,975
 
*Session 11: 12/6/3025 to 1/11/3026. Venture returns to 0307, salvages the Mandate spike drive there, and runs from Menace ships again, this time narrowly escaping a fleet cruiser. They repair, install the drive and then expand their offices in Hestia.
 
**Slush Fund: 2,435,000 credits
 
**XP Total: 15,975
 
*Session 12: 11/12/3026 to 2/7/3206. The crew does a bunch of trading and then commissions a fleet cruiser at the Fimbul shipyards.
 
**Slush Fund: 1.6 million credits after commissioning the cruiser hull.
 
**XP Total: 27,975
 
*Session 13: 2/8/3206 to 04/13/3206. The crew explored the Silent Stars, former human primitive worlds recently wiped out by the Menace. They received their fleet cruiser, The Lusty Ox, outfitted it and jumped to the alien reach of the sector. They encountered the Broken, mournful Menace aliens who explained the sorrow and wrath of their people. At another planet, they met a medieval race of aliens and slew a mighty dragon in personal combat.
 
**Slush Fund: basically broke.
 
**XP Total: 42,975
 
*Session 14: 04/14/3206 to 06/02/3206. The crew of the Lusty Ox make contact with the lizard-wizards of Azhuminoqh, and learn of ancient knowledge. They then travel to the cursed world of Uskhirishk and do battle with the alien demigods that dwell there.
 
**Slush Fund: basically broke.
 
***XP Total: 53,975
 
*Session 15
 
**XP Total: 104,475
 
 
[[CoD XP]]
 
[[CoD XP]]
  
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The characters are in the employ of New Horizons, a powerful and rather famous company helmed by a group of adventure capitalists. They made quite a stir a few years back, fighting rebels and making first contact with the Koilians, and are also rumored to have something to do with Delann's acquisition of spike drive tech. Tremendously popular with the people, but not always on the same page as the Authority, New Horizons decided to follow rebel star charts to a new sector and have founded a colony there. Shenanigans with an alien artifact gave them a complete map of this new sector, but issues in Wyrm have the attention of the leadership, and they've elected to send a new crew out to explore, trade and establish diplomatic contact with the locals.
 
The characters are in the employ of New Horizons, a powerful and rather famous company helmed by a group of adventure capitalists. They made quite a stir a few years back, fighting rebels and making first contact with the Koilians, and are also rumored to have something to do with Delann's acquisition of spike drive tech. Tremendously popular with the people, but not always on the same page as the Authority, New Horizons decided to follow rebel star charts to a new sector and have founded a colony there. Shenanigans with an alien artifact gave them a complete map of this new sector, but issues in Wyrm have the attention of the leadership, and they've elected to send a new crew out to explore, trade and establish diplomatic contact with the locals.
 
==NHS The Lusty Ox==
 
This cruiser was commissioned from the shipyards of Fimbul, in the Phoenician style. She's a sleek dart of a ship, with the bridge mounted at the foremost nose of the ship and surrounded in transparent para-steel in all directions. The hull is chromed and etched with numerous synthetic sapphires, and has a large set of swept-back fins running from amidships to the stern that have a flowing angularity to them. It is the very apex of both Phoenician aesthetics and Fimbul engineering, a stylish killer. She's 350 meters long and has 9 full decks, being both longer and narrower than Venture.
 
 
===The Lusty Ox Stats===
 
 
'''The Lusty Ox'''
 
*Speed: +1
 
*Armor: 15
 
*Hit Points: 60 (+12 THP)
 
*Crew: 50/200
 
*AC: 14
 
*Power: 50
 
*Free Mass: 30
 
*Hardpoints: 10
 
*Hull Type: Cruiser
 
 
*Fittings:
 
**Armory
 
**Cargo Lighter
 
**Drive-4 Upgrade
 
**Fuel Bunker x1
 
**Fuel Scoop
 
**Ship's Locker
 
**Survey Sensor Array
 
**Implosion Field Projector (+12, 3d20+5, AP 25, Save vs Death (Mental))
 
**Spike Inversion Projector (+12, 3d8+5, AP 15)
 
**Nuclear Weapons (Special)
 
  
 
==NHS Venture==
 
==NHS Venture==
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*Crew: 10/40
 
*Crew: 10/40
 
*AC: 15
 
*AC: 15
*Power: 15 (1 Free)
+
*Power: 15 (0 Free)
 
*Free Mass: 25 (0 Free)
 
*Free Mass: 25 (0 Free)
 
*Hardpoints: 2
 
*Hardpoints: 2
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*Fittings:  
 
*Fittings:  
 +
**Advanced Laboratories
 
**Armory
 
**Armory
 
**Cargo Lighter
 
**Cargo Lighter
**Drive-4 Upgrade
+
**Drive-2 Upgrade
**Fuel Bunker x2
+
**Extended Stores x1
 +
**Fuel Bunker x1
 +
**Fuel Scoops
 
**Ship's Locker
 
**Ship's Locker
 
**Survey Sensor Array
 
**Survey Sensor Array
**Plasma Beam x1 (3d6, AP10)
+
**Plasma Beam x1
 
**Augmented Plating
 
**Augmented Plating
 
**Polyceramic Overlay
 
**Polyceramic Overlay

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