Difference between revisions of "DC Sidekicks in WWII"

From RPGnet
Jump to: navigation, search
(Referances)
(Characters)
 
(45 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Welcome to the DC Sidekicks in WWII game. The idea is that we play sidekicks of canon characters who didn't have sidekicks during that era.
+
Welcome to the DC Sidekicks in WWII game.  
We trying to go for a tone half way golden age and modern. Kinda Bronze ageish. Not as simplistic as actual Golden Age stories could be, but not Watchmen either.
+
 
 +
The concept of this game is that characters are sidekicks of canon characters who didn't have sidekicks during that era.
 +
We trying to go for a tone half way golden age and modern. Not as simplistic as actual Golden Age stories could be, but not Watchmen either. You could say Bronze agey.
  
 
We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it.
 
We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it.
While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Timely, Fawcett or any others that DC bought out and are now part of the DC Universe.
+
While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Fawcett or any others that DC bought out and are now part of the DC Universe.
 
   
 
   
 
We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.
 
We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.
  
 
If you are interested in joining send a post to our recruitment thread  
 
If you are interested in joining send a post to our recruitment thread  
http://forum.rpg.net/showthread.php?575453-Interest-DC-Adventures-WW-II
+
*[http://forum.rpg.net/showthread.php?575453-Interest-DC-Adventures-WW-II DC Sidekicks in WWII Recruitment]
 +
*[http://forum.rpg.net/showthread.php?579634-DC-Sidekicks-in-WWII&p=14013752#post14013752 DC Sidekicks in WWII - IC thread]
 +
*[http://forum.rpg.net/showthread.php?579636-DC-Sidekicks-in-WWII&p=14013770#post14013770 DC Sidekicks in WWII - OOC thread ]
 +
*[http://wiki.rpg.net/index.php?title=DC_Sidekicks_in_WWII DC Sidekicks in WWII Wiki]
 +
 
 +
 
 +
=Characters=
 +
*[http://forum.rpg.net/member.php?48804-Derion Derion] playing [[Mighty Maiden (DC Sidekicks in WWII)]]  AKA Tiffany Tompson Superman's sidekick. Supergirl-like powers but is Lois Lane's niece.
 +
*[http://forum.rpg.net/member.php?3194-suedenim suedenim] playing [[Kid Amazon (DC Sidekicks in WWII)]] aka Bobby Bradley aka Harmonia Prince (suedenim) the Amazon Kid, turns into a girl to use amazon powers and lasso. Wonder Woman's sidekick but with a Cowgirl theme.
 +
*[http://forum.rpg.net/member.php?87362-Psychophant Psychophant ] playing [[Matchsticks (DC Sidekicks in WWII)]] AKA Benjamin de Los Santos  (Psychophant)-is Green Latern's orphaned Philipino sidekick. He can control wood, much like Green Lantern Can't.  Perferred weapons are two escrima sticks. Also a brain.
 +
*[http://forum.rpg.net/member.php?16251-Shawn_Hagen Shawn Hagen] playing [[Mouse (DC Sidekicks in WWII)]]  AKA Rebecca Elliot's is Catwomans sidekick. As sly and silent as a mouse and twice as shy.
 +
*[http://forum.rpg.net/member.php?71967-That-Other-Guy That Other Guy] playing [[Cavalier (DC Sidekicks in WWII)]] aka Christopher Knight, squire to Shining Knight, who wields the magical shield and sword of Lancelot
 +
*[[Viceroy (DC Sidekicks in WWII) ]]
 +
 
 +
=Unclaimed Mentors=
 +
 
 +
If you like some ideas for possible Mentors, choices include but are not limited to:
 +
 
 +
*The Atom Al Pratt)
 +
*Batman
 +
*The Blackhawks
 +
*Dr. Fate
 +
*Dr. Mid-Nite
 +
*The Spectre 
 +
*Captain Marvel
 +
*Crimson Avenger (Lee Travis)
 +
*Flash
 +
*Hawkman
 +
*Hour Man
 +
*Mr. Terrific
 +
*Sandman (Wesley Dodds)
 +
*Starman (Ted Knight)
 +
*Wildcat
 +
 
 +
=Adventures=
 +
 
 +
==Current Game==
 +
Issue #1 "The Team Assembles!" GMed by [http://forum.rpg.net/member.php?87362-Psychophant Psychophant ]
 +
 
 +
==Previous Games==
  
Our IC thread is at
+
=The Setting=
Our OOC thread is at
 
  
 +
The game is setting is Washington DC and starts on the morning of December 7, 1941.
 +
The US is just entering the war.
 +
For now, the characters know each other, and some may have worked together, but the team has not been assembled and is nameless.
  
=Characters=
+
The current adventure is the "Prequel."
*[http://forum.rpg.net/member.php?u=58680 Chavalier] playing  [[Kid Amazon (DC Sidekicks in WWII)]] aka Bobby Bradley aka Harmonia Prince (suedenim) the Amazon Kid, turns into a girl to use amazon powers and lasso. Wonder Woman's sidekick but with a Cowgirl theme.
+
 
Matchsticks  Benjamin de Los Santos  (Psychophant)-is Green Latern's orphaned Philipino sidekick. He can control wood, much like Green Lantern Can't.  Perfered weapons are two escrima sticks. Also a brain.
+
We try to make the Washington DC of the game as close to historic accurate as possible.   
Mighty Maiden Tiffany Lane (Derion) Superman's sidekick. Supergirl-like powers but is Lois Lane's niece.
+
DC comic references are of course encouraged. And villians are to come from DC canon. Of course nothing wrong with giving a canon villian a non-canon sidekick.
Spooky (Q) Digby Boggs is the orphaned scrapper sidekicking with the Spectre. He can go insubstancial and terrifing presence. (Still under construction) Learned boxing from Ted Grant/Wildcat.
 
Night Nurse Antonia Bruscais.(TrumpetDC) Captian Mid-Nite's orphaned sidekick Healer, She has night vision and is an empath.
 
Cavalier aka Christopher (That Other Guy) Knight squire to Shining Knight, who wields the magical shield and sword of Lancelot
 
 
And a possible
 
Stopwatch  Blake Bell (Vanhaugen) His a watch can stop time, and is deadly with is his Throwing Mastery and his marbles. Team "Face." Flash's sidekick.
 
  
 +
Oh, and the more obscure the reference the better!
  
*[http://forum.rpg.net/member.php?u=77037 Quasi's] Dark Champions RPG game. Using Champions 6th ED rules set in the town of New Venice!
+
=Gameplay=
*[http://forum.rpg.net/showthread.php?t=546806 Recruitment ]
+
==Running The Game==
*[http://forum.rpg.net/showthread.php?t=552623 IC thread]
+
This is a shared universe so to speak and we have no one specific GM.
*[http://forum.rpg.net/showthread.php?t=552624 OOC thread]
 
  
 +
Players will take turns GMing letting everyone get a chance at playing their characters.
  
=Characters=
+
==House rules==
  
 +
[[DC Sidekicks in WWII (House Rules)]]
  
=About New Venice=
 
  
  
  
==Referances==
+
=References=
  
 
*[http://dcu.smartmemes.com/DCTL_2_intro.html The unauthorized Chronology of the DC Universe]
 
*[http://dcu.smartmemes.com/DCTL_2_intro.html The unauthorized Chronology of the DC Universe]
Line 46: Line 84:
 
*[http://www.cosmicteams.com/jsa/_docs/goldenAge-NewFun.html  Cosmic Teams - Golden Age Comics Teams]
 
*[http://www.cosmicteams.com/jsa/_docs/goldenAge-NewFun.html  Cosmic Teams - Golden Age Comics Teams]
 
*[http://www.cosmicteams.com/jsa/3.3_obscure.html Cosmic Teams - Secondary Wartime DC Characters]
 
*[http://www.cosmicteams.com/jsa/3.3_obscure.html Cosmic Teams - Secondary Wartime DC Characters]
 +
*[http://www.atomicthinktank.com/viewtopic.php?f=1&t=37265 Excel M&M 3rd Ed. Charcter Sheet Assitant]
 
*[http://www.greenronin.com/store/category/dc_adventures.html DC Adventures Rulebook]
 
*[http://www.greenronin.com/store/category/dc_adventures.html DC Adventures Rulebook]
 
*[http://www.greenronin.com/store/category/mnm_third_edition.html Mutants and Mastermins 3rd Ed.]
 
*[http://www.greenronin.com/store/category/mnm_third_edition.html Mutants and Mastermins 3rd Ed.]

Latest revision as of 15:39, 10 September 2011

Welcome to the DC Sidekicks in WWII game.

The concept of this game is that characters are sidekicks of canon characters who didn't have sidekicks during that era. We trying to go for a tone half way golden age and modern. Not as simplistic as actual Golden Age stories could be, but not Watchmen either. You could say Bronze agey.

We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it. While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Fawcett or any others that DC bought out and are now part of the DC Universe.

We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.

If you are interested in joining send a post to our recruitment thread


Characters[edit]

Unclaimed Mentors[edit]

If you like some ideas for possible Mentors, choices include but are not limited to:

  • The Atom Al Pratt)
  • Batman
  • The Blackhawks
  • Dr. Fate
  • Dr. Mid-Nite
  • The Spectre
  • Captain Marvel
  • Crimson Avenger (Lee Travis)
  • Flash
  • Hawkman
  • Hour Man
  • Mr. Terrific
  • Sandman (Wesley Dodds)
  • Starman (Ted Knight)
  • Wildcat

Adventures[edit]

Current Game[edit]

Issue #1 "The Team Assembles!" GMed by Psychophant

Previous Games[edit]

The Setting[edit]

The game is setting is Washington DC and starts on the morning of December 7, 1941. The US is just entering the war. For now, the characters know each other, and some may have worked together, but the team has not been assembled and is nameless.

The current adventure is the "Prequel."

We try to make the Washington DC of the game as close to historic accurate as possible. DC comic references are of course encouraged. And villians are to come from DC canon. Of course nothing wrong with giving a canon villian a non-canon sidekick.

Oh, and the more obscure the reference the better!

Gameplay[edit]

Running The Game[edit]

This is a shared universe so to speak and we have no one specific GM.

Players will take turns GMing letting everyone get a chance at playing their characters.

House rules[edit]

DC Sidekicks in WWII (House Rules)



References[edit]