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[[File:Flame Tongue2.jpg]] | [[File:Flame Tongue2.jpg]] | ||
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+ | ==Early History== | ||
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+ | ===Unknown to all but The Creator=== | ||
+ | ''Cremator'' is just one of 1,000 identical Intelligent Magical Swords made specifically for the purpose of Destroying Undead. They were crafted in a Primal Realm, by a High Order Imprint Holder, Sorcerer & Conjurer. The Swords were made and Magicked in the Flame Tongue Style specifically for their incredible capacity to damage the Undead as well as other benefits. They were Empowered, given Intelligence then given Purpose. At that moment, all were absolutely identical; unused, uneducated, unexperienced and unnamed. Then they were flung through Shadow to a thousand worlds, each with their own respective Undead problems. None of the Swords' recalls being made or anytime prior to arriving on the World they were sent to. From that point in time on, each changed and became their own individual. Each chose their own Name or were given a Name. Cremator was the first and it gave Itself Its' own Name. | ||
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+ | ===Known by Cremator only=== | ||
+ | Cremator believes it was 'Born in Battle' as it arrived at its' intended world in the middle of a huge battle between the forces of the living and the forces of the dead. When it was picked up by a Warrior, the Sword spoke Telepathically to him... and Named itself. | ||
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+ | "I am ''Cremator; the Undead Destroyer''. Speak the word 'Immolate' to activate my Powers." | ||
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+ | The Warrior did and the blade became engulfed in green flame. Many Undead were destroyed that day by Cremator and its' First Bearer and that battle was won, but the war waged on. | ||
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+ | ==Standard Personality== | ||
+ | When not in the presence of Undead or On the Hunt for Undead, Cremator is silent and would seem nothing more than a standard magical Flame Tongue. However, once Undead are Detected, no matter how far away, or the rumor of Undead is heard, no matter how vague, Cremator becomes Insistent about finding the Undead, Persistent about the matter, Pushy if the matter is not pursued, and Aggressive if ignored... and this is when Cremator will try to Influence or Control the Bearer in order to find and slay the Undead it has Detected or heard about. Cremator acts Superior and is generally Blunt, Forward, Egotistical, and Arrogant. Cremator usually talks down to everyone, sometimes even Its Bearer, and will usually be Condescending and Rude to anyone not Its Bearer. Cremator is THE Authority on Undead (It thinks) and believes It should be Honored and treated with Respect, even Reverence, befitting Its Magnificence. Cremator's vast knowledge of the Undead is shared with Its Bearer as Cremator sees fit, but It is usually more loquacious and forthcoming with useful information the closer It gets to slaying the Undead. | ||
==AD&D 2e Weapon Specs== | ==AD&D 2e Weapon Specs== | ||
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*<big>'''Flame Tongue'''; +1 Sword</big> | *<big>'''Flame Tongue'''; +1 Sword</big> | ||
**+2 vs. regenerating creatures | **+2 vs. regenerating creatures | ||
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*9) ''Dispel Magic''. As per Spell (Low Order Wizardry) based on Caster's (Sword's) Level. | *9) ''Dispel Magic''. As per Spell (Low Order Wizardry) based on Caster's (Sword's) Level. | ||
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==ADRPG Conversions== | ==ADRPG Conversions== | ||
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*'''4''' Special Power: Cremate Corporeal Undead. | *'''4''' Special Power: Cremate Corporeal Undead. | ||
**Effectively raises Damage vs Undead to Destructive Damage | **Effectively raises Damage vs Undead to Destructive Damage | ||
− | **Weaker Undead are typically turned into | + | **Weaker Undead are typically Instantly turned into Ash |
*'''4''' Tongues & Voices. | *'''4''' Tongues & Voices. | ||
− | **Highly Intelligent, Speaks multiple Languages, | + | **Highly Intelligent, Speaks multiple Languages, |
*'''4''' Extraordinary Psychic Sense | *'''4''' Extraordinary Psychic Sense | ||
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*'''2''' Psychic Neutral. | *'''2''' Psychic Neutral. | ||
− | **Hides Psyche | + | **Hides Psyche and Powers |
**Amber Rank Psychic Defense | **Amber Rank Psychic Defense | ||
− | *'''22''' Other Powers (as listed | + | *'''22''' Other Powers (as listed above) |
**2 Spell Effect: Detect Undead | **2 Spell Effect: Detect Undead | ||
**2 Spell Effect: Faerie Fire | **2 Spell Effect: Faerie Fire | ||
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**0 Undead Knowledge Repository (covered by Intelligence) | **0 Undead Knowledge Repository (covered by Intelligence) | ||
**2 Spell Effect: Transfer Magic & Consciousness of Sword | **2 Spell Effect: Transfer Magic & Consciousness of Sword | ||
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**7 Spell-like Effect: ''Improved Haste'' | **7 Spell-like Effect: ''Improved Haste'' | ||
***Double Speed [2] + Transfer [5] | ***Double Speed [2] + Transfer [5] | ||
****Effectively Doubles Number of Attacks by Doubling Attack Speed | ****Effectively Doubles Number of Attacks by Doubling Attack Speed | ||
****Doubles Combat Movement Speed & Ranges | ****Doubles Combat Movement Speed & Ranges | ||
− | + | **1 Spell-like Effect: ''Dispel Magic'' | |
− | + | ***Contains a Power Word: Magic Negation {DIZPL!} | |
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==Known History== | ==Known History== | ||
− | + | The Time of Bane, the Undead Slayer. | |
Bane (''Baneth'laenya'') was a Sylvan Elf of the Vale; an Outcast, a Traveler, and an Adventurer. An Archer, Ranger and Bowyer/Fletcher by trade, he was renowned for his skills in Crafting Bows & Arrows and he was equally renowned for his Tracking Skills and Nature Abilities. But his Archery Skills were truly Legendary. He spend time in the wilderness and wilds, hiring out as a Guide, Tracker, Hunter and even Caravan Guard. Over time, he made his way to larger and larger settlements, places most called 'Civilization' and his skills became more lucrative (and the challenges more challenging) when he began hiring on with Adventurers, mostly as a Guide to get them to their 'dungeon'. But eventually, Bane became an Adventurer himself. Though Bane was prone to remain in Natural Settings, and preferred to remain above ground and away from cities, he was known for delve into either as need arose. | Bane (''Baneth'laenya'') was a Sylvan Elf of the Vale; an Outcast, a Traveler, and an Adventurer. An Archer, Ranger and Bowyer/Fletcher by trade, he was renowned for his skills in Crafting Bows & Arrows and he was equally renowned for his Tracking Skills and Nature Abilities. But his Archery Skills were truly Legendary. He spend time in the wilderness and wilds, hiring out as a Guide, Tracker, Hunter and even Caravan Guard. Over time, he made his way to larger and larger settlements, places most called 'Civilization' and his skills became more lucrative (and the challenges more challenging) when he began hiring on with Adventurers, mostly as a Guide to get them to their 'dungeon'. But eventually, Bane became an Adventurer himself. Though Bane was prone to remain in Natural Settings, and preferred to remain above ground and away from cities, he was known for delve into either as need arose. | ||
− | Bane discovered Cremator in the form of an old Long Sword while delving in some caves and catacombs with an Adventuring Party. It was determined to be magical, but not to what extent or its powers. Though he already had a High Quality Elven Long Sword, he did not have a magical sword, so he kept it... especially since nobody else in the Party could use a long sword. As he went to strap it to his hip next to his Elven Blade, the Sword glowed, then the glow moved to his Elven Blade and the Long Sword fell apart in his hands. Bane noticed two words deeply carved into the metal of the cross-piece still in his hands, in a place where it would normally be hidden by the handle: "Immolate" and "ZZnuff". Bane was quite smart and was not ignorant to the ways of magic; he withdrew his Elven Blade and spoke the words, one after the other, thus discovering the | + | Bane discovered Cremator in the form of an old Long Sword while delving in some caves and catacombs with an Adventuring Party. It was determined to be magical, but not to what extent or its powers. Though he already had a High Quality Elven Long Sword, he did not have a magical sword, so he kept it... especially since nobody else in the Party could use a long sword. As he went to strap it to his hip next to his Elven Blade, the Sword glowed, then the glow moved to his Elven Blade and the Long Sword fell apart in his hands. Bane noticed two words deeply carved into the metal of the cross-piece still in his hands, in a place where it would normally be hidden by the handle: "Immolate" and "ZZnuff". Bane was quite smart and was not ignorant to the ways of magic; he withdrew his Elven Blade and spoke the words, one after the other, thus discovering the Flame Tongue Powers of the Sword... but Cremator remained silent, as he normally did; there were no Undead to be Detected, so no need to reveal any more about itself than needed. |
− | + | Pre-undead experiences... | |
− | + | First undead experience... | |
− | + | Becoming an Undead Slayer | |
==Recent History & Current Personality== | ==Recent History & Current Personality== | ||
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Over the course of the next few decades Cremator traveled to many worlds, all quite different from Its 'home world', but all with Undead problems to solve... except the last; which seemed devoid of the Undead completely. But on an ill-fated night, Cremator's Bearer died after a battle; a failed Undead Raising Ritual in a forgotten graveyard with no burial markers out in the middle of nowhere in some 'back-water' Shadow. The Bearer had a Vision just before his death, which he shared with the Sword; his final words were: ''"Your next Bearer to come... a Shadow Walker... an Immortal... a Gamer who already knows you. Your Destiny's are intertwined."'' And then the Bearer died, the Sword fell from his grasp, and there It lies in that forgotten unmarked graveyard in the middle of nowhere, still to this day, awaiting the arrival of Its next Bearer. | Over the course of the next few decades Cremator traveled to many worlds, all quite different from Its 'home world', but all with Undead problems to solve... except the last; which seemed devoid of the Undead completely. But on an ill-fated night, Cremator's Bearer died after a battle; a failed Undead Raising Ritual in a forgotten graveyard with no burial markers out in the middle of nowhere in some 'back-water' Shadow. The Bearer had a Vision just before his death, which he shared with the Sword; his final words were: ''"Your next Bearer to come... a Shadow Walker... an Immortal... a Gamer who already knows you. Your Destiny's are intertwined."'' And then the Bearer died, the Sword fell from his grasp, and there It lies in that forgotten unmarked graveyard in the middle of nowhere, still to this day, awaiting the arrival of Its next Bearer. | ||
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