Cuddlesaurus and the Jellybean of Destiny!

From RPGnet
Revision as of 11:53, 20 February 2011 by 72.235.90.120 (talk) (Adventure Ideas)
Jump to: navigation, search

This is the wiki for Snarf's Gamma World Campaign, Cuddlesaurus and the Jellybean of Destiny!

Mao.jpg

Threads

Recruitment Thread

In-Character Thread

Out-Of-Character Thread

Characters

Name AC Fort Ref Will HP Init Resistance Vulnerability Notes
Mao Whiskerton 21 16 20 16 34 +8 Melee/Ranged 5 Area/Close 5 Cannot be knocked prone; Catfall
Goldie 23 15 21 16 37 +3
Geordy 14 18 15 16 32 +1 Resist 5 while bloodied
He-Who-Hits 18 16 14 19 32 +4 Physical 5
Talinum 20 18 14 19 38 +3 Aura 1: Fire/sonic 3 while bloodied
Gabada DeMonestra 19 16 16 17 38 +6 Fire 10; Melee/Ranged 5 Area/Close 5 Aura 1: Fire 5; Cannot be knocked prone
Archane 20 13 20 15 +8 Reduce push, pull, slide by 1

D&D4E to Gamma World Cheat Sheet

  • Add +1 per level to d20 rolls, instead of +1 per 2 levels.
  • Second Wind is a minor action and restores your bloodied value in hit points.
  • You can make someone else use their Second Wind with a standard action. No skill check required.
  • Ammunition tracking is abstract. If you fire a gun once an encounter, you are "conserving ammo." If you fire it more than once, you are "going bananas" and will be out of ammo at the end of the encounter.

Resources

Gamma World Power Lists - Roll on these tables to generate Alpha Mutations and Omega Tech.

Gamma World Card List - The full text of the Gamma World power cards.

Treasure Map

Ditzie Gallery - Test Map

Adventure Ideas

  • Help the Zombie Princess recapture her throne from the so-called "Barnyard 6."