Editing D&D 5e: Borderlanders - Characters
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 165: | Line 165: | ||
*'''Speed:''' Your base walking speed is 35. | *'''Speed:''' Your base walking speed is 35. | ||
*'''Powerful Build:''' You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. | *'''Powerful Build:''' You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. | ||
β | *'''Detect Magic:''' Firbolg have the innate ability to detect magic | + | *'''Detect Magic:''' Firbolg have the innate ability to detect magic. Once you use this trait, you can't use it again until you finish a short or long rest. |
*'''Trickster's Guise:''' As an action you can use this trait to cast disguise self. When you use this version of the spell, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves. Once you use this trait, you can't use it again until you finish a short or long rest. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for this feature. This choice cannot be changed. | *'''Trickster's Guise:''' As an action you can use this trait to cast disguise self. When you use this version of the spell, you can seem up to 3 feet shorter than normal, allowing you to more easily blend in with humans and elves. Once you use this trait, you can't use it again until you finish a short or long rest. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for this feature. This choice cannot be changed. | ||
*'''Hidden Step:''' As a bonus action, you can become invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest. | *'''Hidden Step:''' As a bonus action, you can become invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. Once you use this trait, you can't use it again until you finish a short or long rest. |