Difference between revisions of "DWLinS Colonel"
Line 6: | Line 6: | ||
Looks: Sharp eyes, styled hair, stars _everywhere_, just look at the damn picture | Looks: Sharp eyes, styled hair, stars _everywhere_, just look at the damn picture | ||
Alignment: Neutral | Alignment: Neutral | ||
− | Level: | + | Level: 4 |
Stats: | Stats: | ||
Line 12: | Line 12: | ||
Dex 15 +1 | Dex 15 +1 | ||
Con 9 0 | Con 9 0 | ||
− | Int | + | Int 18 +3 |
− | Wis | + | Wis 12 0 |
Cha 13 +1 | Cha 13 +1 | ||
Damage D4 | Damage D4 | ||
− | Armor: + | + | Armor: +3 |
HP: 13 | HP: 13 | ||
Line 28: | Line 28: | ||
Moves: | Moves: | ||
− | + | Empowered Magic | |
+ | Prodigy (Fireball) | ||
+ | Arcane Ward (+2 AC) | ||
Spells: | Spells: | ||
Line 36: | Line 38: | ||
Speak With The Dead | Speak With The Dead | ||
Contact Spirits | Contact Spirits | ||
+ | |||
+ | Fireball | ||
+ | Dispel Magic | ||
Latest revision as of 09:04, 12 December 2012
Back to the game
Name: The Colonel Playbook: Wizard Race: Human Looks: Sharp eyes, styled hair, stars _everywhere_, just look at the damn picture Alignment: Neutral Level: 4
Stats:
Str 8 -1 Dex 15 +1 Con 9 0 Int 18 +3 Wis 12 0 Cha 13 +1
Damage D4 Armor: +3 HP: 13
Starting Moves:
Spellbook Prepare Spells Cast a Spell Spell Defense Ritual
Moves:
Empowered Magic Prodigy (Fireball) Arcane Ward (+2 AC)
Spells:
Magic Missile Charm Person Invisibility Speak With The Dead Contact Spirits
Fireball Dispel Magic
Gear:
Spellbook 1w Dungeon Rations 1w Leather armor (1 armor, 1 weight) staff (Close, two-handed, 1 weight) three antitoxin scroll of Domination hunter's bow pouch of sapphires
Bonds: