D&D 5E: Adventurer Inc - Character 5

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Fragarach "Frag" Lir
Lawful Good male half-orc paladin-5 (Oath of Devotion)

Armor Class 16 (Dex + Con + Shield)
Hit Points 47 (12+1d12+3d8+15)
Speed 25 ft.


STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 16 (+3) 11 (+0) 16 (+3) 8 (+0)

Senses Darkvision 60' (from race), Passive Perception 13, Passive Investigation 10


Proficiencies (+3 bonus)
Saving Throws: Strength, Constitution
Armor & Weapons: Simple & martial weapons; medium armor & shields
Skills: Athletics +4, Intimidation +4 (with Str) +2 (with Cha), Survival +6, Perception +6
Tools: Fiddle (Instrument)
Languages: Common, Gnomish, Elvish, Druidic


Actions

Primal Savagery Melee spell attack: +6 to hit, 5' reach, one target. Hit: 2d10 Acid

Handaxe Ranged/melee weapon attack: +4 to hit, range 20'/60', one target. Hit: 1d6+1 Slashing

Warhammer Melee weapon attack +4 to hit, 5' reach, one target. Hit: 1d8+1 Bludgeoning


Racial Features — Gnome

Gnome Cunning Advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Natural Illusionist Minor Illusion cantrip.

Speak with Small Beasts Simple communication with small animals.

Class Features — Barbarian

Rage 1 minute. 2/long rest

  • Advantage on strength checks and saves.
  • Deal +2 damage when using a melee attack with strength.
  • Have resistance to piercing, slashing, and bludgeoning damage.
  • Must attack or take damage each round for effect to continue.

Unarmored Defense When not wearing armor, add Con modifier to armor class. Can be used with a shield.

Reckless Attack Gain advantage on melee attacks for a round, but all attacks against me gain advantage.

Danger Sense Advantage on Dexterity saves against things I can see (i.e. spells and traps).

Class Features — Druid (Moon Circle)

Spellcasting Cast spells from the druid list. Can prepare Druid Level + Wisdom modifier each day. Spell DC is 14.

Wild Shape (Combat Wildshape) As a bonus action, can transform into any animal form I am familiar with of CR 1 or less. Expend spell slots for healing 1d8/level expended.


Spellcasting

Spellcasting Ability Wisdom   Attack +6   Save DC 14  

Cantrips Guidance Primal Savagery

Spell Prepared ×6:

  • 1st level (×4/4) — Healing Word, Long Strider, Goodberry, Absorb Element
  • 2nd level (×2/2) — Pass Without Trace, Spike Growth


Appearance

Age 24   Height 6'2"   Weight 252 lbs.
Hair Dark brown   Eyes Amber   Skin Greenish-grey


Background (Outlander)

Background Feature

Personal Characteristics

Personality:

Ideal:

Bond:

Flaw:


Equipment

Encumbrance: 80/160/240 lbs

#6 Fine Clothes; signet ring
#2 Belt pouch; purse (17gp, 15sp)
#3 Longsword
#6 Shield w/holy symbol emblem — "heirloom" item
#3 Longbow w/20 arrows
#10 javelins (×5)
#22 Backpack: mess kit, 50' hemp rope, tinderbox, rations (×2 days), tarot deck, waterskin

With Horse

Encumbrance: 180/360/540 lbs

#31 Military saddle; bit & bridle
#16 Saddlebags: rations (× 8 days)
#7 Bedroll