Difference between revisions of "Cyber-Dungeon Index"

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=Melee=
 
=Melee=
Assault Arm (concealable, increases length)
+
Assault Arm (concealable, increases length)<br>
Collapsing Boomerang: Huge
+
Collapsing Boomerang: Huge<br>
Piston Spear
+
Piston Spear<br>
Sword
+
Sword<br>
Trick Sword
+
Trick Sword<br>
Ribbon? Blades (can be fired and regrown)
+
Ribbon? Blades (can be fired and regrown)<br>
Kinetic Wand
+
Kinetic Wand<br>
Safeguard Sword
+
Safeguard Sword<br>
  
 
=Armor and Gear=
 
=Armor and Gear=
Skinsuits
+
Skinsuits<br>
Safeguard-Class Skinsuits (optional: wings, active defense)
+
Safeguard-Class Skinsuits (optional: wings, active defense)<br>
Power Armor
+
Power Armor<br>
High-Velocity Hover Suit
+
High-Velocity Hover Suit<br>
Sphere Drones (triple array)
+
Sphere Drones (triple array)<br>
Tower Shield
+
Tower Shield<br>
Interference Array (three nodes will produce a non-interference space)
+
Interference Array (three nodes will produce a non-interference space)<br>
Scope (Killy V1c3 "Maximum Zoom 23000")
+
Scope (Killy V1c3 "Maximum Zoom 23000")<br>
Builder Comminucation Tool
+
Builder Comminucation Tool<br>
Electronic Warfare Suite (v2c9p128)
+
Electronic Warfare Suite (v2c9p128)<br>
EW Wand (v7c3p100)
+
EW Wand (v7c3p100)<br>
Electronic Shield Marker (v2c11p201)
+
Electronic Shield Marker (v2c11p201)<br>
Wrist-Mounted Tether
+
Wrist-Mounted Tether<br>
Handheld Sensor Suite (used by Cibo in V3, can sense organic life)
+
Handheld Sensor Suite (used by Cibo in V3, can sense organic life)<br>
 
Handheld Barrier Node (v5c1p26)
 
Handheld Barrier Node (v5c1p26)
  
 
=Items=
 
=Items=
Food Bars
+
Food Bars<br>
Drug Ampoules
+
Drug Ampoules<br>
Healing Cast
+
Healing Cast<br>
Various Medical Supplies
+
Various Medical Supplies<br>
Membrane Tent
+
Membrane Tent<br>
 
Memory Module
 
Memory Module
  
 
=Special Weapons=
 
=Special Weapons=
Infection Needles (Sanakan, turns organic host into SGLv1)
+
Infection Needles (Sanakan, turns organic host into SGLv1)<br>
Barrier Unit (Sanakan)
+
Barrier Unit (Sanakan)<br>
Explosive Jettison (Sanakan)
+
Explosive Jettison (Sanakan)<br>
Explosion Cores (Advanced Future Cyborg)
+
Explosion Cores (Advanced Future Cyborg)<br>
Lethal Flash Grenade (Hover Cyborg, V1)
+
Lethal Flash Grenade (Hover Cyborg, V1)<br>
 
Nanomachine launcher
 
Nanomachine launcher
  
 
=Special Abilities=
 
=Special Abilities=
Improved Optics
+
Improved Optics<br>
Scanner (comprehensive retinal Scanner, can detect metals, can detect through solid mass)
+
Scanner (comprehensive retinal Scanner, can detect metals, can detect through solid mass)<br>
Freeform Nanite Body (Shapeshifter)
+
Freeform Nanite Body (Shapeshifter)<br>
Tissue Reconstruction Software (Heal)
+
Tissue Reconstruction Software (Heal)<br>
Teleport (Can only be done within an area where one has teleport access)
+
Teleport (Can only be done within an area where one has teleport access)<br>
Recombinative (Can disassemble oneself into a more transportable form and recombine at will)
+
Recombinative (Can disassemble oneself into a more transportable form and recombine at will)<br>
Bioelectric Burst (v8c5p146 used by Dhomo against Davinel)
+
Bioelectric Burst (v8c5p146 used by Dhomo against Davinel)<br>
 
Bioelectric Transfer
 
Bioelectric Transfer
  
 
=Safeguard Units=
 
=Safeguard Units=
Safeguard Level 1 (Exterminator)
+
Safeguard Level 1 (Exterminator)<br>
Safeguard Level 2 (Transmission Entity)
+
Safeguard Level 2 (Transmission Entity)<br>
Safeguard Level 3 (Giant Exterminator)
+
Safeguard Level 3 (Giant Exterminator)<br>
Safeguard Level 4 (Seductress - Electronic Warfare)
+
Safeguard Level 4 (Seductress - Electronic Warfare)<br>
*GBE Authorized Levels*
+
*GBE Authorized Levels*<br>
Safeguard Level 5 (Killy Clone- Basic Biped)
+
Safeguard Level 5 (Killy Clone- Basic Biped)<br>
Safeguard Level 6 (Sanakan - Shapeshifter Biped)
+
Safeguard Level 6 (Sanakan - Shapeshifter Biped)<br>
Safeguard Level 7 (Wizard - Guard Dog)
+
Safeguard Level 7 (Wizard - Guard Dog)<br>
Safeguard Level 8 (Vehicle - Armed Transport)
+
Safeguard Level 8 (Vehicle - Armed Transport)<br>
Safeguard Level 9 (Angel - Doomsday Device)
+
Safeguard Level 9 (Angel - Doomsday Device)<br>
Safeguard Level 10
+
Safeguard Level 10<br>
???? Little Safeguard (seen during Cibo's flashback)
+
???? Little Safeguard (seen during Cibo's flashback)<br>
???? Provisional Safeguard (Dhomochevsky, Ico)
+
???? Provisional Safeguard (Dhomochevsky, Ico)<br>
???? Elevator Entity
+
???? Elevator Entity<br>
 
Net: Claw, Scissors, Henchmen
 
Net: Claw, Scissors, Henchmen
  
 
=Governing Authority=
 
=Governing Authority=
Transmission Entity
+
Transmission Entity<br>
 
Giant Humanoid
 
Giant Humanoid
  
 
=Silicon Life=
 
=Silicon Life=
Three Cyborgs
+
Three Cyborgs<br>
Cyborg Nursery
+
Cyborg Nursery<br>
Baldy & Legs
+
Baldy & Legs<br>
Ivy
+
Ivy<br>
Maeve
+
Maeve<br>
Giant Future Cyborg
+
Giant Future Cyborg<br>
Advanced Future Cyborg
+
Advanced Future Cyborg<br>
Valdunba
+
Valdunba<br>
Blon
+
Blon<br>
Schiff
+
Schiff<br>
Mensab
+
Mensab<br>
Davinelulinvega
+
Davinelulinvega<br>
Silicon Imps
+
Silicon Imps<br>
Horns
+
Horns<br>
Tentacles
+
Tentacles<br>
Observer
+
Observer<br>
Silicon Knights
+
Silicon Knights<br>
Quartet
+
Silcon Life HQ<br>
Manta (Aerial Vehicle)
+
Manta (Aerial Vehicle)<br>
  
 
=Other=
 
=Other=
Watchers
+
Watchers<br>
Tribal Clones (v2c8 Skivvies, neutral sex clones)
+
Tribal Clones (v2c8 Skivvies, neutral sex clones)<br>
Dock Giant
+
Dock Giant<br>
Psychics (can redirect GBE beams and inflict kinetic impacts)
+
Psychics (can redirect GBE beams and inflict kinetic impacts)<br>
Security Bot (Guardian, AI can cling to surfaces)
+
Security Bot (Guardian, AI can cling to surfaces)<br>
Fairies (servants of THI)
+
Fairies (servants of THI)<br>
Mensab (Sapient AI with physical form)
+
Mensab (Sapient AI with physical form)<br>
Seu (Pure Human, Power Armored Melee Fighter)
+
Seu (Pure Human, Power Armored Melee Fighter)<br>
Toha Heavy Industries Central AI
+
Toha Heavy Industries Central AI<br>
 
Central AI Guards
 
Central AI Guards
  
 
=Builders=
 
=Builders=
Biped Builder (Sapient)
+
Biped Builder (Sapient)<br>
Spider Builder (V1c7)
+
Spider Builder (V1c7)<br>
Large Builder (V1c7)
+
Large Builder (V1c7)<br>
 
Huge Builder
 
Huge Builder
  
 
=Animals=
 
=Animals=
Giant Grubs
+
Giant Grubs<br>
Pit Worm (v2c8p11)
+
Pit Worm (v2c8p11)<br>
Biological Power Supply (Volatile!)
+
Biological Power Supply (Volatile!)<br>
Gecko Dogs (inert and docile, clings to walls emitting vapors in a herd)
+
Gecko Dogs (inert and docile, clings to walls emitting vapors in a herd)<br>
Helicopter Bugs
+
Helicopter Bugs<br>
 
Longlegged Searchlight
 
Longlegged Searchlight
  
 
=Zones=
 
=Zones=
Null Safeguard (safeguard transmissions and equipment cannot work in this space)
+
Null Safeguard (safeguard transmissions and equipment cannot work in this space)<br>
Zero Gravity
+
Zero Gravity<br>
Hazard
+
Hazard<br>
Submerged
+
Submerged<br>
 
Anti-Intrusion Electron Space (v7c4p116) (structure conversion transmissions will not work within this space)
 
Anti-Intrusion Electron Space (v7c4p116) (structure conversion transmissions will not work within this space)

Revision as of 02:35, 14 January 2008

Weapons

Ballistic Pistol
Ballistic Shotgun
Assault Rifle
Minigun
Laser (Short range)
Heavy Laser
Boltgun (Moderately accurate, high piercing)
Harpoon
Heavy Rifle
Dual Energy Rifle
Grenade Launcher
Mini-rockets
Rockets
Ribbon? Gun
Dhomochevsky's Gun (Backup laser, fires guided munitions, can rapid fire)
Graviton Beam Emitter (Class 1 Critical Effect Weapon)

Melee

Assault Arm (concealable, increases length)
Collapsing Boomerang: Huge
Piston Spear
Sword
Trick Sword
Ribbon? Blades (can be fired and regrown)
Kinetic Wand
Safeguard Sword

Armor and Gear

Skinsuits
Safeguard-Class Skinsuits (optional: wings, active defense)
Power Armor
High-Velocity Hover Suit
Sphere Drones (triple array)
Tower Shield
Interference Array (three nodes will produce a non-interference space)
Scope (Killy V1c3 "Maximum Zoom 23000")
Builder Comminucation Tool
Electronic Warfare Suite (v2c9p128)
EW Wand (v7c3p100)
Electronic Shield Marker (v2c11p201)
Wrist-Mounted Tether
Handheld Sensor Suite (used by Cibo in V3, can sense organic life)
Handheld Barrier Node (v5c1p26)

Items

Food Bars
Drug Ampoules
Healing Cast
Various Medical Supplies
Membrane Tent
Memory Module

Special Weapons

Infection Needles (Sanakan, turns organic host into SGLv1)
Barrier Unit (Sanakan)
Explosive Jettison (Sanakan)
Explosion Cores (Advanced Future Cyborg)
Lethal Flash Grenade (Hover Cyborg, V1)
Nanomachine launcher

Special Abilities

Improved Optics
Scanner (comprehensive retinal Scanner, can detect metals, can detect through solid mass)
Freeform Nanite Body (Shapeshifter)
Tissue Reconstruction Software (Heal)
Teleport (Can only be done within an area where one has teleport access)
Recombinative (Can disassemble oneself into a more transportable form and recombine at will)
Bioelectric Burst (v8c5p146 used by Dhomo against Davinel)
Bioelectric Transfer

Safeguard Units

Safeguard Level 1 (Exterminator)
Safeguard Level 2 (Transmission Entity)
Safeguard Level 3 (Giant Exterminator)
Safeguard Level 4 (Seductress - Electronic Warfare)

  • GBE Authorized Levels*

Safeguard Level 5 (Killy Clone- Basic Biped)
Safeguard Level 6 (Sanakan - Shapeshifter Biped)
Safeguard Level 7 (Wizard - Guard Dog)
Safeguard Level 8 (Vehicle - Armed Transport)
Safeguard Level 9 (Angel - Doomsday Device)
Safeguard Level 10
???? Little Safeguard (seen during Cibo's flashback)
???? Provisional Safeguard (Dhomochevsky, Ico)
???? Elevator Entity
Net: Claw, Scissors, Henchmen

Governing Authority

Transmission Entity
Giant Humanoid

Silicon Life

Three Cyborgs
Cyborg Nursery
Baldy & Legs
Ivy
Maeve
Giant Future Cyborg
Advanced Future Cyborg
Valdunba
Blon
Schiff
Mensab
Davinelulinvega
Silicon Imps
Horns
Tentacles
Observer
Silicon Knights
Silcon Life HQ
Manta (Aerial Vehicle)

Other

Watchers
Tribal Clones (v2c8 Skivvies, neutral sex clones)
Dock Giant
Psychics (can redirect GBE beams and inflict kinetic impacts)
Security Bot (Guardian, AI can cling to surfaces)
Fairies (servants of THI)
Mensab (Sapient AI with physical form)
Seu (Pure Human, Power Armored Melee Fighter)
Toha Heavy Industries Central AI
Central AI Guards

Builders

Biped Builder (Sapient)
Spider Builder (V1c7)
Large Builder (V1c7)
Huge Builder

Animals

Giant Grubs
Pit Worm (v2c8p11)
Biological Power Supply (Volatile!)
Gecko Dogs (inert and docile, clings to walls emitting vapors in a herd)
Helicopter Bugs
Longlegged Searchlight

Zones

Null Safeguard (safeguard transmissions and equipment cannot work in this space)
Zero Gravity
Hazard
Submerged
Anti-Intrusion Electron Space (v7c4p116) (structure conversion transmissions will not work within this space)