Editing D&D 5e: Borderlanders - Characters
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*'''Speed:''' Your base walking speed is 30' | *'''Speed:''' Your base walking speed is 30' | ||
*'''Min Weapon Training:''' Min are proficient with all axes, including pole weapons that might fall into the "Axe" category, such as Halberds. | *'''Min Weapon Training:''' Min are proficient with all axes, including pole weapons that might fall into the "Axe" category, such as Halberds. | ||
β | *'''Horns:''' The Min can use their horns to gore or headbutt opponents in place of a regular action. | + | *'''Horns:''' The Min can use their horns to gore or headbutt opponents in place of a regular action. Damage is 1d6 + Strength modifier. |
*'''Goring Rush:''' Immediately after you use the Dash action on your turn and move at least as far as your speed, you can make one melee attack with your horns as a bonus action. | *'''Goring Rush:''' Immediately after you use the Dash action on your turn and move at least as far as your speed, you can make one melee attack with your horns as a bonus action. | ||
*'''Hammering Horns:''' Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can attempt to shove that creature with your horns using your reaction. The creature must be no more than one size larger than you and within 5 feet of you. It must make a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier. If it fails, you push it up to 5 feet away from you. | *'''Hammering Horns:''' Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can attempt to shove that creature with your horns using your reaction. The creature must be no more than one size larger than you and within 5 feet of you. It must make a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier. If it fails, you push it up to 5 feet away from you. |