Difference between revisions of "Crystal"

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[[image:Crystal.jpg|frame|From panel of Inhumans v2 #1, Art by Jae Lee]]
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'''Real Name:''' Crystal Amaquelin Maximoff
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'''First Appearance:''' Fantastic Four #45 (Dec, 1965)
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'''Creators:''' Stan Lee and Jack Kirby
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'''Capsule:''' Crystal is a princess of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Crystal has the power to control the four classical elements: air, earth, fire, and water.
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From all the Inhumans, Crystal is perhaps the one with the most experience in the world of mankind. She had long stints as a member of both the Fantastic Four and the Avengers.
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Crystal also has a somewhat complicated love life. Her first great love was Johnny Storm, the [[Human Torch]] from the Fantastic Four. They parted when Crystal married the Avenger [[Quicksilver]] instead. She and Pietro have had a very turbulent marriage, and Crystal had at least two affairs, one of them with the also Avenger [[Black Knight]].
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'''Crystal, PL 11'''
 
'''Crystal, PL 11'''
  
'''Str''' 12 (+1), '''Dex''' 14 (+2), '''Con''' 14 (+2), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
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'''Str''' 12 (+1), '''Dex''' 14 (+2), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 12 (+1), '''Cha''' 14 (+2)
  
'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 4 (+5)
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'''Skills:''' Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)
  
'''Feats:''' Attack Specialization (ranged) 6, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
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'''Feats:''' Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork
  
 
'''Powers:'''  
 
'''Powers:'''  
  
*'''Air Control 12''' (''Power Feats:'' Alternate Powers ['''Flight 5''' (''Extra:'' Affects Others, ''Power Feat:'' Progression 2)
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*'''Air Control 12''' (''Alternate Powers:'' '''Flight 5''' [250 MPH, ''Extra:'' Affects Others, ''Power Feat:'' Progression 2 (5 extra people)], '''Trip 12''' [''Extra:'' Knockback])
  
*'''Earth Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 12''' (rocks), '''Trip 11''' [earthquake, ''Extra:'' Explosion Area])  
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*'''Earth Control 12''' (''Alternate Powers:'' '''Blast 12''' [rocks], '''Trip 12''' [''Extra:'' Area (Explosion)])
  
*'''Fire Control 12''' (''Power Feats:'' Alternate Powers ['''Blast 6''' (''Extras:'' Shapeable Area, Sustained Duration), '''Nullify Fire Powers 12'''])  
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*'''Fire Control 12''' (''Alternate Powers:'' '''Blast 4''' [''Extras:'' Area (Shapeable), Duration (Continuous)], '''Nullify 12''' [Fire Powers, all at once])
  
*'''Water Control 12''' (''Power Feats:'' Alternate Powers ['''Environmental Control 8''' (rain, Distraction DC 10, Hamper Movement to Half)])
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*'''Water Control 12''' (''Alternate Powers:'' '''Environmental Control 8''' [rain, Distraction DC 10, Hamper Movement to Half, 1000 ft radius])
  
'''Combat:''' Attack +4 (+10 elemental control), Grapple +4, Damage +1 (unarmed), +12 (rocks), Defense +7 (+3 flat-footed), Knockback -2, Initiative +6
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'''Combat:''' Attack +4 (+10 elemental controls), Grapple +5, Damage +1 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6
  
'''Saves:''' Toughness +4 (+2 flat-footed), Fortitude +4, Reflex +5, Will +3
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'''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +4, Reflex +5, Will +3
  
 
'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
 
'''Drawbacks:''' Weakness (Pollution, -1 drain on all abilities, Weekly, -2)
  
'''Abilities 18 + Skills 7 (28 ranks) + Feats 13 + Powers 102 + Combat 22 + Saves 7 – Drawbacks 2 = Total 167'''
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'''Abilities 20 + Skills 8 (31 ranks) + Feats 10 + Powers 103 + Combat 24 + Saves 7 – Drawbacks 2 = Total 170'''
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'''Complications:''' Responsibility (Family, Social)
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'''Notes:''' Crystal is a very versatile Energy Controller but she is severely lacking in defensive capability. That is why she works much better in a support position in a superteam, despite her vast power.

Latest revision as of 22:41, 11 May 2006

From panel of Inhumans v2 #1, Art by Jae Lee

Real Name: Crystal Amaquelin Maximoff

First Appearance: Fantastic Four #45 (Dec, 1965)

Creators: Stan Lee and Jack Kirby

Capsule: Crystal is a princess of the Inhumans, a genetic offshoot of mankind that lives in the hidden city of Attilan. Each inhuman possess a superpower derived from exposure to a mutagenic known as the Terrigen Mist. Crystal has the power to control the four classical elements: air, earth, fire, and water.

From all the Inhumans, Crystal is perhaps the one with the most experience in the world of mankind. She had long stints as a member of both the Fantastic Four and the Avengers.

Crystal also has a somewhat complicated love life. Her first great love was Johnny Storm, the Human Torch from the Fantastic Four. They parted when Crystal married the Avenger Quicksilver instead. She and Pietro have had a very turbulent marriage, and Crystal had at least two affairs, one of them with the also Avenger Black Knight.


Crystal, PL 11

Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 12 (+1), Wis 12 (+1), Cha 14 (+2)

Skills: Concentration 6 (+7), Diplomacy 4 (+6/+14), Intimidate 4 (+6), Knowledge (civics) 3 (+4), Knowledge (technology) 3 (+4), Medicine 3 (+4), Notice 3 (+4), Pilot 2 (+4), Sense Motive 3 (+4)

Feats: Attack Specialization (elemental control) 3, Attractive 2, Benefit (Inhuman Princess), Defensive Roll 2, Improved Initiative, Teamwork

Powers:

  • Air Control 12 (Alternate Powers: Flight 5 [250 MPH, Extra: Affects Others, Power Feat: Progression 2 (5 extra people)], Trip 12 [Extra: Knockback])
  • Earth Control 12 (Alternate Powers: Blast 12 [rocks], Trip 12 [Extra: Area (Explosion)])
  • Fire Control 12 (Alternate Powers: Blast 4 [Extras: Area (Shapeable), Duration (Continuous)], Nullify 12 [Fire Powers, all at once])
  • Water Control 12 (Alternate Powers: Environmental Control 8 [rain, Distraction DC 10, Hamper Movement to Half, 1000 ft radius])

Combat: Attack +4 (+10 elemental controls), Grapple +5, Damage +1 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +6

Saves: Toughness +5 (+3 flat-footed), Fortitude +4, Reflex +5, Will +3

Drawbacks: Weakness (Pollution, -1 drain on all abilities, Weekly, -2)

Abilities 20 + Skills 8 (31 ranks) + Feats 10 + Powers 103 + Combat 24 + Saves 7 – Drawbacks 2 = Total 170

Complications: Responsibility (Family, Social)


Notes: Crystal is a very versatile Energy Controller but she is severely lacking in defensive capability. That is why she works much better in a support position in a superteam, despite her vast power.