Difference between revisions of "Cyllian:Godbound Character Creation"

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[[https://wiki.rpg.net/index.php/Cyllian_Sea Main Page]]
 
[[https://wiki.rpg.net/index.php/Cyllian_Sea Main Page]]
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You are someone who has been infused with some form of divinity.  You were human.  Now you are a demigod or at least a proto-god. The following will lead you through character creation for the campaign.
  
 
=Character Generation=
 
=Character Generation=
  
 
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* Using the '''[[Godbound Character Blank]]''' create a character on the wiki.
 
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* Name your character. Feel free to have two names: your name before becoming godbound and your name after.
# Name your hero.
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* Record three '''[[Cyllian:Facts|Facts]]''' Feel free to create details to fill in your facts.  Communicate those to me with a short paragraph so that I can weave those into the world and our game.
# Create your own character sheet using the template under Characters.
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* Assign your '''[[Cyllian:Attributes|Attributes]]'''. You may need to iterate a bit before deciding on your final set of attributes.
# Assign attributes using the array 16, 14, 13, 13, 10, 8
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* Record your '''[[Cyllian:Saving Throws|Saving Throws]]'''. Don't forget saving throw penalties for medium or heavy armor.
# Record modifiers for each attribute -3 for 3, -2 for 4-5, -1 for 6-8, 0 for 9-12, +1 for 13-15, +2 for 16-17, +3 for 18
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* Pick three '''[[Cyllian:Words|Words]]''' for your divine powers from the rules.  
# Record attribute checks as 21 - attribute for each attribute
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* Record the special abilities your character gains from their Words.
# Decide three facts for your heroBackground, Profession, Relationship.
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* Spend six points picking divine gifts.  Lesser gifts cost 1 point each from your Words, or cost 2 points from other Words.  Greater gifts may not be selected at character creation.
# Pick three Words for your divine powers from the rules. (These Words are the Runes described in the background.)
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* Choose weapons and armor from *'''[[Cyllian:Godbound Equipment|Equipment]]''' for your character and record them.  Record the attribute modifier to-hit and damage.
# Record the special abilities your character gains from their Words.
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* AC: <Armor AC> - <Dex modifier>Record saving throw penalties for medium or heavy armor.
# Spend six points picking divine gifts.  Lesser gifts cost 1 point each from your Words, or cost 2 points from other Words.  Greater gifts may not be selected at character creation.
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* HP: 8 + Con modifier
# Record your saving throws.  Each is 15 plus attribute modifier:  Strength or Constitution for Hardiness, Dexterity or Intelligence for Evasion, and Wisdom or Charisma for Spirit.
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* Effort: 2
# Choose weapons for your character and record them.  Record the attribute modifier to-hit and damage.
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* Wealth: 0
  Unarmed 1d2  Str/Dex punch, kick, bite
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* Experience: 0
  Light 1d6 Str/Dex Dirk, club
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* Dominion: 0
  Medium 1d8 Str Sword, spear, mace
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* Influence: 2
  Heavy 1d10 Str Greatsword, maul
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* Record your character's current goal. Achieving personal goals will be one of the keys to character development.  Pick a goal that you would like to achieve in the first 3 sessions of play.
  1H Ranged 1d6 Dex Javelin, knife
 
  2H Ranged 1d8 Dex Bow, crossbow
 
# Select armorMedium and heavy armor impose saving throw penalties.  Select the saving throw to take for each penalty of -4.
 
  Unarmored AC9
 
  Light    AC7
 
  Medium    AC5  -4 to one save
 
  Heavy    AC3  -4 to two saves
 
  Shield    -1 bonus
 
# HP: 8 + Con modifier
 
# Effort: 2
 
# Wealth: 0
 
# Experience: 0
 
# Dominion: 0
 
# Influence: 2
 
# Record your character's current goal.
 

Latest revision as of 22:28, 5 October 2019

[Main Page]

You are someone who has been infused with some form of divinity. You were human. Now you are a demigod or at least a proto-god. The following will lead you through character creation for the campaign.

Character Generation[edit]

  • Using the Godbound Character Blank create a character on the wiki.
  • Name your character. Feel free to have two names: your name before becoming godbound and your name after.
  • Record three Facts Feel free to create details to fill in your facts. Communicate those to me with a short paragraph so that I can weave those into the world and our game.
  • Assign your Attributes. You may need to iterate a bit before deciding on your final set of attributes.
  • Record your Saving Throws. Don't forget saving throw penalties for medium or heavy armor.
  • Pick three Words for your divine powers from the rules.
  • Record the special abilities your character gains from their Words.
  • Spend six points picking divine gifts. Lesser gifts cost 1 point each from your Words, or cost 2 points from other Words. Greater gifts may not be selected at character creation.
  • Choose weapons and armor from *Equipment for your character and record them. Record the attribute modifier to-hit and damage.
  • AC: <Armor AC> - <Dex modifier>. Record saving throw penalties for medium or heavy armor.
  • HP: 8 + Con modifier
  • Effort: 2
  • Wealth: 0
  • Experience: 0
  • Dominion: 0
  • Influence: 2
  • Record your character's current goal. Achieving personal goals will be one of the keys to character development. Pick a goal that you would like to achieve in the first 3 sessions of play.