Difference between revisions of "DC Sidekicks in WWII"

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Welcome to the DC Sidekicks in WWII game. The idea is that we play sidekicks of canon characters who didn't have sidekicks during that era.
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Welcome to the DC Sidekicks in WWII game.  
We trying to go for a tone half way golden age and modern. Kinda Bronze ageish. Not as simplistic as actual Golden Age stories could be, but not Watchmen either.
+
 
 +
The concept of this game is that characters are sidekicks of canon characters who didn't have sidekicks during that era.
 +
We trying to go for a tone half way golden age and modern. Not as simplistic as actual Golden Age stories could be, but not Watchmen either. You could say Bronze agey.
  
 
We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it.
 
We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it.
While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Timely, Fawcett or any others that DC bought out and are now part of the DC Universe.
+
While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Fawcett or any others that DC bought out and are now part of the DC Universe.
 
   
 
   
 
We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.
 
We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.
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If you are interested in joining send a post to our recruitment thread  
 
If you are interested in joining send a post to our recruitment thread  
 
*[http://forum.rpg.net/showthread.php?575453-Interest-DC-Adventures-WW-II DC Sidekicks in WWII Recruitment]
 
*[http://forum.rpg.net/showthread.php?575453-Interest-DC-Adventures-WW-II DC Sidekicks in WWII Recruitment]
*DC Sidekicks in WWII - IC thread
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*[http://forum.rpg.net/showthread.php?579634-DC-Sidekicks-in-WWII&p=14013752#post14013752 DC Sidekicks in WWII - IC thread]
*DC Sidekicks in WWII - OOC thread  
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*[http://forum.rpg.net/showthread.php?579636-DC-Sidekicks-in-WWII&p=14013770#post14013770 DC Sidekicks in WWII - OOC thread ]
 
*[http://wiki.rpg.net/index.php?title=DC_Sidekicks_in_WWII DC Sidekicks in WWII Wiki]
 
*[http://wiki.rpg.net/index.php?title=DC_Sidekicks_in_WWII DC Sidekicks in WWII Wiki]
 
=Gameplay=
 
This is a shared universe so to speak an on specific GM.
 
 
Players will take turns GMing letting everyone get a chance at playing their characters.
 
  
  
 
=Characters=
 
=Characters=
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*[http://forum.rpg.net/member.php?48804-Derion Derion] playing [[Mighty Maiden (DC Sidekicks in WWII)]]  AKA Tiffany Tompson Superman's sidekick. Supergirl-like powers but is Lois Lane's niece.
 
*[http://forum.rpg.net/member.php?3194-suedenim suedenim] playing [[Kid Amazon (DC Sidekicks in WWII)]] aka Bobby Bradley aka Harmonia Prince (suedenim) the Amazon Kid, turns into a girl to use amazon powers and lasso. Wonder Woman's sidekick but with a Cowgirl theme.
 
*[http://forum.rpg.net/member.php?3194-suedenim suedenim] playing [[Kid Amazon (DC Sidekicks in WWII)]] aka Bobby Bradley aka Harmonia Prince (suedenim) the Amazon Kid, turns into a girl to use amazon powers and lasso. Wonder Woman's sidekick but with a Cowgirl theme.
*[http://forum.rpg.net/member.php?87362-Psychophant Psychophant ] playing [[Matchsticks (DC Sidekicks in WWII)]] AKA Benjamin de Los Santos  (Psychophant)-is Green Latern's orphaned Philipino sidekick. He can control wood, much like Green Lantern Can't.  Perfered weapons are two escrima sticks. Also a brain.  
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*[http://forum.rpg.net/member.php?87362-Psychophant Psychophant ] playing [[Matchsticks (DC Sidekicks in WWII)]] AKA Benjamin de Los Santos  (Psychophant)-is Green Latern's orphaned Philipino sidekick. He can control wood, much like Green Lantern Can't.  Perferred weapons are two escrima sticks. Also a brain.  
*[http://forum.rpg.net/member.php?48804-Derion Derion] playing [[Might Maiden (DC Sidekicks in WWII)]]  AKA Tiffany Lane (Derion) Superman's sidekick. Supergirl-like powers but is Lois Lane's niece.
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*[http://forum.rpg.net/member.php?16251-Shawn_Hagen Shawn Hagen] playing [[Mouse (DC Sidekicks in WWII)]]  AKA Rebecca Elliot's is Catwomans sidekick. As sly and silent as a mouse and twice as shy.
*[http://forum.rpg.net/member.php?88071-.Q. .Q.] playing [[Spooky(DC Sidekicks in WWII)]] AKA Digby Boggs is the orphaned scrapper sidekicking with the Spectre. He can go insubstancial and terrifing presence. (Still under construction) Learned boxing from Ted Grant/Wildcat.
 
*[http://forum.rpg.net/member.php?9877-TrumpetDC TrumpetDC] playing [[Night Nurse (DC Sidekicks in WWII)]] AKA Antonia Bruscais. Captian Mid-Nite's orphaned sidekick Healer, She has night vision and is an empath.
 
 
*[http://forum.rpg.net/member.php?71967-That-Other-Guy That Other Guy] playing [[Cavalier (DC Sidekicks in WWII)]] aka Christopher Knight, squire to Shining Knight, who wields the magical shield and sword of Lancelot
 
*[http://forum.rpg.net/member.php?71967-That-Other-Guy That Other Guy] playing [[Cavalier (DC Sidekicks in WWII)]] aka Christopher Knight, squire to Shining Knight, who wields the magical shield and sword of Lancelot
*[http://forum.rpg.net/member.php?82731-Vanhaugen Vanhagen] plaing [[Stopwatch (DC Sidekicks in WWII)]]    Blake Bell (Vanhaugen) His a watch can stop time, and is deadly with is his Throwing Mastery and his marbles. Team "Face." Flash's sidekick.
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*[[Viceroy (DC Sidekicks in WWII) ]]
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=Unclaimed Mentors=
 +
 
 +
If you like some ideas for possible Mentors, choices include but are not limited to:
 +
 
 +
*The Atom Al Pratt)
 +
*Batman
 +
*The Blackhawks
 +
*Dr. Fate
 +
*Dr. Mid-Nite
 +
*The Spectre 
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*Captain Marvel
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*Crimson Avenger (Lee Travis)
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*Flash
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*Hawkman
 +
*Hour Man
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*Mr. Terrific
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*Sandman (Wesley Dodds)
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*Starman (Ted Knight)
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*Wildcat
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 +
=Adventures=
 +
 
 +
==Current Game==
 +
Issue #1 "The Team Assembles!" GMed by [http://forum.rpg.net/member.php?87362-Psychophant Psychophant ]
 +
 
 +
==Previous Games==
  
 
=The Setting=
 
=The Setting=
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The game is setting is Washington DC and starts on the morning of December 7, 1941.
 
The game is setting is Washington DC and starts on the morning of December 7, 1941.
 
The US is just entering the war.
 
The US is just entering the war.
For now, the charcters know each other, and some may have worked together, but the team has not been assembles and is nameless.
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For now, the characters know each other, and some may have worked together, but the team has not been assembled and is nameless.
   
+
 
 +
The current adventure is the "Prequel."
 +
 
 +
We try to make the Washington DC of the game as close to historic accurate as possible.  
 +
DC comic references are of course encouraged. And villians are to come from DC canon. Of course nothing wrong with giving a canon villian a non-canon sidekick.
 +
 
 +
Oh, and the more obscure the reference the better!
 +
 
 +
=Gameplay=
 +
==Running The Game==
 +
This is a shared universe so to speak and we have no one specific GM.
 +
 
 +
Players will take turns GMing letting everyone get a chance at playing their characters.
 +
 
 +
==House rules==
 +
 
 +
[[DC Sidekicks in WWII (House Rules)]]
 +
 
 +
 
 +
 
  
 
=References=
 
=References=

Latest revision as of 15:39, 10 September 2011

Welcome to the DC Sidekicks in WWII game.

The concept of this game is that characters are sidekicks of canon characters who didn't have sidekicks during that era. We trying to go for a tone half way golden age and modern. Not as simplistic as actual Golden Age stories could be, but not Watchmen either. You could say Bronze agey.

We were looking at trying to remain somewhat true to the original source material while not "re-imagining" it. While the sidekicks never existed, thier mentors must be superheroes from the 40's DC comics of that time, or Fawcett or any others that DC bought out and are now part of the DC Universe.

We are using the DC Adventures rulebook, which is identical to Mutants and Masterminds 3rd Ed.

If you are interested in joining send a post to our recruitment thread


Characters[edit]

Unclaimed Mentors[edit]

If you like some ideas for possible Mentors, choices include but are not limited to:

  • The Atom Al Pratt)
  • Batman
  • The Blackhawks
  • Dr. Fate
  • Dr. Mid-Nite
  • The Spectre
  • Captain Marvel
  • Crimson Avenger (Lee Travis)
  • Flash
  • Hawkman
  • Hour Man
  • Mr. Terrific
  • Sandman (Wesley Dodds)
  • Starman (Ted Knight)
  • Wildcat

Adventures[edit]

Current Game[edit]

Issue #1 "The Team Assembles!" GMed by Psychophant

Previous Games[edit]

The Setting[edit]

The game is setting is Washington DC and starts on the morning of December 7, 1941. The US is just entering the war. For now, the characters know each other, and some may have worked together, but the team has not been assembled and is nameless.

The current adventure is the "Prequel."

We try to make the Washington DC of the game as close to historic accurate as possible. DC comic references are of course encouraged. And villians are to come from DC canon. Of course nothing wrong with giving a canon villian a non-canon sidekick.

Oh, and the more obscure the reference the better!

Gameplay[edit]

Running The Game[edit]

This is a shared universe so to speak and we have no one specific GM.

Players will take turns GMing letting everyone get a chance at playing their characters.

House rules[edit]

DC Sidekicks in WWII (House Rules)



References[edit]