Difference between revisions of "Cyllian:Rogue"

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[[https://wiki.rpg.net/index.php/Cyllian_Sea Main Page]]
 
[[https://wiki.rpg.net/index.php/Cyllian_Sea Main Page]]
 
=Coming Soon=
 
 
This is a copy-n-paste from a much earlier proto-version.
 
 
 
  
 
The Rogue is a character with both the ability to learn and cast magic and a strong character in combat.
 
The Rogue is a character with both the ability to learn and cast magic and a strong character in combat.
 
 
Abilities:
 
* Hit Points:  Rogues gain 2 hit points per level plus any bonus due to Constitution.  Hit points represent the Rogue's skill, luck, and innate magical essence.  They are lost with no longterm ill effects, until they are completely gone.  Then the Warrior starts losing Body: physical damage.
 
* Combat Bonus:  Rogues start with no bonus in combat, but do gain a bonus every four levels thereafter. 
 
* Damage Dice:  Rogues have half their level in combat dice.  Up to half these dice can be allocated to a single opponent.  Alternatively, the Rogue may attack a number of opponents up to their level.
 
* Skills:  Rogues gain a skill point at every level which can be immediately spent or saved to spend later.
 
* Combat Style:  Rogues get to select a Combat Style at 5th level that gives them special abilities.  This can be added to or supplemented again at 10th level. 
 
 
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
!width="50"|Levels
+
!width="50"|Level
!width="150"| Title
 
 
!width="50"|Experience Points
 
!width="50"|Experience Points
 
!width="50"| Hit Points
 
!width="50"| Hit Points
 
!width="50"| Combat Bonus
 
!width="50"| Combat Bonus
 
!width="50"| Magic Bonus
 
!width="50"| Magic Bonus
!width="250"| Spells Known
+
!width="150"| Spells Known
 +
!width="250"|Note
 
|-
 
|-
|'''1''' || '''''' || '''      0''' || '''2''' || '''+0''' ||  '''+0''' || 1 - - - - -
+
|'''1''' || '''      0''' || '''5''' || '''+0''' ||  '''+0''' || 1 - - - - -
 
|-
 
|-
|'''2''' || '''''' || '''    150''' || '''4''' || '''+0''' ||  '''+0''' || 1 - - - - -
+
|'''2''' || '''    150''' || '''8''' || '''+0''' ||  '''+0''' || 1 - - - - -
 
|-
 
|-
|'''3''' || '''''' || '''    300''' || '''6''' || '''+0''' ||  '''+0''' || 2 - - - - -
+
|'''3''' || '''    300''' || '''11'' || '''+0''' ||  '''+0''' || 2 - - - - -
 
|-
 
|-
|'''4''' || '''''' || '''  600''' || '''8''' || '''+0''' ||  '''+0''' || 2 - - - - -
+
|'''4''' || '''  600''' || '''14''' || '''+1''' ||  '''+1''' || 2 - - - - -
 
|-
 
|-
|'''5''' || '''''' || '''  1200''' || '''10''' || '''+1''' ||    '''+1''' || 2 1 - - - -
+
|'''5''' || '''  1200''' || '''17''' || '''+1''' ||    '''+1''' || 2 1 - - - -
 
|-
 
|-
|'''6''' || '''''' || '''  2400''' || '''12''' || '''+1''' ||  '''+1''' || 2 1 - - - -
+
|'''6''' || '''  2400''' || '''20''' || '''+1''' ||  '''+1''' || 2 1 - - - -
 
|-
 
|-
|'''7''' || '''''' || '''  4800''' || '''14''' || '''+1''' ||    '''+1''' || 2 2 - - - -
+
|'''7''' || '''  4800''' || '''23''' || '''+2''' ||    '''+2''' || 2 2 - - - -
 
|-
 
|-
|'''8''' || '''''' || '''  9600''' || '''16''' || '''+1''' ||    '''+1''' || 2 2 - - - -
+
|'''8''' || '''  9600''' || '''26''' || '''+2''' ||    '''+2''' || 2 2 - - - -
 
|-
 
|-
|'''9''' || '''''' || '''  18000''' || '''18''' || '''+2''' ||    '''+2''' || 2 2 1 - - -
+
|'''9''' || '''  18000''' || '''29''' || '''+2''' ||    '''+2''' || 2 2 1 - - -
 
|-
 
|-
|'''10''' || '''''' || '''  36000''' || '''20''' || '''+2''' ||    '''+2''' || 3 2 1 - - -
+
|'''10''' || '''  36000''' || '''32''' || '''+3''' ||    '''+3''' || 3 2 1 - - -
 
|-
 
|-
|'''11''' || '''''' || ''' 72000''' || '''22''' || '''+2''' ||  '''+2''' || 3 3 2 - - -
+
|'''11''' || ''' 72000''' || '''35''' || '''+3''' ||  '''+3''' || 3 3 2 - - -
 
|-
 
|-
|'''12''' || '''''' || ''' 140000''' || '''24''' || '''+2''' ||  '''+2''' || 3 3 2 1 - -
+
|'''12''' || ''' 140000''' || '''38''' || '''+3''' ||  '''+3''' || 3 3 2 1 - -
 
|-
 
|-
 
|}
 
|}
 +
 +
Abilities:
 +
* Hit Points:  Rogues gain 2 hit points per level plus any bonus due to Constitution.  Hit points represent the Rogue's skill, luck, and innate magical essence.  They are lost with no longterm ill effects, until they are completely gone.  Then the Warrior starts losing Body: physical damage.
 +
* Combat Bonus:  Rogues start with no bonus in combat, but do gain a bonus every four levels thereafter. 
 +
* Damage Dice:  Rogues have half their level in combat dice.  Up to half these dice can be allocated to a single opponent.  Alternatively, the Rogue may attack a number of opponents up to their level.
 +
* Skills:  Rogues gain a skill point at every level which can be immediately spent or saved to spend later.
 +
* Combat Style:  Rogues get to select a Combat Style at 5th level that gives them special abilities.  This can be added to or supplemented again at 10th level.

Revision as of 13:56, 23 July 2016

[Main Page]

The Rogue is a character with both the ability to learn and cast magic and a strong character in combat.

Level Experience Points Hit Points Combat Bonus Magic Bonus Spells Known Note
1 0 5 +0 +0 1 - - - - -
2 150 8 +0 +0 1 - - - - -
3 300 '11 +0 +0 2 - - - - -
4 600 14 +1 +1 2 - - - - -
5 1200 17 +1 +1 2 1 - - - -
6 2400 20 +1 +1 2 1 - - - -
7 4800 23 +2 +2 2 2 - - - -
8 9600 26 +2 +2 2 2 - - - -
9 18000 29 +2 +2 2 2 1 - - -
10 36000 32 +3 +3 3 2 1 - - -
11 72000 35 +3 +3 3 3 2 - - -
12 140000 38 +3 +3 3 3 2 1 - -

Abilities:

  • Hit Points: Rogues gain 2 hit points per level plus any bonus due to Constitution. Hit points represent the Rogue's skill, luck, and innate magical essence. They are lost with no longterm ill effects, until they are completely gone. Then the Warrior starts losing Body: physical damage.
  • Combat Bonus: Rogues start with no bonus in combat, but do gain a bonus every four levels thereafter.
  • Damage Dice: Rogues have half their level in combat dice. Up to half these dice can be allocated to a single opponent. Alternatively, the Rogue may attack a number of opponents up to their level.
  • Skills: Rogues gain a skill point at every level which can be immediately spent or saved to spend later.
  • Combat Style: Rogues get to select a Combat Style at 5th level that gives them special abilities. This can be added to or supplemented again at 10th level.