Editing Coup-De-Grace: Ranged Weapons

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* '''Shortbow''' - ''Skirmisher Weapon'': Reduce the total firing into melee penalty by 1 point to a minimum of 0. (e.g. -3 becomes -2).
 
* '''Shortbow''' - ''Skirmisher Weapon'': Reduce the total firing into melee penalty by 1 point to a minimum of 0. (e.g. -3 becomes -2).
 
* '''Longbow''' - ''Knight's Bane'': On an attack roll of 4-6, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled. Also, the Longbow has a range increment of 9.
 
* '''Longbow''' - ''Knight's Bane'': On an attack roll of 4-6, gain a +1 bonus to the attack roll result. This does not occur if the dice is re-rolled. Also, the Longbow has a range increment of 9.
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* '''Rifle''' - ''Armour Piercing'': On an attack roll of 3-5, gain a +1 bonus to the attack roll result.  
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* '''Rifle''' - ''Armour Piercing'': On an attack roll of 3-6, gain a +2 bonus to the attack roll result. The movement point cost of attacking with this weapon is increased to 5 Movement Points.
 
* '''Shotgun''' - ''Major Blastback'': On a successful attack, push the target back two squares. If this would cause the target to enter a square it could not normally move into, the movement is cancelled prior to moving into that square.
 
* '''Shotgun''' - ''Major Blastback'': On a successful attack, push the target back two squares. If this would cause the target to enter a square it could not normally move into, the movement is cancelled prior to moving into that square.
  
 
[[Category:Coup-De-Grace|Main page]]
 
[[Category:Coup-De-Grace|Main page]]

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