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==CHARACTER RACES==
 
==CHARACTER RACES==
All races and subraces from the Player's Handbook are acceptable for this game. Additionally, players may elect to play one of the '''Min''' (Horned Ones) or the '''Firbolg''' (Planar Half Giants), both of which are described below.
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All races and subraces from the Player's Handbook are acceptable for this game. Additionally, players may elect to play one of the Min (Horned Ones) or the Firbolg (Planar Half Giants), both of which are described below.
  
'''Players opting to play a Human character''' should also read the description below as it includes features not found in the PHB.
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Players opting to play a Human character should also read the description below as it includes features not found in the PHB.
  
'''All PCs are considered Planars''' (though at the outset they may not know it) and gain the following additional racial traits:
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All PCs are considered Planars (though at the outset they may not know it) and gain the following additional racial traits:
 
*'''See Planar Gate:''' Because of the planar energies in their blood, planar characters are able to see the interplanar forces that surround portals and make them possible. If a planar character supposes that an opening might secretly be a planar gate they can inspect it for one minute and make an Investigation check (DC 15). Success means that they can tell whether or not a portal is present, though they can’t tell what the key is, whether it’s one- or two-way, or even where it goes. If a portal might somehow be hidden, the DM can increase this DC to 20.
 
*'''See Planar Gate:''' Because of the planar energies in their blood, planar characters are able to see the interplanar forces that surround portals and make them possible. If a planar character supposes that an opening might secretly be a planar gate they can inspect it for one minute and make an Investigation check (DC 15). Success means that they can tell whether or not a portal is present, though they can’t tell what the key is, whether it’s one- or two-way, or even where it goes. If a portal might somehow be hidden, the DM can increase this DC to 20.
 
*'''Magic Vulnerability:''' A planar character is affected by any spell which might target a planar creature.  
 
*'''Magic Vulnerability:''' A planar character is affected by any spell which might target a planar creature.  

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