Editing Cyber-Dungeon Index
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*Gravitational Beam Emitter [http://en.wikipedia.org/wiki/Gravitational_Beam_Emitter]: "Class 1 Critical Effect Weapon" can be charged up through 4 levels of power however variants exist that have lesser or no charge-up ability. It is powered by the bio-electricity of the user and the kick back when fired is massive. One of the most powerful weapons known to the Megastructure, it leaves holes that are 70km long. Software in the gun interface with the local nanite environment to ensure that it cannot be fired in locations where extensive destruction would destroy or fundamentally damage the integrity of the megastructure.<br> | *Gravitational Beam Emitter [http://en.wikipedia.org/wiki/Gravitational_Beam_Emitter]: "Class 1 Critical Effect Weapon" can be charged up through 4 levels of power however variants exist that have lesser or no charge-up ability. It is powered by the bio-electricity of the user and the kick back when fired is massive. One of the most powerful weapons known to the Megastructure, it leaves holes that are 70km long. Software in the gun interface with the local nanite environment to ensure that it cannot be fired in locations where extensive destruction would destroy or fundamentally damage the integrity of the megastructure.<br> | ||
β | + | =Safeguard Armor= | |
*Safeguard-Class Skinsuits (optional properties: wings, active defense, tissue reconstruction)<br> | *Safeguard-Class Skinsuits (optional properties: wings, active defense, tissue reconstruction)<br> | ||
*Safeguard-Class Armorsuits | *Safeguard-Class Armorsuits |