Difference between revisions of "Ctirad Vykukal, Witch Hunter"

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m (Magic)
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==Magic==
 
==Magic==
*Domains: Fire (primary), Divination
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*Domains: Divination (primary), Fire
* Spells
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* Divination Spells
 +
{| border="1"
 +
! Spell !! Test !! Duration !! Effect
 +
|-
 +
| Long Eye || N+20 || UR mins || No obstacle, living or not, can block your vision. You can choose to focus on a being or object to study it better.
 +
|-
 +
| Arcane Sense || N+10 || UR mins || You detect all sources of magic and illusions no longer have an effect on you.
 +
|}
 +
*Fire Spells
 +
{| border="1"
 +
! Spell !! Test !! Duration !! Effect
 +
|-
 +
| Magic Torch || N+20 || UR hours || A flame appears on your palm. It can ignite a torch and is highly wind and rain resistant.
 +
|-
 +
| Flaming Jet || MAG/AGI || instant || You project a jet of flame at your enemy, causing UR+6 damage. This can also ignite clothing.
 +
|}
 
*Cantrips
 
*Cantrips
 
{| border="1"
 
{| border="1"
 
! Charm !! Effect
 
! Charm !! Effect
 
|-
 
|-
| Spark || You set off a spark within line of sight. In order for this spark to give rise to a flame, it must occur on a combustible material (straw, paper, dry wood, etc.) This can allow rekindling of a barely extinguished fire, for example.
+
| Time Sense || This charm has a double use: to instinctively know the age of a thing or person, and to know the exact time that has elapsed since a specific moment.
 
|-
 
|-
| Wisps || You create little dancing lights that you can direct from a distance for a minute. These lights do not burn, but they attract attention.
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| Presage || This spell allows you to roll a d100 and keep the result ‘in reserve’ for up to an hour. If you wish, you can use this result on your next test. But be careful, if you get a ‘00’ you lose 1 HP.
 
|-
 
|-
| Smoke Without Fire || A light smoke (white, grey or black) seeps from the ground and gradually fills an area of 3 metres radius for ten minutes.
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| Night Vision || This charm gives you night vision for one hour, which will protect you from penalties due to darkness. This spell does not work in complete darkness.
 
|}
 
|}

Revision as of 00:54, 9 November 2021

Combat (COM) Knowledge (KNO) Stealth (STE) Endurance (END) Strength (STR) Dexterity (DEX) Magic (MAG) Agility (AGI) Perception (PER) Sociability (SOC) Survival (SUR) Marksmanship (MAR) Willpower (WIL)
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O--
OO
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SB+4
Axes & Maces 48
Intimidation 48
  • Health Points: 18
  • Fortune Points: 8
  • Combat Special Move: Disabling blow (AGI/2, cumulative -10%): A blow delivered to the foot, kneecap, or shin. Their opponent’s AGI is halved during the remainder of the fight and they suffer a -10% penalty to their actions for the rest of the fight, which is cumulative if multiple disabling blows are delivered over the course of the battle.
  • Career: Witch Hunter
  • Archetype: Raven (Stealth +5, Willpower +5, Sociability -5)
  • Character Traits: Honourable, Critical, Vengeful

Appearance & Personality

Background

Equipment

  • XXX

Weapons

Weapon Damage Reach Concealability Special
Unarmed +2 F n/a Temporary damage; stun

Magic

  • Domains: Divination (primary), Fire
  • Divination Spells
Spell Test Duration Effect
Long Eye N+20 UR mins No obstacle, living or not, can block your vision. You can choose to focus on a being or object to study it better.
Arcane Sense N+10 UR mins You detect all sources of magic and illusions no longer have an effect on you.
  • Fire Spells
Spell Test Duration Effect
Magic Torch N+20 UR hours A flame appears on your palm. It can ignite a torch and is highly wind and rain resistant.
Flaming Jet MAG/AGI instant You project a jet of flame at your enemy, causing UR+6 damage. This can also ignite clothing.
  • Cantrips
Charm Effect
Time Sense This charm has a double use: to instinctively know the age of a thing or person, and to know the exact time that has elapsed since a specific moment.
Presage This spell allows you to roll a d100 and keep the result ‘in reserve’ for up to an hour. If you wish, you can use this result on your next test. But be careful, if you get a ‘00’ you lose 1 HP.
Night Vision This charm gives you night vision for one hour, which will protect you from penalties due to darkness. This spell does not work in complete darkness.