Difference between revisions of "D&D 5e: The Mad Season"

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__NOTOC__
 
__NOTOC__
 
[[File:Waterhouse0002.png|center|500px]]
 
[[File:Waterhouse0002.png|center|500px]]
==Character Table==
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==Character Tables==
  
 
{| class="wikitable"  
 
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|-
 
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|'''[[Mad_Season_Character_-_1|Character Name]]''' || ''rpgNet Handle'' || ? || '''?''' || '''?''' || ? || '''?''' ||'''?/?'''
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|'''[[Mad_Season_Character_-_1|Nowhere]]''' || ''[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]'' || +1 || '''12''' || '''25''' || 25 || '''14''' ||'''14/14'''
 
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|-
 
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|'''[[Mad_Season_Character_-_2|Character Name]]''' || ''rpgNet Handle'' || ? || '''?''' || '''?''' || ? || '''?''' ||'''?/?'''
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|'''[[Mad_Season_Character_-_2|Jae]]''' || ''[https://forum.rpg.net/index.php?members/joaniesappho.76140/ JoanieSappho]'' || ? || '''?''' || '''?''' || ? || '''?''' ||'''?/?'''
 
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|-
 
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|'''[[Mad_Season_Character_-_3|Character Name]]''' || ''rpgNet Handle'' || ? || '''?''' || '''?''' || ? || '''?''' ||'''?/?'''
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|'''[[Mad_Season_Phaedra_Aljenar|Phaedra Aljenar]]''' || ''[https://forum.rpg.net/index.php?members/jmucchiello.4018/ jmucchiello]'' || +2 || '''16''' || '''33''' || 33 || '''13''' ||'''15/9'''
 
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|-
 
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|-
 
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|'''[[Mad_Season_Character_-_4|Character Name]]''' || ''rpgNet Handle'' || ? || '''?''' || '''?''' || ? || '''?''' ||'''?/?'''
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|'''[https://docs.google.com/document/d/1T4T4ghrijmvkPzZCagTOCJkDaxleRRIPbF51gK-Mvh4/edit?usp=sharing Scar]''' || ''[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman]'' || +2 || '''15/16/17/18''' || '''45''' || 45 || '''n/a''' ||'''13/13'''
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|-
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|'''[[Mad_Season_Jetsam|Jetsam]]''' || ''[https://forum.rpg.net/index.php?members/fedifensor.11415/ Fedifensor]'' || +2 || '''14''' || '''27''' || 27 || '''14''' ||'''10/12'''
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|-
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|'''[https://docs.google.com/document/d/10y0P58eCZOmr0xe1E6PKi2qKp9Wyz1OvtNEi6_0XJQo/edit?usp=sharing/ Foundling]''' || ''[https://forum.rpg.net/index.php?members/nightgoblyn.56962/ NightGoblyn]'' || +3 || '''15''' || '''30''' || 30 || '''-''' ||'''16/14'''
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|}
 
|}
  
==Premise==
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{| class="wikitable"
Out in the Great Sands the Gyre has turned for aeons, a great spirit trapped in the spiraling vortex of its own unfathomable power. But the Gyre has collapsed and its spirit is free.
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|'''Character''' || Player || Positive Faction || Negative Faction
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|-
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|'''[[Mad_Season_Character_-_1|Nowhere]]''' || ''[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]'' || The Hostlers || The Potters
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|-
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|-
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|'''[[Mad_Season_Character_-_2|Jae]]''' || ''[https://forum.rpg.net/index.php?members/joaniesappho.76140/ JoanieSappho]'' || ||
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|-
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|-
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|'''[[Mad_Season_Phaedra_Aljenar|Phaedra Aljenar]]''' || ''[https://forum.rpg.net/index.php?members/jmucchiello.4018/ jmucchiello]'' || Council of Judges || Dyers' and Tanners' Guild
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|-
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|-
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|'''[https://docs.google.com/document/d/1T4T4ghrijmvkPzZCagTOCJkDaxleRRIPbF51gK-Mvh4/edit?usp=sharing Scar]''' || ''[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman]'' || Beasthold || Elementalists
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|-
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|colspan="10"|
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|-
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|'''[[Mad_Season_Jetsam|Jetsam]]''' || ''[https://forum.rpg.net/index.php?members/fedifensor.11415/ Fedifensor]'' || Council of Judges || Elementalists
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|-
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|-
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|'''[https://docs.google.com/document/d/10y0P58eCZOmr0xe1E6PKi2qKp9Wyz1OvtNEi6_0XJQo/edit?usp=sharing/ Foundling]''' || ''[https://forum.rpg.net/index.php?members/nightgoblyn.56962/ NightGoblyn]'' || Hunters of the Sands || The Red Guard
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|-
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|-
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|}
  
The Mad Season has begun.
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[[Mad_Season:_Factions|'''Factions of Da'an Du''']]
  
The Dragons were affected first. Out in the reach, no isle is safe to approach or depart, but though they rule the seas and skies, the diligence of the Ha'Giant Loremsters has kept the beasts from decimating the land.
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[[Mad_Season:_Contacts|'''Significant PC Contacts''']]
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----
  
Throughout the Hartshorn the greens have risen above the forests, and elves, already rare in the land, return west to their hidden home in the mists beyond the mountains, leaving the mortal realm to see to its own succor.
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==Premise==
 
+
Click [[Mad_Season:_Game_Premise|'''HERE''']] to read the pitch/initiating events for this adventure, and to peruse game factions.
The Great Sands suffer the worst, however, as the metallic dragons, perhaps the greatest bastion of good in the world are driven to take on primal bestial form, destroying everything in their paths without thought or menace - simply mindless brutality.
 
 
 
The PCs are locals or sojourning wanderers in the Da'an Du Water House, an oasis very near the mesaland of the Ferrous Wastes in the west. Stone and water in plenty make it one of the largest Water Houses, supporting a sizeable multiple cistern and a largish settlement carved into the cliff faces that surround three sides of the oasis.
 
 
 
Da'an Du was one of the first and hardest hit by the maddened dragons when the Gyre fell, but the community is hardy and determined to rebuild. Under the right leadership, perhaps they might.
 
  
 
==Lands and Locales==
 
==Lands and Locales==
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===<u>Threads</u>===
 
===<u>Threads</u>===
  
[https://forum.rpg.net/index.php?threads/closed-development-d-d-5e-high-level-structured-one-shot.904260/ Development Thread]
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Development Thread
  
[https://forum.rpg.net/index.php?threads/d-d-5e-mirrors-of-the-mortal-realm.906164/ OOC Thread]
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OOC Thread
  
[https://forum.rpg.net/index.php?threads/d-d-5e-mirrors-of-the-mortal-realm.906165/ IC Thread]
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IC Thread
  
 
===<u>Resources</u>===
 
===<u>Resources</u>===
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==Inspiration - PBP House Rule==
 
==Inspiration - PBP House Rule==
Refreshes every short and long rest. You can only ever have one at a time. Players may give their inspiration to another player who has none if they wish.
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Refreshes every short and long rest. You can only ever have one at a time. Players may donate their inspiration to another player who has none if they wish.

Latest revision as of 16:28, 25 March 2023

Waterhouse0002.png

Character Tables[edit]

Character Player INIT AC MAX HP CUR HP SP DC PP/PI
Nowhere strange behaviour +1 12 25 25 14 14/14
Jae JoanieSappho ? ? ? ? ? ?/?
Phaedra Aljenar jmucchiello +2 16 33 33 13 15/9
Scar Talisman +2 15/16/17/18 45 45 n/a 13/13
Jetsam Fedifensor +2 14 27 27 14 10/12
Foundling NightGoblyn +3 15 30 30 - 16/14
DM brahnamin Minister of Shameless Shenanigans
Character Player Positive Faction Negative Faction
Nowhere strange behaviour The Hostlers The Potters
Jae JoanieSappho
Phaedra Aljenar jmucchiello Council of Judges Dyers' and Tanners' Guild
Scar Talisman Beasthold Elementalists
Jetsam Fedifensor Council of Judges Elementalists
Foundling NightGoblyn Hunters of the Sands The Red Guard

Factions of Da'an Du

Significant PC Contacts


Premise[edit]

Click HERE to read the pitch/initiating events for this adventure, and to peruse game factions.

Lands and Locales[edit]

Click HERE to be taken to the Geographical Setting page. This page has maps and descriptions of the game world.

Peoples, Governments, and Religions[edit]

Click HERE to be taken to the Cultural Setting page

Metagame Tools[edit]

Threads[edit]

Development Thread

OOC Thread

IC Thread

Resources[edit]

Orokos - Online Dice Roller.

Roll 20 - 5e Online.

Absences Thread - If you can't post for whatever reason let us know here or in OOC.

Expectations[edit]

Post Frequency

I prefer players post IC within a 24-48 hr window of the latest GM update. Expect roughly 3 such updates from me a week. I try to limit updates til after all players have posted IC but reserve the right to move the game forward as needed. You can post more frequently, particularly between one another, but I typically won't accelerate my own posting schedule in an effort not to overwhelm individual players with an over fast or rushed pace.
That said, I am online quite a bit so if you have small actions or dialogue questions to keep things from bogging down, ask me OOC. I may choose not to give the requested info, but I will say that if it is ever the case.

Post Absences

If you will not be able to post, for whatever reason, please ping us in OOC so we know what is going on or post to the Absences Thread (I pretty much check that thing every time it lights up).

Post Formatting

Please include the following header at the top of each IC Post:
Character Name [Initiative + | AC | HP Current/Max | Spell DC (if applicable) | Inspiration Y/N | Passive Investigation/Perception]
OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
Please do not link Dice Rolls or make Action Statements in the OOC thread.
Please link your results back to your dice roller.

PVP[edit]

I prefer not to run games that lean heavily to PVP. Games like that simply do not need a GM, and I would much rather spend my time running games that do need a GM.

For reference, what I consider PVP basically amounts to this: If an action would require dice to affect an NPC, then it counts as PVP if used against a PC

So disagreements, trash talking, indirect actions that might affect another character but aren't made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear.


If you want to do something that directly acts against another player's character, proceed based on the following criteria:

Unilateral Permission: The other player agrees to your action. No rolls are needed. Just RP it out.
Limited Permission: The other player doesn't agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. If initiative is a concern, I will handle that case by case.
Declined Permission: The other player does not agree to PVP. Move on with something else.

Initiative[edit]

PCs act as a group, then NPCs act or vice versa. Everyone posts when they can and I order events in the update. There is no roll, I just look at your passive initiative (10 + applicable mods), but if yours is higher than the other players and you want your action to take precedence, put that in your action statement with your dice roll so I know it is important to you.

Otherwise, whichever 'side' (NPC/PC) has the highest passive initiative goes first unless one group successfully surprises the other.

I am ok with you guys discussing tactics in the OOC thread. If you find yourself waiting to see what another PC is going to do before you post your own action, there is a fair chance other PCs might be waiting for the same thing. A quick OOC exchange is invariably faster than waiting quietly on each other.

Inspiration - PBP House Rule[edit]

Refreshes every short and long rest. You can only ever have one at a time. Players may donate their inspiration to another player who has none if they wish.